terminx
f22dbc6fdb
Add r_pr_lighting 2, which disables the hard-coded lights while leaving lights added in maps enabled.
...
This also adds a menu option to control r_pr_lighting.
git-svn-id: https://svn.eduke32.com/eduke32@5406 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-23 23:00:21 +00:00
terminx
3ae7f7ade3
Check whether the sprite is a wall, floor, or face sprite when deciding whether to bump it ahead of another entry based on position and owner.
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git-svn-id: https://svn.eduke32.com/eduke32@5405 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-23 23:00:16 +00:00
terminx
5b24fc4f42
Improve depth fighting mitigation for floor aligned sprites.
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git-svn-id: https://svn.eduke32.com/eduke32@5403 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-23 23:00:10 +00:00
terminx
7eec6b36a5
Sprite sorting changes:
...
-Sort by owner now occurs only when two sprites have matching x/y coordinates.
-Cstat 1024 now activates a special drawing mode that indicates a sprite should be drawn without depth after all other sprites have been drawn. The previous cstat 1024 functionality, an internal hack for shadows cast by models in Polymost, has been moved to bit 1 of a new graphical effects bitfield stored in a tsprite's .extra member.
git-svn-id: https://svn.eduke32.com/eduke32@5400 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-21 19:54:14 +00:00
terminx
b166a13d50
Tweak the amount that distance is factored in when mitigating depth fighting in Polymost.
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git-svn-id: https://svn.eduke32.com/eduke32@5398 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-21 19:54:06 +00:00
terminx
6bf2a897c6
Minor cleanup to previous commit. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5396 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-21 19:53:57 +00:00
terminx
38080520ef
Additional depth fighting mitigation for face sprites
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git-svn-id: https://svn.eduke32.com/eduke32@5395 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:15:28 +00:00
terminx
0a59779460
Sort tsprites by owner as a replacement for the sort by statnum removed by Helixhorned a while back. Seems sensible enough...
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git-svn-id: https://svn.eduke32.com/eduke32@5394 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:15:25 +00:00
terminx
45644d25e5
New attempt at fixing the depth fighting with wall and floor-aligned sprites.
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git-svn-id: https://svn.eduke32.com/eduke32@5391 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:15:15 +00:00
terminx
470449a963
Fix saving and loading crosshaircolor, and fix fps counter color when using a palette that doesn't correspond to Duke3D's color indexes.
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git-svn-id: https://svn.eduke32.com/eduke32@5387 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:15:01 +00:00
terminx
e30ab0068e
Mapster32: fix 2d3d mode input issue when sector is -1
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git-svn-id: https://svn.eduke32.com/eduke32@5385 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:14:52 +00:00
hendricks266
f2a99dec75
Fix a crash in the editor when the basepalette is loaded from def instead of PALETTE.DAT, caused by trying to getclosestcol() without having initialized the colormatching code. Exposed in r5359; previously resulted only in erroneous matching to an all-#000000 palette.
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git-svn-id: https://svn.eduke32.com/eduke32@5384 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:57 +00:00
hendricks266
d58bfb59dd
Since gcc 4.2 complains about it on OS X 10.7, use initputs instead of initprintf when printing a single argument, even if it is already char const *.
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git-svn-id: https://svn.eduke32.com/eduke32@5383 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:54 +00:00
hendricks266
6f51a571aa
Fix two unused function warnings in mdsprite.c when building with POLYMER=0.
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git-svn-id: https://svn.eduke32.com/eduke32@5381 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:49 +00:00
hendricks266
d6f06b9123
OS X: Fix -Wdeprecated-declarations compiler warnings in the startup windows.
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git-svn-id: https://svn.eduke32.com/eduke32@5380 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:46 +00:00
hendricks266
f149bb0fbc
OS X: Fix POLYMER=0 build.
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git-svn-id: https://svn.eduke32.com/eduke32@5379 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:41 +00:00
hendricks266
b6ba1fc36a
Fix some critical mistakes in my new def code (r5351 and r5367) caused by gaps in my attention.
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git-svn-id: https://svn.eduke32.com/eduke32@5377 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:36 +00:00
hendricks266
a0018555ee
Split the colormatching portion of getclosestcol_lim into getclosestcol_nocache_lim in case speed is desired when processing an image with mostly unique colors.
