- SW: Ensure player's fvel/svel is calculated using q16ang, and not camq16ang.

Fixes #328, again.
This commit is contained in:
Mitchell Richters 2020-09-07 05:19:49 +10:00
parent c183143ec6
commit cc3551dcaa

View file

@ -324,7 +324,7 @@ void GameInterface::GetInput(InputPacket *packet, ControlInfo* const hidInput)
if (packet)
{
auto const ang = FixedToInt(pp->camq16ang);
auto const ang = FixedToInt(pp->q16ang);
*packet = loc;