raze/wadsrc/static/zscript/games/duke/actors/dukeenemies/boss3.zs

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class DukeBoss3 : DukeBossBase
{
const BOSS3STRENGTH = 4500;
const BOSS3PALSTRENGTH = 1000;
default
{
pic "BOSS3";
-ALTHITSCANDIRECTION;
Strength BOSS3STRENGTH;
}
override void PlayFTASound()
{
if (self.pal == 1)
Duke.PlaySound("BOS3_RECOG");
else Duke.PlaySound("RIPHEADNECK");
}
}
class DukeBoss3Stayput : DukeBoss3
{
default
{
pic "BOSS3STAYPUT";
+BADGUYSTAYPUT;
}
}