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git-svn-id: https://svn.eduke32.com/eduke32@5376 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:32 +00:00
hendricks266
f232b2fa51
Move PaletteIndexFullbrights back into the engine and autodetect fullbrights instead of hardcoding them.
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git-svn-id: https://svn.eduke32.com/eduke32@5373 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-03 11:53:13 +00:00
hendricks266
38fa1454d8
Reverse the iteration direction of the getclosetcol fallback loop, preferring the tiebreaking color to be the first one numerically in the palette, not the last.
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git-svn-id: https://svn.eduke32.com/eduke32@5371 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-03 11:53:05 +00:00
hendricks266
9991201f04
Fix a typo in loadpalette that broke reading of the lognumalphatabs byte.
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git-svn-id: https://svn.eduke32.com/eduke32@5370 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-03 11:53:02 +00:00
hendricks266
5c09daf294
Add forgotten newlines to error messages in loadpalette().
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git-svn-id: https://svn.eduke32.com/eduke32@5369 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-03 11:52:59 +00:00
hendricks266
8437d22bf2
Before aliasing empty palookups to #0 , check existing ones if they are identical to #0 , and if so, also alias them. This saves memory in Polymost with tileshades enabled.
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git-svn-id: https://svn.eduke32.com/eduke32@5368 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-03 11:52:56 +00:00
hendricks266
cac05f8305
Defs: Add "undef" subtokens to and undef-range versions of basepalette, palookup, and blendtable.
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git-svn-id: https://svn.eduke32.com/eduke32@5367 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-03 11:52:51 +00:00
hendricks266
3a8cd4ccb0
Defs: Add "numalphatables" token, which serves the same purpose as the lognumalphatabs byte in PALETTE.DAT.
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git-svn-id: https://svn.eduke32.com/eduke32@5366 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-27 21:18:24 +00:00
hendricks266
8f3ee25ae0
Fix error in r5346 that broke the MoreBlendTab section of PALETTE.DAT.
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git-svn-id: https://svn.eduke32.com/eduke32@5365 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-27 21:18:21 +00:00
hendricks266
b0bde3ace5
Fix RENDERTYPE=WIN build by changing a const char* to a char*, which had been cast to (void *) before passing to free() (which is bad practice) prior to r5352.
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git-svn-id: https://svn.eduke32.com/eduke32@5364 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-27 21:18:19 +00:00
hendricks266
a43cd066fb
Build tools: Clean up transpal and link it to colmatch.c instead of including a separate copy of the (old!) getclosestcol code.
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git-svn-id: https://svn.eduke32.com/eduke32@5363 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-27 21:18:16 +00:00
hendricks266
ff416551ce
Split the initialization of the pragma.h's libdivide tables into its own function.
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git-svn-id: https://svn.eduke32.com/eduke32@5362 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-27 21:18:12 +00:00
hendricks266
5f2b662c77
Split the getclosestcol functions into a new object, colmatch.
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git-svn-id: https://svn.eduke32.com/eduke32@5359 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-27 21:17:59 +00:00
hendricks266
c754c3a95d
Defs: Clean up the animtilerange token so that it is possible to specify backward animations in the logical tile1 > tile2 way.
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git-svn-id: https://svn.eduke32.com/eduke32@5357 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-24 06:32:01 +00:00
hendricks266
59a4f0e8ba
Defs: Fix a bug with the tilefromtexture { texture } subtoken, where alphacut was interpreted in an inverse fashion, generally causing hightile textures defined this way to appear completely transparent.
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git-svn-id: https://svn.eduke32.com/eduke32@5356 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-24 06:31:58 +00:00
hendricks266
a557eedf7e
Remove NULL checks before calling free(): they are unnecessary as per the C standard. Other cleanup includes factoring code into DO_FREE_AND_NULL() macros.
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git-svn-id: https://svn.eduke32.com/eduke32@5352 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-23 17:55:31 +00:00
hendricks266
1ca367960f
Defs: Add basepalette, palookup, and blendtable tokens.
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git-svn-id: https://svn.eduke32.com/eduke32@5351 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-23 17:55:19 +00:00
hendricks266
18a3d07ef1
Defs: Prevent tilefromtexture from ever assigning index #255 (the transparent color) to the processed image.
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git-svn-id: https://svn.eduke32.com/eduke32@5350 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-23 17:55:15 +00:00
hendricks266
064461a06f
Internally, work with 24-bit palettes instead of 18-bit.
