- floatified remote.pos.

This commit is contained in:
Christoph Oelckers 2022-08-21 15:51:28 +02:00
parent 837b31c672
commit bd497a7e68
2 changed files with 3 additions and 5 deletions

View file

@ -570,7 +570,7 @@ struct REMOTE_CONTROL
sectortype* cursectp, * lastcursectp;
int pang;
vec2_t vect, ovect, slide_vect;
vec3_t pos;
DVector3 pos;
SECTOR_OBJECT* sop_control;
};

View file

@ -5004,9 +5004,7 @@ void PlayerToRemote(PLAYER* pp)
pp->remote.cursectp = pp->cursector;
pp->remote.lastcursectp = pp->lastcursector;
pp->remote.pos.X = pp->int_ppos().X;
pp->remote.pos.Y = pp->int_ppos().Y;
pp->remote.pos.Z = pp->int_ppos().Z;
pp->remote.pos = pp->pos;
pp->remote.vect.X = pp->vect.X;
pp->remote.vect.Y = pp->vect.Y;
@ -5021,7 +5019,7 @@ void RemoteToPlayer(PLAYER* pp)
pp->setcursector(pp->remote.cursectp);
pp->lastcursector = pp->remote.lastcursectp;
pp->set_int_ppos(pp->remote.pos);
pp->pos = pp->remote.pos;
pp->vect.X = pp->remote.vect.X;
pp->vect.Y = pp->remote.vect.Y;