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- deleted unused pointers and handled u() in the script interface.
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parent
6df854d612
commit
050d93a92c
3 changed files with 3 additions and 15 deletions
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@ -7220,22 +7220,19 @@ DEFINE_FIELD_X(SWPlayer, PLAYERstruct, WpnReloadState)
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DEFINE_ACTION_FUNCTION(_SWPlayer, WeaponNum)
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{
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PARAM_SELF_STRUCT_PROLOGUE(PLAYERstruct);
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USERp uu = self->Actor()->u();
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ACTION_RETURN_INT(uu->WeaponNum);
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ACTION_RETURN_INT(self->actor->user.WeaponNum);
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}
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DEFINE_ACTION_FUNCTION(_SWPlayer, Health)
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{
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PARAM_SELF_STRUCT_PROLOGUE(PLAYERstruct);
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USERp uu = self->Actor()->u();
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ACTION_RETURN_INT(uu->Health);
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ACTION_RETURN_INT(self->actor->user.Health);
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}
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DEFINE_ACTION_FUNCTION(_SWPlayer, MaxUserHealth)
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{
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PARAM_SELF_STRUCT_PROLOGUE(PLAYERstruct);
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USERp uu = self->Actor()->u();
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ACTION_RETURN_INT(uu->MaxHealth);
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ACTION_RETURN_INT(self->actor->user.MaxHealth);
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}
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DEFINE_ACTION_FUNCTION(_SWPlayer, GetBuildAngle)
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