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git-svn-id: https://svn.eduke32.com/eduke32@5349 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-23 17:55:11 +00:00
hendricks266
c0e7dba4c1
Restructure the basepaltable subsystem to support up to 256 palettes and use dynamic allocation like palookup and blendtable.
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git-svn-id: https://svn.eduke32.com/eduke32@5348 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-23 17:55:02 +00:00
hendricks266
2a237a3d72
Don't error out when lookup.dat can't be read.
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git-svn-id: https://svn.eduke32.com/eduke32@5347 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-23 17:54:55 +00:00
hendricks266
ce7a20d4f2
Restructure loadpalette() so that read errors are not immediately fatal and enforce that the necessary parts have been loaded in E_PostInit (after loaddefinitionsfile()).
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git-svn-id: https://svn.eduke32.com/eduke32@5346 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-23 17:54:50 +00:00
hendricks266
43459780af
Engine: Add E_PostInit, called from the game after loaddefinitionsfile().
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git-svn-id: https://svn.eduke32.com/eduke32@5345 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-23 17:54:42 +00:00
Plagman
6de7ed8d72
sd
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git-svn-id: https://svn.eduke32.com/eduke32@5344 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-11 21:36:57 +00:00
helixhorned
1ea397d0b4
Mapster32: RCtrl+RAlt (+['] or [;]) selects sectors in 3D mode, by The Mechanic.
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git-svn-id: https://svn.eduke32.com/eduke32@5339 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-05 08:30:59 +00:00
helixhorned
f7982e11c5
Mapster32: after playtesting with Esc+[T], break from the key polling loop.
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Bug noticed and fix located by The Mechanic.
git-svn-id: https://svn.eduke32.com/eduke32@5336 1a8010ca-5511-0410-912e-c29ae57300e0
2015-08-29 17:43:40 +00:00
hendricks266
c052540d42
Fix USE_OPENGL=0 build.
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git-svn-id: https://svn.eduke32.com/eduke32@5332 1a8010ca-5511-0410-912e-c29ae57300e0
2015-08-15 21:28:49 +00:00
hendricks266
4360b89fb5
M32: Add EVENT_PREDRAW2DSCREEN.
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git-svn-id: https://svn.eduke32.com/eduke32@5329 1a8010ca-5511-0410-912e-c29ae57300e0
2015-08-15 21:28:05 +00:00
helixhorned
607f8e1d1c
SDL2 layer: handle all Ctrl+[A-Z] keys passed to OSD_HandleChar().
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See that function for a list of what these do in the OSD.
git-svn-id: https://svn.eduke32.com/eduke32@5324 1a8010ca-5511-0410-912e-c29ae57300e0
2015-08-09 09:58:45 +00:00
helixhorned
c3fa10ab07
OSD: fix oob write for Ctrl+K ("delete all to end of line").
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git-svn-id: https://svn.eduke32.com/eduke32@5323 1a8010ca-5511-0410-912e-c29ae57300e0
2015-08-09 09:58:44 +00:00
helixhorned
0dc20f913c
Mapster32: call AppGrabMouse() on show/retract OSD like in the game.
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This is necessary to hide the mouse cursor in some settings (such as
with the debug build under Xfce). DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5321 1a8010ca-5511-0410-912e-c29ae57300e0
2015-08-08 11:03:07 +00:00
helixhorned
e8623165a7
Mapster32: add config variable 'corruptcheck_heinum'.
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With 3 modes:
0: auto-correction and warning disabled
1: auto-correction enabled (default, current behavior)
2: auto-correction and warning enabled
git-svn-id: https://svn.eduke32.com/eduke32@5320 1a8010ca-5511-0410-912e-c29ae57300e0
2015-08-08 07:04:14 +00:00
terminx
409b363667
Pragma fuckery. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5317 1a8010ca-5511-0410-912e-c29ae57300e0
2015-08-02 08:50:27 +00:00
helixhorned
b408cb641c
engine.c: use swapptr() instead of swaplong() in two cases in drawmasks().
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git-svn-id: https://svn.eduke32.com/eduke32@5315 1a8010ca-5511-0410-912e-c29ae57300e0
2015-08-02 08:40:39 +00:00
helixhorned
2aa732128f
Polymost: don't redundantly adjust globalcursectnum in polymost_drawrooms().
