Christoph Oelckers
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2ab87ad18c
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- renamed variables for refactoring.
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2022-10-15 13:32:06 +02:00 |
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Christoph Oelckers
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32289a51e9
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- floatified DoPickTarget
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2022-10-15 13:32:05 +02:00 |
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Mitchell Richters
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427d4c1c1a
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- SW: Floatify CircleCamera() .
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2022-10-15 13:32:04 +02:00 |
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Christoph Oelckers
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92379863f1
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- don't use DAngle for calculating bobbing amplitudes.
It makes more sense here to have a dedicated function since this is not really angular math.
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2022-10-15 13:31:59 +02:00 |
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Christoph Oelckers
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86c557653b
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- some renamings of bob_amt to isolate the one in SECTOR_OBJECT
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2022-10-15 13:31:59 +02:00 |
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Christoph Oelckers
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398e66f359
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- migrated all uses outside of track.cpp.
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2022-10-15 13:31:57 +02:00 |
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Christoph Oelckers
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d4a0972733
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- added wrappers, part 1
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2022-10-15 13:31:56 +02:00 |
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Christoph Oelckers
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d2253a3aec
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- renamed angle stuff.
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2022-10-15 13:31:56 +02:00 |
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Christoph Oelckers
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8a320f6fa7
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- OperateSectorObject
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2022-10-15 13:31:56 +02:00 |
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Christoph Oelckers
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9df83edd10
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- DoPlayerTurnVehicle
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2022-10-15 13:31:56 +02:00 |
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Christoph Oelckers
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079fbd340f
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- floatified sop->floor_loz and floor_hiz
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2022-10-15 13:31:56 +02:00 |
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Christoph Oelckers
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9aaae82de0
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- variable renaming again
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2022-10-15 13:31:56 +02:00 |
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Christoph Oelckers
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09104ba6fe
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- floatified ScaleRandomPoint
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2022-10-15 13:31:55 +02:00 |
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Christoph Oelckers
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caa41e312d
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- floating point MultiClip API.
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2022-10-15 13:31:55 +02:00 |
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Christoph Oelckers
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d80b39d184
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- floatified clipbox/MultiClip of SW
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2022-10-15 13:31:55 +02:00 |
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Christoph Oelckers
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0b642dc631
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- floatified large parts of SO movement code.
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2022-10-15 13:30:09 +02:00 |
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Christoph Oelckers
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48c36bd4a2
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- SW ladder climbing
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2022-10-15 12:16:52 +02:00 |
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Christoph Oelckers
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712d28ff40
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- clean out some stuff
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2022-10-15 11:35:38 +02:00 |
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Christoph Oelckers
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fca2f8c683
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- replace all ‚labs‘ with ‚abs‘
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2022-10-14 23:55:31 +02:00 |
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Christoph Oelckers
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a9b19943dd
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- floatified bob_z and all actor spawns using it.
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2022-10-14 23:39:33 +02:00 |
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Christoph Oelckers
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83adf5e88a
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- floatified PLAYER::Revolve
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2022-10-14 23:17:46 +02:00 |
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Christoph Oelckers
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cebdc653bb
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- removed unused fields from PLAYER.
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2022-10-14 23:17:46 +02:00 |
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Christoph Oelckers
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1300e76428
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- vector assignment simplification
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2022-10-14 23:17:46 +02:00 |
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Christoph Oelckers
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c3ac42a546
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- removed unused PLAYER::up_speed and down_speed variables.
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2022-10-14 23:17:46 +02:00 |
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Christoph Oelckers
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29d9d02b78
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- floatified PLAYER::z_speed.
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2022-10-14 23:17:46 +02:00 |
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Christoph Oelckers
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203e2c405f
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- floatified PLAYER::lv
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2022-10-14 23:17:45 +02:00 |
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Christoph Oelckers
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567b20f9ef
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- almost the rest.
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2022-10-14 23:13:33 +02:00 |
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Christoph Oelckers
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ec88d1ea6c
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- set_int_xvel
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2022-10-14 23:13:32 +02:00 |
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Christoph Oelckers
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f78cfb590d
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- minor cleanup
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2022-10-14 20:31:54 +02:00 |
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Christoph Oelckers
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05ad1e38e9
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- renamed PLAYER::bob_amt and minor cleanup.
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2022-10-14 20:31:54 +02:00 |
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Christoph Oelckers
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975e08666c
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- floatified 2 updatesectorz calls.
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2022-10-14 18:19:00 +02:00 |
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Christoph Oelckers
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138e200510
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- floatified UpdatePlayerUnderSprite
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2022-10-14 18:19:00 +02:00 |
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Christoph Oelckers
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6d91838ae5
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- floatified SpawnActor call in DoSpawnTeleporterEffect
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2022-10-14 18:13:48 +02:00 |
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Christoph Oelckers
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620de9ebf7
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- handle all remaining move_sprite calls.
int_ceiling_dist and int_floor_dist are gone
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2022-10-14 18:13:46 +02:00 |
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Christoph Oelckers
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2838fa3e72
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- floatified sectortype::ang
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2022-10-14 17:17:37 +02:00 |
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Christoph Oelckers
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3ac4e7ed2d
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- eliminated player_int_ceiling_dist, player_int_floor_dist wrappers
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2022-10-14 00:06:30 +02:00 |
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Christoph Oelckers
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28c8efd104
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- eliminated set_int_ppos_Z
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2022-10-13 22:54:43 +02:00 |
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Christoph Oelckers
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785575604b
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- no need to use int_delta when all we want is the angle.
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2022-10-13 22:54:43 +02:00 |
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Christoph Oelckers
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6ce01e24d2
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- renamed walltype::delta and walltype::center
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2022-10-13 22:54:42 +02:00 |
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Christoph Oelckers
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94e198f9a9
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- SW: floatified DoPlayerTeleportToSprite
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2022-10-13 20:58:12 +02:00 |
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Christoph Oelckers
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5bb9a16d34
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- floatified TRACK_ACTOR_CLIMB_LADDER case in ActorTrackDecide
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2022-10-13 20:23:34 +02:00 |
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Christoph Oelckers
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2044a7c562
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- converted some simple assignments
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2022-10-13 19:59:15 +02:00 |
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Mitchell Richters
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2e25ccaa4d
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- SW: Replace some set_int_ang() usage.
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2022-10-13 00:59:02 +02:00 |
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Christoph Oelckers
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f269ceff64
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slope functions with position vectors
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2022-10-12 22:10:37 +02:00 |
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Christoph Oelckers
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d8c7054751
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- many SpawnActor calls
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2022-10-12 22:10:34 +02:00 |
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Christoph Oelckers
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d8f379c8fa
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- SetActorZ vectors
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2022-10-10 17:37:20 +02:00 |
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Christoph Oelckers
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9f9a315ce2
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- FAFcansee refactoring, part 4.
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2022-10-10 17:31:29 +02:00 |
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Christoph Oelckers
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4aa5de689c
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- renamed old FAFcansee function for easier searching.
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2022-10-10 17:31:29 +02:00 |
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Christoph Oelckers
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98b06697f7
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- pass position pointers to DISTANCE.
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2022-10-10 17:31:28 +02:00 |
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Christoph Oelckers
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bd497a7e68
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- floatified remote.pos.
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2022-10-09 23:59:01 +02:00 |
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