- fixed sprting of non-translucent sprites.

This commit is contained in:
Christoph Oelckers 2022-01-08 21:18:18 +01:00
parent fe0581ed97
commit 415dc5246d
9 changed files with 8 additions and 12 deletions

View file

@ -434,7 +434,7 @@ tspritetype* renderAddTsprite(tspritetype* tsprite, int& spritesortcnt, DCoreAct
tspr->lotag = actor->spr.lotag;
tspr->hitag = actor->spr.hitag;
tspr->extra = actor->spr.extra;
tspr->time = actor->spr.time;
tspr->time = actor->time;
tspr->ownerActor = actor;
// need to copy the slope sprite flag around because for tsprites the bit combination means 'voxel'.