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See r5024 and the added comment.
git-svn-id: https://svn.eduke32.com/eduke32@5314 1a8010ca-5511-0410-912e-c29ae57300e0
2015-08-01 08:41:14 +00:00
helixhorned
3375bce927
baselayer: add DEBUG_FRAME_LOCKING functionality.
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git-svn-id: https://svn.eduke32.com/eduke32@5311 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-25 17:23:21 +00:00
helixhorned
c9949f53a3
engine: fix unbalanced begindrawing()/enddrawing() pair in printext16().
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git-svn-id: https://svn.eduke32.com/eduke32@5310 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-25 17:23:20 +00:00
helixhorned
73ca265137
Fix various, but not all warnings.
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Except:
- missing braces around initializer [-Wmissing-braces]: due to union-in-struct
vec3f_t
- comparison between signed and unsigned integer expressions [-Wsign-compare]:
in polymer.c
git-svn-id: https://svn.eduke32.com/eduke32@5309 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-25 17:23:17 +00:00
terminx
1af89e0b1d
Mapster32: re-enable changing position in 2d mode with the right mouse button when dragging selected objects
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git-svn-id: https://svn.eduke32.com/eduke32@5308 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-23 23:51:30 +00:00
terminx
6f9a9c94ec
Mapster32: fix frame locking issue with 2d3d mode, crash when toggling bottom texture swap, issues with drawing certain types of walls.
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git-svn-id: https://svn.eduke32.com/eduke32@5307 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-22 02:06:23 +00:00
terminx
9cf3e19d61
Mapster32: fix display of pal 4 sprites in 2d mode.
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git-svn-id: https://svn.eduke32.com/eduke32@5306 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-20 20:25:32 +00:00
terminx
dfe614db5c
Mapster32: fix 3d mode status messages being overwritten with position/ang/horiz readouts.
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git-svn-id: https://svn.eduke32.com/eduke32@5305 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-20 20:25:29 +00:00
terminx
79ac071f5b
Mapster32: change default 2d3d position to upper right corner, remove debug printf I accidentally committed.
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git-svn-id: https://svn.eduke32.com/eduke32@5303 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-17 03:21:19 +00:00
terminx
480dc0ecaf
Mapster32:
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-Improved indication of selections in 2d mode. This includes both highlighted objects and multiple object selection.
-2d3d improvements: it's no longer possible to end up with a black view due to the z position being out of range when moving the cursor position to a new area with the right mouse button.
-The middle mouse button can now be used in place of the right alt key when selecting sectors, similar to how the left mouse button can be used in place of the right shift key to select points and sprites.
-2d mode mouse cursor has been changed to a 1 pixel thick red cross with a shadow instead of a 2 pixel thick red cross with no shadow. This improves visibility when working in textured mode with lava sectors and other textures similar in color.
-2d mode palette now changes when working in an underwater sector.
-Misc tweaks
git-svn-id: https://svn.eduke32.com/eduke32@5302 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-17 00:12:48 +00:00
terminx
e676b04687
Engine: misc cleanups, support for drawing transparent lines in 2d mode. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5300 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-17 00:12:40 +00:00
terminx
4bd82ba0ea
Fix warnings
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git-svn-id: https://svn.eduke32.com/eduke32@5299 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-17 00:12:33 +00:00
Plagman
f6d07d48ae
Polymer: upload bucket indices through pinned host memory.
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git-svn-id: https://svn.eduke32.com/eduke32@5298 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-15 08:23:00 +00:00
Plagman
ea2cabb8b3
Polymer: fix regression with Y-flipping bit.
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git-svn-id: https://svn.eduke32.com/eduke32@5297 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-15 05:14:08 +00:00
Plagman
e237dbafea
Polymer: add preliminary support for batching draws.
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git-svn-id: https://svn.eduke32.com/eduke32@5296 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-14 07:08:44 +00:00
Plagman
6a6d120d8e
Polymer: fix synthesis warning.
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git-svn-id: https://svn.eduke32.com/eduke32@5295 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-13 16:01:18 +00:00
Plagman
8212aa11c6
Polymer: store map data in a single buffer with a unified vertex type.
