hendricks266
1cc9d13ccf
The great repository rearrangement of 2017.
...
Files moved but not modified. Changes to follow in a subsequent commit.
You down with CPP?
git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:01:11 +00:00
terminx
28d6086bb0
Split DROIDMENU #define into EDUKE32_SIMPLE_MENU and EDUKE32_ANDROID_MENU. EDUKE32_ANDROID_MENU depends on EDUKE32_SIMPLE_MENU being set, and EDUKE32_SIMPLE_MENU does what you would expect: simplifies the menu options available by removing things not typically found in shipping games. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@6013 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:21:40 +00:00
terminx
bc13f9dd39
Add APPBASENAME to Makefile.common, controlling the resulting binary's default .cfg file name and .log file name. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@6010 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:21:16 +00:00
terminx
0c5d9f8cbe
Initial work on standalone (non-Duke3D) binary support.
...
git-svn-id: https://svn.eduke32.com/eduke32@6009 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:21:08 +00:00
hendricks266
d5ab48ab6b
Lunatic: Fix build, part 13. Disable inaccurate assertion.
...
git-svn-id: https://svn.eduke32.com/eduke32@5996 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:51 +00:00
hendricks266
0a14982d4e
Some recent cleanup changed uses of int32_t to int, but missed changing every function prototype. This is very bad when int != int32_t.
...
git-svn-id: https://svn.eduke32.com/eduke32@5979 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-01 13:23:29 +00:00
hendricks266
2c96410b39
Address a number of harmless instances of "code never reached" identified by Xcode.
...
git-svn-id: https://svn.eduke32.com/eduke32@5961 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:06 +00:00
hendricks266
e258ca51f8
Rename E_PostInitTables back to E_PostInit and move it back to where it belongs in engine.c (i.e. preinitengine, initengine, "postinitengine"). It should not have been changed.
...
git-svn-id: https://svn.eduke32.com/eduke32@5952 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:32 +00:00
hendricks266
d8f31187e1
Avoid unused variable warning with the startup window disabled. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@5940 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:21 +00:00
terminx
6e94f29ee2
Default internal frame wait counter to 17ms to match the default r_maxfps value of 60. Fixes issue where the framerate counter wasn't enforced after setting it to 60 and restarting the game.
...
git-svn-id: https://svn.eduke32.com/eduke32@5936 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:22 +00:00
terminx
54b22b182a
Rename menu functions to what I consider to be more sane names. No other changes.
...
git-svn-id: https://svn.eduke32.com/eduke32@5923 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:32 +00:00
terminx
1139c58e27
Add menu option to control r_maxfps, default r_maxfps to 60, add cvar for pixel doubling (r_pixeldoubling).
...
git-svn-id: https://svn.eduke32.com/eduke32@5922 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:24 +00:00
hendricks266
b064563a23
Amend r5911 to use undefinetile instead of only zeroing out the MIRROR tile's dimensions.
...
git-svn-id: https://svn.eduke32.com/eduke32@5916 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:56 +00:00
hendricks266
5e63453301
Duke: Move the nulling of the MIRROR tile to after defs are parsed so that tilefromtexture does not interfere with mirror function.
...
git-svn-id: https://svn.eduke32.com/eduke32@5911 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-24 21:30:39 +00:00
hendricks266
03a8877f55
Fix erroneous display of MESSAGES: ON when it should be OFF.
...
git-svn-id: https://svn.eduke32.com/eduke32@5871 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-16 21:58:46 +00:00
hendricks266
d466b2ae51
Add bit 1 to action flags: use the viewpoint's position relative to the actor when calculating which rotation to display, instead of the viewpoint's angle, for viewtypes 2/3/4/8. 5/7 already do this.
...
git-svn-id: https://svn.eduke32.com/eduke32@5850 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-06 02:15:31 +00:00
hendricks266
abd1523477
Enumify stuff having to do with action parameters.
...
git-svn-id: https://svn.eduke32.com/eduke32@5848 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-06 02:15:23 +00:00
terminx
b13ad6bdc8
Fix builds on broken compilers that don't properly support using "z" in the length field of a printf format placeholder.
...
git-svn-id: https://svn.eduke32.com/eduke32@5844 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-29 19:11:47 +00:00
terminx
d7d6623364
More readability cleanup. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@5835 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:42:01 +00:00
terminx
c6617a98b2
More cleanup. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@5830 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:33 +00:00
terminx
4575148c02
Use size_t or ssize_t in for loops where possible
...
git-svn-id: https://svn.eduke32.com/eduke32@5829 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:21 +00:00
terminx
aae66ccb11
Further cleanup. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@5828 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:04 +00:00
terminx
34453f5090
Continued cleanup. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@5827 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:56 +00:00
terminx
5c6d8c96ad
The great cleanup continues. This one also adds a new feature, SFLAG_WAKEUPBADGUYS. When awoken (changed to an active actor), any sprite with this flag set will wake up any enemy it has line of sight with.
