sirlemonhead
|
19dfc45321
|
Fix set AI. Shouldn't die so quickly now.
|
2019-11-22 00:12:56 +01:00 |
|
sirlemonhead
|
c365a79f81
|
Fix asserts firing for some sector tags. This code now handles cases where the effects aren't set up correctly in the .map file - a floor/ceiling is not in the expected starting position. The nextsectorneighborz() function would end up returning -1 but the game would use this value to index the sector array. It seems the developers were lucky and this resulted in the correct value being returned regardless.
|
2019-11-22 00:12:55 +01:00 |
|
nukeykt
|
6fef06453c
|
Fix shadows in polymost
|
2019-11-22 00:12:54 +01:00 |
|
nukeykt
|
c2594ec4ea
|
Fix background box drawing in Query
|
2019-11-22 00:12:52 +01:00 |
|
nukeykt
|
99a7195f5f
|
Fix water splash sound
|
2019-11-22 00:12:51 +01:00 |
|
nukeykt
|
92dc6be003
|
Fix training level start from ingame menu
|
2019-11-22 00:12:50 +01:00 |
|
nukeykt
|
74e5b77982
|
Fix loadgame menu closing causing training level start
|
2019-11-22 00:12:49 +01:00 |
|
nukeykt
|
62ccf7712a
|
Fix game pause
|
2019-11-22 00:12:47 +01:00 |
|
sirlemonhead
|
7049070721
|
Misc warning fixes (removed unused variables)
|
2019-11-22 00:12:46 +01:00 |
|
nukeykt
|
2f1a53e5c4
|
Fix weapon pickup sound
|
2019-11-22 00:12:45 +01:00 |
|
nukeykt
|
cd6bbd96a7
|
Fix push sector sound
|
2019-11-22 00:12:44 +01:00 |
|
nukeykt
|
f7fbcd09b4
|
Fix player taunts playing at full volume
|
2019-11-22 00:11:31 +01:00 |
|
nukeykt
|
7173ca9db9
|
Play correct sound on opening menu
|
2019-11-22 00:11:30 +01:00 |
|
sirlemonhead
|
2e6459d2f6
|
Fix Mummy's special red fireball attack - it wasn't turning the player into a Mummy
|
2019-11-22 00:11:29 +01:00 |
|
sirlemonhead
|
03f6b4c9ec
|
Remove test assert
|
2019-11-22 00:11:28 +01:00 |
|
nukeykt
|
53c6e40d6d
|
Fix some gcc related issues
|
2019-11-22 00:11:26 +01:00 |
|
NY00123
|
cab17d9ff7
|
CONFIG_ReadSetup should return some value
|
2019-11-22 00:11:25 +01:00 |
|
NY00123
|
3d82a745b3
|
exhumed.cpp: Comment out the "socket" variable and code that uses it.
This variable conflicts with library function named "socket".
|
2019-11-22 00:11:24 +01:00 |
|
sirlemonhead
|
7182190464
|
Fix multiplayer items instantly regenerating. Fixes issue #15
|
2019-11-22 00:11:17 +01:00 |
|
nukeykt
|
708a6ecba6
|
Fix linux compiling
|
2019-11-22 00:11:16 +01:00 |
|
nukeykt
|
e4c1d0e7c8
|
Add checks for invalid sound that can cause crash
|
2019-11-22 00:11:14 +01:00 |
|
nukeykt
|
7095abf5c1
|
Add startgtk.game.cpp and fix minor compiling error
|
2019-11-22 00:11:13 +01:00 |
|
nukeykt
|
0eee7776e7
|
GNU makefile, for some reason mingw build crashed upon start
# Conflicts:
# GNUmakefile
|
2019-11-22 00:11:12 +01:00 |
|
nukeykt
|
291d7fd888
|
Fix procedural fire effect seed
|
2019-11-22 00:10:46 +01:00 |
|
nukeykt
|
1dbc06bfa0
|
Reset timer after closing menu
|
2019-11-22 00:10:44 +01:00 |
|
nukeykt
|
5a19f5cd4d
|
Do not hide player sprite and temporarily disable interpolation in 3rd person mode
|
2019-11-22 00:10:43 +01:00 |
|
sirlemonhead
|
f0441860df
|
Fix Kilmaat Sentry AI processing. Fixes issue #14
|
2019-11-22 00:10:42 +01:00 |
|
sirlemonhead
|
a216d8745e
|
Fix incorrect Wasp type being set. Will fix incorrectly sized Wasps (and behaviour?)