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git-svn-id: https://svn.eduke32.com/eduke32@5294 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-13 03:46:35 +00:00
terminx
868afddbc3
Mapster32: further 2d mode performance improvements. Sprites are also now displayed with their xrepeat and yrepeat taken into account. It's not perfect yet... needs more "jiggery-pokery"
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git-svn-id: https://svn.eduke32.com/eduke32@5293 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-11 23:07:47 +00:00
helixhorned
e20e6584d6
Mapster32: fix two "variable may be used uninitialized" warnings.
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I didn't produce a case when this could actually have happened, but
reading the code, in the case of variable 'j' it seems possible with
an empty map.
git-svn-id: https://svn.eduke32.com/eduke32@5292 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-11 17:06:30 +00:00
helixhorned
0419e64c0a
Mapster32: fix a possible oob read via drawspritelabel; sanitize 2d3d mode.
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That is, in m32_is2d3dmode(), also check if 2d and 3d mode resultions are
the same. Otherwise, oob writes (e.g. via tileinfo_doprint()) and other
thinkable niceties may ensue.
git-svn-id: https://svn.eduke32.com/eduke32@5291 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-11 14:13:04 +00:00
terminx
21e9125f2d
Mapster32: 2d mode performance improvements
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git-svn-id: https://svn.eduke32.com/eduke32@5290 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-10 21:19:41 +00:00
terminx
253f0b8771
Mapster32: improve 2d mode sprite label display. I want to test this further, so this is marked as DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5289 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-10 07:56:48 +00:00
terminx
9d1503ac12
Mapster32: fix 3d picture-in-picture when editing a map with TROR.
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git-svn-id: https://svn.eduke32.com/eduke32@5286 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-10 07:56:35 +00:00
terminx
c79691bb6f
Mapster32: improve diagnostic message.
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git-svn-id: https://svn.eduke32.com/eduke32@5285 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-09 05:58:05 +00:00
terminx
3ff2e2155c
A couple of Mapster32 tweaks to play nicer with different palettes.
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git-svn-id: https://svn.eduke32.com/eduke32@5284 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-09 05:58:00 +00:00
terminx
ff466191cb
Address complaints from the "Mapster32 problems and bugs" thread.
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git-svn-id: https://svn.eduke32.com/eduke32@5283 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-09 03:55:24 +00:00
terminx
f72dffce07
Mapster32 changes:
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-2d mode sprite colors are now automatically generated from the sprite's 8-bit tile.
-Zooming in and out has been smoothed out.
-The 2d mode crosshair cursor is now 1px thick instead of 2.
-The left mouse button can now be used to select multiple wall points and sprites in 2d mode.
-Ctrl-x now skips corrupt maps instead of going into an infinite loop. ;)
-'-L function in 3d mode works again.
-Sprites with a clipdist that has been changed from the default value of 32 will display a circular approximation of the distance in 2d mode. Note that the real clipping distance is actually closer to a square, but a circle looks much less confusing/stupid alongside the display of floor sprites.
-2d mode status bar has been made a few shades lighter.
git-svn-id: https://svn.eduke32.com/eduke32@5282 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-08 03:34:46 +00:00
terminx
86f94d2897
New experimental Mapster32 hybrid 2D/3D mode feature. Pressing F10 in 2D mode enables a picture-in-picture 3D view in the corner of the screen. When moving the mouse over the 3D view, the controls change to 3D mode controls and all 3D mode operations can be performed. The 3D view can be resized with shift + F10 and can be moved to different positions by holding CTRL and using the arrow keys.
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This commit also implements a much more useful automatic grid sizing feature and smooths out zooming in and out of the map.
git-svn-id: https://svn.eduke32.com/eduke32@5281 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-08 03:34:42 +00:00
terminx
f784eca65b
Very minor OSD cleanups, no functional changes. I was planning on doing more with this but decided to do something else instead, so I want it out of my tree without losing it. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5280 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-08 03:34:37 +00:00
terminx
d47187a92d
Enable sector drawing and textured map in Mapster32 sideview mode with a sideview elevation of 512 (straight up and down).
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git-svn-id: https://svn.eduke32.com/eduke32@5278 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-08 03:34:31 +00:00
terminx
558c2dae48
Improve r_preview_mouseaim and Polymost Mapster32 3d mode mouse selection. Also adds a display of the current coordinates, angle and horiz when moving around in 3d mode.
