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- fixed typo in NOHITSCANHIT flag export.
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1 changed files with 1 additions and 1 deletions
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@ -174,7 +174,7 @@ static FFlagDef DukeActorFlagDefs[] =
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DEFINE_FLAG(SFLAG3, BIGHEALTH, DDukeActor, flags3),
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DEFINE_FLAG(SFLAG3, BIGHEALTH, DDukeActor, flags3),
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DEFINE_FLAG(SFLAG3, NOGRAVITY, DDukeActor, flags3),
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DEFINE_FLAG(SFLAG3, NOGRAVITY, DDukeActor, flags3),
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DEFINE_FLAG(SFLAG3, SIMPLEINIT, DDukeActor, flags3),
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DEFINE_FLAG(SFLAG3, SIMPLEINIT, DDukeActor, flags3),
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DEFINE_FLAG(SFLAG3, NOHITSCANHIT, DDukeActor, flags1),
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DEFINE_FLAG(SFLAG3, NOHITSCANHIT, DDukeActor, flags3),
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DEFINE_FLAG(SFLAG3, SPECIALINIT, DDukeActor, flags3),
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DEFINE_FLAG(SFLAG3, SPECIALINIT, DDukeActor, flags3),
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DEFINE_FLAG(SFLAG3, DONTLIGHTSHOOTER, DDukeActor, flags3),
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DEFINE_FLAG(SFLAG3, DONTLIGHTSHOOTER, DDukeActor, flags3),
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DEFINE_FLAG(SFLAG3, SHOOTCENTERED, DDukeActor, flags3),
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DEFINE_FLAG(SFLAG3, SHOOTCENTERED, DDukeActor, flags3),
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