...
git-svn-id: https://svn.eduke32.com/eduke32@5826 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:46 +00:00
terminx
52f678a743
Massive readability cleanup of game code part 1. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@5825 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:35 +00:00
terminx
ae5f941ad0
You're just going to have to trust me that this is 10000 lines worth of formatting and variable name cleanup, and not 10000 lines of functional changes.
...
git-svn-id: https://svn.eduke32.com/eduke32@5821 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:06 +00:00
terminx
3f641d314f
Fix EVENT_DISPLAYROOMS and EVENT_DISPLAYROOMSCAMERA RETURN values
...
git-svn-id: https://svn.eduke32.com/eduke32@5818 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:53 +00:00
terminx
065db7d5e8
Sound cleanup: remove some unused functions
...
git-svn-id: https://svn.eduke32.com/eduke32@5812 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:24 +00:00
terminx
95f7cf0982
"return" is not a function.
...
git-svn-id: https://svn.eduke32.com/eduke32@5803 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:41 +00:00
terminx
03daded192
Vectorize a few more things.
...
git-svn-id: https://svn.eduke32.com/eduke32@5800 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:18 +00:00
terminx
5800cd588c
tsectortype -> usectortype
...
twalltype -> uwalltype
tspritetype -> uspritetype
No other changes.
git-svn-id: https://svn.eduke32.com/eduke32@5796 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:58 +00:00
terminx
0562de125f
More changes similar to the previous commit
...
git-svn-id: https://svn.eduke32.com/eduke32@5795 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:45 +00:00
terminx
205a757109
Move palette related functionality from engine.c to palette.c/h.
...
git-svn-id: https://svn.eduke32.com/eduke32@5789 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:06 +00:00
hendricks266
d8c03ba267
Duke3D: Restore some accidentally-working cases of SEs 5, 6, 14, and 30 broken in r3161.
...
git-svn-id: https://svn.eduke32.com/eduke32@5773 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-10 18:23:15 +00:00
hendricks266
0434a87e3a
Remove trailing whitespace from anything we don't need to rebase from an upstream.
...
git-svn-id: https://svn.eduke32.com/eduke32@5768 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-05 04:46:28 +00:00
hendricks266
3719146448
Clean up fallback video mode attempt code in order to fix at least three bugs.
...
git-svn-id: https://svn.eduke32.com/eduke32@5758 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-29 21:11:17 +00:00
hendricks266
5ae7bd99f2
Lunatic: Fix build. BUILD_LUNATIC.
...
git-svn-id: https://svn.eduke32.com/eduke32@5755 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-23 04:47:22 +00:00
terminx
6173a8c339
Revert r5496
...
git-svn-id: https://svn.eduke32.com/eduke32@5700 1a8010ca-5511-0410-912e-c29ae57300e0
2016-04-13 04:04:13 +00:00
terminx
21212558d5
Disable prompt to upgrade from the shareware version after 50 runs
...
git-svn-id: https://svn.eduke32.com/eduke32@5698 1a8010ca-5511-0410-912e-c29ae57300e0
2016-04-13 04:04:03 +00:00
terminx
4ea156822d
Android UI work. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@5663 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:40 +00:00
hendricks266
97219ea3e6
Nuke some troublesome default texcache setting detection/enforcement in game.c that looks redundant anyway.
...
git-svn-id: https://svn.eduke32.com/eduke32@5646 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:21:51 +00:00
terminx
d3ff92c5d5
Android shit. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@5629 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-17 19:08:32 +00:00
terminx
aca7533f55
Fix animsounds
...
git-svn-id: https://svn.eduke32.com/eduke32@5628 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-14 03:49:38 +00:00
terminx
0e2eed5ee9
Fix anim definition problem
...
git-svn-id: https://svn.eduke32.com/eduke32@5626 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:31 +00:00
terminx
dbbc7b1e13
Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c
...
git-svn-id: https://svn.eduke32.com/eduke32@5618 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:05:57 +00:00
terminx
69c928aa33
Better names for anim playback functions
...
git-svn-id: https://svn.eduke32.com/eduke32@5615 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:28 +00:00
terminx
023bc40020
Break all of the text printing stuff out of game.c and into a separate screentext.c/h
...
git-svn-id: https://svn.eduke32.com/eduke32@5614 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:23 +00:00
terminx
5b7a4a9a78
Break out status bar code into sbar.c/h
...
git-svn-id: https://svn.eduke32.com/eduke32@5613 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:16 +00:00
terminx
51bc13a9d7
Break cheat code stuff out of game.c and into cheats.c/h. Remove unnecessary header includes from several modules (all relevant headers are already pulled in by duke3d.h).
...
git-svn-id: https://svn.eduke32.com/eduke32@5611 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:03 +00:00
terminx
1b93d87b1a
Fix r5548
...
git-svn-id: https://svn.eduke32.com/eduke32@5608 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 21:10:16 +00:00