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git-svn-id: https://svn.eduke32.com/eduke32@5277 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-08 03:34:27 +00:00
terminx
4846c838d5
Slight further Polymost cleanup. Nothing of real importance. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5275 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-08 03:34:20 +00:00
terminx
a4032d234c
Fix a bug where the editor was forced into game filesystem mode by default, and add a preference to mapster32.cfg to control the default filesystem mode.
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git-svn-id: https://svn.eduke32.com/eduke32@5274 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-08 03:34:16 +00:00
terminx
388fbe041e
Fix warning in defs.c. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5271 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-08 03:34:00 +00:00
terminx
f0c9019d91
Move swapptr() to pragmas. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5268 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-08 03:33:43 +00:00
Plagman
684da706f0
Fix automap lines in Polymer mode
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git-svn-id: https://svn.eduke32.com/eduke32@5267 1a8010ca-5511-0410-912e-c29ae57300e0
2015-06-14 23:42:52 +00:00
Plagman
18b3984a97
add pr_nullrender variable to toggle drawing and updating GL buffers
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git-svn-id: https://svn.eduke32.com/eduke32@5266 1a8010ca-5511-0410-912e-c29ae57300e0
2015-06-14 23:42:31 +00:00
helixhorned
efe3d87cf8
Mapster32: fix an oob write in test_map().
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git-svn-id: https://svn.eduke32.com/eduke32@5265 1a8010ca-5511-0410-912e-c29ae57300e0
2015-06-07 09:55:41 +00:00
helixhorned
7b6e47f444
mdsprite.c: from updateanimation(), if m->[cn]frame >= numframes, clear to 0.
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This prevents an oob access when rendering, the one observed was at
polymer.c:4255.
git-svn-id: https://svn.eduke32.com/eduke32@5264 1a8010ca-5511-0410-912e-c29ae57300e0
2015-06-07 09:55:40 +00:00
helixhorned
a1c4df267c
Fix an out-of-bounds read in getpskyidx().
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git-svn-id: https://svn.eduke32.com/eduke32@5263 1a8010ca-5511-0410-912e-c29ae57300e0
2015-06-06 15:04:17 +00:00
terminx
7c139646ca
Fix clipshapes, accidentally broken in my vec2_t rotatepoint commit.
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git-svn-id: https://svn.eduke32.com/eduke32@5261 1a8010ca-5511-0410-912e-c29ae57300e0
2015-06-04 00:04:00 +00:00
hendricks266
de28d574ec
Define the formerly nonsensical combination of orientation bits 256 and 512 to mean "automatically zoom the tile so that the 320x200 coordinate system is vert-minus widescreen instead of horiz-plus".
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git-svn-id: https://svn.eduke32.com/eduke32@5258 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-27 08:48:22 +00:00
hendricks266
ea82c1d897
Fix warning: narrowing conversion of 'img->vpx_image::d_w' and 'img->vpx_image::d_h' from 'unsigned int' to 'int32_t {aka int}' inside { } is ill-formed in C++11 [-Wnarrowing]
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git-svn-id: https://svn.eduke32.com/eduke32@5257 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-27 08:48:07 +00:00
hendricks266
f4aca6df5d
Defs: Add "multipsky" token.
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git-svn-id: https://svn.eduke32.com/eduke32@5256 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-27 08:47:50 +00:00
hendricks266
f33887b2f8
Convert multi-psky handling to use dynamically-allocated arrays.
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git-svn-id: https://svn.eduke32.com/eduke32@5255 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-27 08:47:34 +00:00
hendricks266
410406158a
Re-expose kpzbufsiz and set it to zero in uninitengine, preventing potential crashes from successive re-initializations of the engine.
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git-svn-id: https://svn.eduke32.com/eduke32@5254 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-27 08:47:03 +00:00
hendricks266
d2ed954c20
Defs: Add "texture" convenience token to tilefromtexture, which will also define the image as a texture with implied nocompress and nodownsize flags.
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git-svn-id: https://svn.eduke32.com/eduke32@5247 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-27 08:45:13 +00:00
terminx
9898876f27
Add line numbers to a couple of .def parsing warning messages. At some point these should probably all be cleaned up, similar to how they're handled with CON parsing. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5243 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-26 00:48:10 +00:00
terminx
008d845558
Shitcan the nausea-inducing r_projectionhacks mode 2.
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git-svn-id: https://svn.eduke32.com/eduke32@5241 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-26 00:48:04 +00:00