mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-03 09:32:45 +00:00
- gamecontrol.h: Define GAMEFLAG_WHALL
as bitwise or of GAMEFLAG_WH
and GAMEFLAG_WH2
.
This commit is contained in:
parent
7881dc9907
commit
f7e30acf85
5 changed files with 6 additions and 5 deletions
|
@ -116,11 +116,11 @@ void FNotifyBuffer::DrawNative()
|
|||
|
||||
FFont* font = g_gameType & GAMEFLAG_BLOOD ? SmallFont2 : SmallFont;
|
||||
|
||||
int line = (g_gameType & GAMEFLAG_BLOOD)? Top : (g_gameType & GAMEFLAG_SW) ? 40 : (g_gameType & (GAMEFLAG_WH | GAMEFLAG_WH2))? 18 : font->GetDisplacement();
|
||||
int line = (g_gameType & GAMEFLAG_BLOOD)? Top : (g_gameType & GAMEFLAG_SW) ? 40 : (g_gameType & GAMEFLAG_WHALL)? 18 : font->GetDisplacement();
|
||||
bool canskip = (g_gameType & GAMEFLAG_BLOOD);
|
||||
double scale = 1 / (NotifyFontScale * con_notifyscale);
|
||||
int lineadv = font->GetHeight() / NotifyFontScale;
|
||||
int textleft = (g_gameType & (GAMEFLAG_WH | GAMEFLAG_WH2)) ? 18 : 0;
|
||||
int textleft = (g_gameType & GAMEFLAG_WHALL) ? 18 : 0;
|
||||
|
||||
for (unsigned i = topline; i < Text.Size(); ++i)
|
||||
{
|
||||
|
|
|
@ -489,7 +489,7 @@ void CheckFrontend(int flags)
|
|||
{
|
||||
gi = Exhumed::CreateInterface();
|
||||
}
|
||||
else if (flags & (GAMEFLAG_WH| GAMEFLAG_WH2))
|
||||
else if (flags & GAMEFLAG_WHALL)
|
||||
{
|
||||
gi = Witchaven::CreateInterface();
|
||||
}
|
||||
|
|
|
@ -124,6 +124,7 @@ enum
|
|||
GAMEFLAG_DUKEDC = 0x00010000,
|
||||
GAMEFLAG_WH = 0x00020000,
|
||||
GAMEFLAG_WH2 = 0x00040000,
|
||||
GAMEFLAG_WHALL = GAMEFLAG_WH | GAMEFLAG_WH2,
|
||||
GAMEFLAGMASK = 0x0000FFFF, // flags allowed from grpinfo
|
||||
|
||||
// We still need these for the parsers.
|
||||
|
|
|
@ -589,7 +589,7 @@ void SetDefaultMenuColors()
|
|||
gameinfo.mSliderColor = "Yellow";
|
||||
cls = PClass::FindClass("ExhumedMenuDelegate");
|
||||
}
|
||||
else if (g_gameType & (GAMEFLAG_WH | GAMEFLAG_WH2))
|
||||
else if (g_gameType & GAMEFLAG_WHALL)
|
||||
{
|
||||
OptionSettings.mFontColorHeader = CR_DARKGREEN;
|
||||
OptionSettings.mFontColorHighlight = CR_GRAY;
|
||||
|
|
|
@ -562,7 +562,7 @@ static TArray<GrpInfo> ParseGrpInfo(const char *fn, FileReader &fr, TMap<FString
|
|||
else sc.ScriptError(nullptr);
|
||||
}
|
||||
if (grp.dependencyCRC == 0 && (grp.flags & (GAMEFLAG_DUKE | GAMEFLAG_NAM | GAMEFLAG_NAPALM | GAMEFLAG_WW2GI | GAMEFLAG_RRALL |
|
||||
GAMEFLAG_BLOOD | GAMEFLAG_SW | GAMEFLAG_PSEXHUMED | GAMEFLAG_WH | GAMEFLAG_WH2)) == 0)
|
||||
GAMEFLAG_BLOOD | GAMEFLAG_SW | GAMEFLAG_PSEXHUMED | GAMEFLAG_WHALL)) == 0)
|
||||
{
|
||||
sc.ScriptMessage("Warning: GRP without game defined. Ignoring");
|
||||
groups.Pop();
|
||||
|
|
Loading…
Reference in a new issue