2022-12-31 11:03:10 +00:00
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class RedneckBillyRay : DukeActor
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{
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const BILLYRAYSTRENGTH = 100;
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default
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{
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pic "BILLYRAY";
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+INTERNAL_BADGUY;
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+KILLCOUNT;
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2022-12-31 17:32:05 +00:00
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precacheclass "RedneckBillyJibA", "RedneckBillyJibB";
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2022-12-31 11:03:10 +00:00
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Strength BILLYRAYSTRENGTH;
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}
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2022-12-31 14:21:03 +00:00
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override void PlayFTASound(int mode)
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2022-12-31 11:03:10 +00:00
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{
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2022-12-31 14:21:03 +00:00
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if (mode == 0) self.PlayActorSound("BR_RECOG");
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else self.PlayActorSound("FART1");
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2022-12-31 11:03:10 +00:00
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}
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override void Initialize()
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{
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self.scale = (0.390625, 0.328125);
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self.setClipDistFromTile();
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}
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}
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class RedneckBillyRayStayput: RedneckBillyRay
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{
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default
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{
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pic "BILLYRAYSTAYPUT";
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+BADGUYSTAYPUT
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}
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2022-12-31 14:21:03 +00:00
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override void PlayFTASound(int mode)
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2022-12-31 11:03:10 +00:00
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{
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}
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}
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