Christoph Oelckers
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434e4479a1
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- added the loading screen - although this will be disabled just like the other games for now.
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2020-10-31 14:07:40 +01:00 |
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Christoph Oelckers
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abc61902bb
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- added the WH! victory sequence.
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2020-10-31 14:07:40 +01:00 |
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Christoph Oelckers
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18e37577bc
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- ported the statistics screen.
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2020-10-31 14:07:39 +01:00 |
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Christoph Oelckers
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0e051a9d96
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- precaching for WH.
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2020-10-31 14:07:39 +01:00 |
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Christoph Oelckers
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23c6f4434e
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- analyzesprites function.
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2020-10-31 14:07:39 +01:00 |
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Christoph Oelckers
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5c22908dc2
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- added the screen flash code, although I have no idea how to properly render this.
What's there is an extrapolation of how Exhumed handled a similar blend mode but this needs thorough testing to fine tune.
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2020-10-31 14:07:38 +01:00 |
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Christoph Oelckers
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fca94d64ed
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- added savegame code.
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2020-10-31 14:07:38 +01:00 |
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Christoph Oelckers
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0a03331400
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- added a bit more code for the main loop.
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2020-10-31 14:07:38 +01:00 |
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Christoph Oelckers
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82f23a4733
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- implemented the sound system for Witchaven.
The sound system itself is as primitive as it can get, the main change was to link sounds to sprites and not just their coordinates.
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2020-10-31 14:07:37 +01:00 |
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Christoph Oelckers
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45d2fd95a9
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- implementing the Witchaven menu.
Main menu is working, skill menu still to do.
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2020-10-31 14:06:12 +01:00 |
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Christoph Oelckers
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6dfd36dba7
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- draw the menu background.
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2020-10-31 14:06:12 +01:00 |
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Christoph Oelckers
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f32e9b25e0
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- Witchaven 2 font
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2020-10-31 14:05:39 +01:00 |
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Christoph Oelckers
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2bebe0fa6a
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- the WH intro movies are playing now.
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2020-10-31 14:05:01 +01:00 |
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Christoph Oelckers
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a23839b8e8
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WIP
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2020-10-31 14:05:01 +01:00 |
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Christoph Oelckers
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7f7a576961
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- music code.
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2020-10-31 14:05:00 +01:00 |
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Christoph Oelckers
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a4ce1688d5
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- hooked up the Witchaven frontend with the core.
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2020-10-31 14:05:00 +01:00 |
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Christoph Oelckers
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d9757017ee
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- re-added the texture animation code.
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2020-10-31 14:05:00 +01:00 |
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Christoph Oelckers
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fb2629002f
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- fixed things so that everything compiles.
This isn't usable yet because only the play code is present.
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2020-10-31 14:04:59 +01:00 |
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Christoph Oelckers
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f50b0f937d
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- added most of the remaining play code.
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2020-10-31 14:04:59 +01:00 |
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Christoph Oelckers
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96637a25d1
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- importing Witchaven code from GDX
This is a straight port of the GDX Java code to C++ with as few changes made as possible.
Part 1: AI code.
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2020-10-31 14:04:59 +01:00 |
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