From 1ed91ade5490ee97a35c530a1ece0d290a3cfd11 Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Sat, 25 Mar 2023 14:19:07 +1100 Subject: [PATCH] - Exhumed: Fix dopple actor picnum updating. --- source/games/exhumed/src/player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/exhumed/src/player.cpp b/source/games/exhumed/src/player.cpp index 22b35a9e2..3393af973 100644 --- a/source/games/exhumed/src/player.cpp +++ b/source/games/exhumed/src/player.cpp @@ -1702,8 +1702,8 @@ void AIPlayer::Tick(RunListEvent* ev) const auto pPlayerActor = pPlayer->pActor; const auto pStartSect = pPlayerActor->sector(); - pPlayer->pDoppleSprite->spr.picnum = pPlayerActor->spr.picnum; pPlayerActor->spr.picnum = seq_GetSeqPicnum(pPlayer->nSeq, PlayerSeq[nHeightTemplate[pPlayer->nAction]].a, pPlayer->nSeqSize); + pPlayer->pDoppleSprite->spr.picnum = pPlayerActor->spr.picnum; updatePlayerVelocity(pPlayer); doPlayerCounters(pPlayer);