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Merge branch 'master' into powerslave
# Conflicts: # source/build/src/sdlayer.cpp # source/common/menu/menu.cpp # source/sw/src/config.cpp # source/sw/src/game.cpp
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commit
1a8f11e01d
315 changed files with 28483 additions and 53290 deletions
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@ -67,7 +67,7 @@ void I_BuildMIDIMenuList(FOptionValues* opt);
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void I_BuildALDeviceList(FOptionValues *opt);
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void I_BuildALResamplersList(FOptionValues* opt);
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static void DeinitMenus()
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void M_DeinitMenus()
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{
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{
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MenuDescriptorList::Iterator it(MenuDescriptors);
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@ -94,6 +94,7 @@ static void DeinitMenus()
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}
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MenuDescriptors.Clear();
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OptionValues.Clear();
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DMenu::CurrentMenu = NULL;
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DefaultListMenuSettings.mItems.Clear();
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}
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@ -1144,8 +1145,7 @@ void M_ParseMenuDefs()
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DefaultListMenuSettings.Reset();
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DefaultOptionMenuSettings.Reset();
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atexit(DeinitMenus);
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DeinitMenus();
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M_DeinitMenus();
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while ((lump = fileSystem.Iterate("demolition/menudef.txt", &lastlump)) != -1)
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{
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FScanner sc(lump);
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