|
2019-11-22 00:10:41 +01:00 |
|
nukeykt
|
12fd1318d9
|
Fix player sprite appearing on water surface
|
2019-11-22 00:10:39 +01:00 |
|
nukeykt
|
688fa2e778
|
Interpolate bob angle
|
2019-11-22 00:10:38 +01:00 |
|
nukeykt
|
aff6ef67c0
|
Interpolate eye level
|
2019-11-22 00:10:37 +01:00 |
|
nukeykt
|
590a165e16
|
Enable old collision
|
2019-11-22 00:10:36 +01:00 |
|
nukeykt
|
5b50236d18
|
Fix movement issues when emulating old engine code
|
2019-11-22 00:10:35 +01:00 |
|
nukeykt
|
d7b9af8b89
|
Fix player bouncing on sprite bridges
|
2019-11-22 00:10:33 +01:00 |
|
nukeykt
|
ed81a1c3fe
|
Temporarily disable old collision code
|
2019-11-22 00:10:32 +01:00 |
|
nukeykt
|
bef08f4442
|
Fix getflor/ceilingofslope_old
|
2019-11-22 00:10:31 +01:00 |
|
nukeykt
|
6b6ecaf0fa
|
Fix silly typo in cansee
|
2019-11-22 00:10:30 +01:00 |
|
nukeykt
|
525400d36c
|
Fix Ramses head in polymost
|
2019-11-22 00:10:28 +01:00 |
|
nukeykt
|
cb0e728722
|
Disable interpolation for ramses head scene
|
2019-11-22 00:10:27 +01:00 |
|
nukeykt
|
6f9cdaccfc
|
Fix annoying bug with ambient creature sound timer
|
2019-11-22 00:03:13 +01:00 |
|
nukeykt
|
4e21cf5cbf
|
Start adding view interpolation using code from duke3d
|
2019-11-22 00:03:11 +01:00 |
|
nukeykt
|
6378082339
|
Fix palette issues with cinema code
|
2019-11-22 00:03:10 +01:00 |
|
sirlemonhead
|
f04de71065
|
Fix moving sector trail point bug. Sectors should now move on the correct path.
|
2019-11-22 00:03:09 +01:00 |
|
nukeykt
|
e7ee9cf722
|
Add exhumed grp detection
|
2019-11-22 00:03:08 +01:00 |
|
nukeykt
|
0e52ea85cc
|
Add missing grpscan.*
|
2019-11-22 00:03:06 +01:00 |
|
sirlemonhead
|
f0b1a37615
|
Fix Cinema screens not showing correct cinemas on the correct levels
|
2019-11-22 00:03:05 +01:00 |
|
sirlemonhead
|
85dec18ee7
|
Fix branching in Lion AI code
|
2019-11-22 00:03:04 +01:00 |
|
sirlemonhead
|
102076dc5f
|
Fix arrow trap - arrows were appearing to shoot out side-on
|
2019-11-22 00:03:03 +01:00 |
|
sirlemonhead
|
697948fdf0
|
Fix keys not opening locked doors
|
2019-11-22 00:03:02 +01:00 |
|
nukeykt
|
5298e97fc5
|
Add GRP/DEF code from eduke32
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
# source/platform/win32/startwin.game.cpp
|
2019-11-22 00:03:00 +01:00 |
|