- Exhumed: Fix dopple actor picnum updating.

This commit is contained in:
Mitchell Richters 2023-03-25 14:19:07 +11:00
parent 481c52f175
commit 1ed91ade54

View file

@ -1702,8 +1702,8 @@ void AIPlayer::Tick(RunListEvent* ev)
const auto pPlayerActor = pPlayer->pActor;
const auto pStartSect = pPlayerActor->sector();
pPlayer->pDoppleSprite->spr.picnum = pPlayerActor->spr.picnum;
pPlayerActor->spr.picnum = seq_GetSeqPicnum(pPlayer->nSeq, PlayerSeq[nHeightTemplate[pPlayer->nAction]].a, pPlayer->nSeqSize);
pPlayer->pDoppleSprite->spr.picnum = pPlayerActor->spr.picnum;
updatePlayerVelocity(pPlayer);
doPlayerCounters(pPlayer);