Merge branch 'back_to_basics2' into InputStuffs

# Conflicts:
#	source/core/gamestruct.h
#	source/games/duke/src/duke3d.h
#	source/sw/src/input.cpp
#	source/sw/src/player.cpp
This commit is contained in:
Mitchell Richters 2020-09-07 07:51:37 +10:00
commit fa9fa88fce
74 changed files with 1288 additions and 1847 deletions

View file

@ -93,7 +93,6 @@ struct GameInterface
virtual FString GetCoordString() { return "'stat coord' not implemented"; }
virtual void ExitFromMenu() { throw CExitEvent(0); }
virtual ReservedSpace GetReservedScreenSpace(int viewsize) { return { 0, 0 }; }
virtual void ResetFollowPos(bool) {}
virtual void GetInput(InputPacket* packet, ControlInfo* const hidInput) {}
virtual void UpdateSounds() {}
virtual void ErrorCleanup() {}
@ -107,6 +106,7 @@ struct GameInterface
virtual void NextLevel(MapRecord* map, int skill) {}
virtual void NewGame(MapRecord* map, int skill) {}
virtual void LevelCompleted(MapRecord* map, int skill) {}
virtual bool DrawAutomapPlayer(int x, int y, int z, int a) { return false; }
virtual FString statFPS()
{