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- fixed missing crosshair in RR after merging the Deer Huntin' code.
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1 changed files with 1 additions and 1 deletions
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@ -897,7 +897,7 @@ void G_DisplayRest(int32_t smoothratio)
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menutext_(160<<16, (90+16+8)<<16, -g_levelTextTime+22/*quotepulseshade*/, currentLevel->DisplayName(), o, TEXT_XCENTER);
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menutext_(160<<16, (90+16+8)<<16, -g_levelTextTime+22/*quotepulseshade*/, currentLevel->DisplayName(), o, TEXT_XCENTER);
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}
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}
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if (!DEER && g_player[myconnectindex].ps->newowner == -1 && ud.overhead_on == 0 && ud.crosshair && ud.camerasprite == -1)
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if (!DEER && g_player[myconnectindex].ps->newowner == -1 && ud.overhead_on == 0 && cl_crosshair && ud.camerasprite == -1)
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{
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{
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int32_t a = CROSSHAIR;
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int32_t a = CROSSHAIR;
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if ((unsigned) a < MAXTILES)
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if ((unsigned) a < MAXTILES)
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