Christoph Oelckers
b669e5405d
- Exhumed: did the same for the fish, changed some disassembly names and removed unused fields from enemy structs.
2020-11-29 20:16:58 +01:00
Christoph Oelckers
e81dbbdc93
- Exhumed: limit removal, cleanup and JSON serialization for the spider.
2020-11-29 19:32:58 +01:00
Christoph Oelckers
b26f6157e9
- Exhumed: Anubis cleanup, JSON serialization and limit removal.
2020-11-29 19:20:38 +01:00
Mitchell Richters
cf6188b034
- buildutils: Replace Sin()
and Cos()
from Exhumed with bsin()
/bcos()
.
2020-11-22 21:18:02 +01:00
Christoph Oelckers
df42230b45
- Exhumed: converted all #define constants to enums.
2020-10-11 14:30:45 +02:00
Christoph Oelckers
fc54d98100
- Exhumed: Give all savegame handlers and action sequences unique names.
2020-10-11 14:30:41 +02:00
Christoph Oelckers
2a3f7a48c9
- implemented a proper kill counter.
...
Unfortunately the display is a bit limited by the available font characters.
2020-08-23 14:39:14 +02:00
Christoph Oelckers
aa5f42e5f4
- more header consolidation and cleanup.
...
In particular, this removes the pointless kTrue and kFalse constants.
2020-08-18 18:56:56 +02:00
Christoph Oelckers
4ea93ebccc
Exhumed code cleanup
...
merging all AI headers and removing several unused files
2020-08-18 18:56:39 +02:00
sirlemonhead
73a56f76af
PCExhumed: Avoid some original memory read bugs and correct some bullet code branching.
2020-05-22 17:22:00 +02:00
Christoph Oelckers
8eef69b1a6
- compile fixes.
2020-03-02 23:05:07 +01:00
sirlemonhead
df34d8ca85
PCExhumed: Big bunch of AI tidying, code consistency changes and misc fixes. Aiming to get compatibility with new demos from DOS exe.
...
# Conflicts:
# source/exhumed/src/anubis.cpp
# source/exhumed/src/bubbles.cpp
# source/exhumed/src/bubbles.h
# source/exhumed/src/bullet.cpp
# source/exhumed/src/bullet.h
# source/exhumed/src/fish.cpp
# source/exhumed/src/fish.h
# source/exhumed/src/grenade.cpp
# source/exhumed/src/grenade.h
# source/exhumed/src/lavadude.cpp
# source/exhumed/src/lavadude.h
# source/exhumed/src/lion.cpp
# source/exhumed/src/lion.h
# source/exhumed/src/mummy.cpp
# source/exhumed/src/mummy.h
# source/exhumed/src/queen.cpp
# source/exhumed/src/queen.h
# source/exhumed/src/ra.cpp
# source/exhumed/src/ra.h
# source/exhumed/src/rat.cpp
# source/exhumed/src/rat.h
# source/exhumed/src/rex.cpp
# source/exhumed/src/roach.cpp
# source/exhumed/src/roach.h
# source/exhumed/src/runlist.cpp
# source/exhumed/src/scorp.cpp
# source/exhumed/src/set.cpp
# source/exhumed/src/set.h
# source/exhumed/src/snake.cpp
# source/exhumed/src/snake.h
# source/exhumed/src/spider.cpp
# source/exhumed/src/spider.h
# source/exhumed/src/wasp.cpp
# source/exhumed/src/wasp.h
2020-03-02 23:01:55 +01:00
sirlemonhead
cd4090e531
PCExhumed: Fix Anubis drum not moving correctly when shot (bad angle calc).
2020-02-27 18:27:33 +01:00
Christoph Oelckers
79d0818201
- added savegame records for all global data that looks to be game relevant.
...
The data organization here is a mess, no wonder that this game could only save at the beginning of a level.
Fortunately it's all static so no allocations and pointers to track.
2019-12-26 22:00:04 +01:00
sirlemonhead
8d81e49ac9
Tidy Anubis AI code slightly
2019-12-07 01:01:00 +01:00
sirlemonhead
c4b9137ee1
Silence compiler warnings about intentional switch fallthrough
2019-12-02 21:17:03 +01:00
sirlemonhead
979f40f900
Fix missing angle mask for Anubis AI
2019-11-25 23:24:18 +01:00
Christoph Oelckers
40772d9f0c
- making more things compile.
2019-11-24 10:03:19 +01:00
Christoph Oelckers
0ad7f25a8a
- added project and namespace wrappers to all Exhumed files.
2019-11-23 00:11:37 +01:00
sirlemonhead
be65a9863b
Add License header to .h and .cpp files
2019-11-22 00:13:44 +01:00
sirlemonhead
7049070721
Misc warning fixes (removed unused variables)
2019-11-22 00:12:46 +01:00
nukeykt
50349a6b3d
wip
...
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
# source/build/include/build.h
# source/build/src/palette.cpp
2019-11-21 22:59:33 +01:00
nukeykt
936ce5a866
wip
...
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
2019-11-21 22:52:46 +01:00