mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-26 22:11:54 +00:00
- Re-add lost paused
check in GameInput::GetInput()
.
This commit is contained in:
parent
ab239b0899
commit
35aa81d912
1 changed files with 1 additions and 1 deletions
|
@ -367,7 +367,7 @@ void GameInput::getInput(InputPacket* packet)
|
|||
{
|
||||
I_GetEvent();
|
||||
|
||||
if (M_Active() || gamestate != GS_LEVEL)
|
||||
if (paused || M_Active() || gamestate != GS_LEVEL)
|
||||
{
|
||||
inputBuffer = {};
|
||||
return;
|
||||
|
|
Loading…
Reference in a new issue