- fixed sprting of non-translucent sprites.

This commit is contained in:
Christoph Oelckers 2022-01-08 21:18:18 +01:00
parent fe0581ed97
commit 415dc5246d
9 changed files with 8 additions and 12 deletions

View file

@ -353,7 +353,7 @@ DCoreActor* InsertActor(PClass* type, sectortype* sector, int stat, bool tail)
InsertActorSect(actor, sector, tail);
Numsprites++;
actor->spr.time = leveltimer++;
actor->time = leveltimer++;
return actor;
}