raze/source/duke3d/src/m32exec.cpp

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//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
// This object is shared by the editors of *all* Build games!
#include "compat.h"
#include "m32script.h"
#include "m32def.h"
#include "sounds_mapster32.h"
#include "osd.h"
#include "keys.h"
#include "common.h"
#include "colmatch.h"
// from macros.h
#define rnd(X) ((krand()>>8)>=(255-(X)))
vmstate_t vm;
vmstate_t vm_default =
{
-1, // g_i
0, // g_st
NULL, // g_sp
0, // flags
0, // miscflags
};
int32_t g_errorLineNum, g_tw;
uint8_t aEventEnabled[MAXEVENTS];
uint32_t m32_drawlinepat=0xffffffff;
int32_t m32_script_expertmode = 0;
instype *insptr;
int32_t VM_Execute(int32_t once);
static instype *x_sortingstateptr;
//#include "m32structures.cpp"
#ifdef DEBUGGINGAIDS
void X_Disasm(ofstype beg, int32_t size)
{
instype *p;
if (!apScript) return;
if (beg<0 || beg+size>g_scriptSize) return;
initprintf("beg=%d, size=%d: ", beg, size);
for (p=apScript+beg; p<apScript+beg+size; p++)
{
if (*p>>12 && (*p&0xFFF)<CON_END)
initprintf("%s ", keyw[*p&0xFFF]);
else
initprintf("%d ", *p);
}
initprintf("\n");
}
#endif
void VM_ScriptInfo(void)
{
if (apScript)
{
instype *p;
if (insptr)
for (p=max(insptr-20,apScript); p<min(insptr+20, apScript+g_scriptSize); p++)
{
if (p==insptr) initprintf("<<");
if (*p>>12 && (*p&0xFFF)<CON_END)
initprintf("\n%5d: L%5d: %s ",(int32_t)(p-apScript),(int32_t)(*p>>12),keyw[*p&0xFFF]);
else initprintf(" %d",*p);
if (p==insptr) initprintf(">>");
}
initprintf(" \n");
if (vm.spriteNum >= 0)
initprintf("current sprite: %d\n",vm.spriteNum);
if (g_tw>=0 && g_tw<CON_END)
initprintf("g_errorLineNum: %d, g_tw: %s\n",g_errorLineNum,keyw[g_tw]);
else
initprintf("g_errorLineNum: %d, g_tw: %d\n",g_errorLineNum,g_tw);
}
}
void M32_PostScriptExec(void)
{
if (vm.miscflags&VMFLAG_MISC_UPDATEHL)
{
update_highlight();
vm.miscflags &= ~VMFLAG_MISC_UPDATEHL;
}
if (vm.miscflags&VMFLAG_MISC_UPDATEHLSECT)
{
update_highlightsector();
if (!in3dmode())
ovh_whiteoutgrab(1);
vm.miscflags &= ~VMFLAG_MISC_UPDATEHLSECT;
}
}
void VM_OnEvent(int32_t iEventID, int32_t spriteNum)
{
if (iEventID < 0 || iEventID >= MAXEVENTS)
{
M32_PRINTERROR("Invalid event ID");
return;
}
if (aEventOffsets[iEventID] < 0 || !aEventEnabled[iEventID])
{
//Bsprintf(g_szBuf,"No event found for %d",iEventID);
//AddLog(g_szBuf);
return;
}
{
instype *const oinsptr=insptr;
vmstate_t vm_backup;
void *const olocalvars = aGameArrays[M32_LOCAL_ARRAY_ID].vals;
#ifdef M32_LOCALS_VARARRAY
int32_t localvars[aEventNumLocals[iEventID]];
#else
int32_t localvars[M32_LOCALS_FIXEDNUM];
#endif
// Initialize 'state'-local variables to 0.
if (aEventNumLocals[iEventID] > 0)
Bmemset(localvars, 0, aEventNumLocals[iEventID]*sizeof(int32_t));
Bmemcpy(&vm_backup, &vm, sizeof(vmstate_t));
vm.spriteNum = spriteNum; // current sprite ID
if (vm.spriteNum >= 0)
vm.pSprite = &sprite[vm.spriteNum];
vm.g_st = 1+iEventID;
vm.flags = 0;
insptr = apScript + aEventOffsets[iEventID];
aGameArrays[M32_LOCAL_ARRAY_ID].vals = localvars;
VM_Execute(0);
aGameArrays[M32_LOCAL_ARRAY_ID].vals = olocalvars;
if (vm.flags&VMFLAG_ERROR)
{
aEventEnabled[iEventID] = 0;
message("ERROR executing %s. Event disabled.", label+(iEventID*MAXLABELLEN));
}
M32_PostScriptExec();
// restore old values...
Bmemcpy(&vm, &vm_backup, sizeof(vmstate_t));
insptr = oinsptr;
//AddLog("End of Execution");
}
}
static int32_t G_GetAngleDelta(int32_t a,int32_t na)
{
a &= 2047;
na &= 2047;
if (klabs(a-na) < 1024)
{
// OSD_Printf("G_GetAngleDelta() returning %d\n",na-a);
return na-a;
}
if (na > 1024) na -= 2048;
if (a > 1024) a -= 2048;
// OSD_Printf("G_GetAngleDelta() returning %d\n",na-a);
return na-a;
}
static inline void __fastcall VM_DoConditional(int32_t condition)
{
if (condition)
{
// skip 'else' pointer.. and...
insptr+=2;
VM_Execute(1);
return;
}
insptr++;
insptr += *insptr;
if (((*insptr)&0xFFF) == CON_ELSE)
{
// else...
// skip 'else' and...
insptr+=2;
VM_Execute(1);
}
}
static int X_DoSortDefault(const void *lv, const void *rv)
{
return *(int32_t const *)rv - *(int32_t const *)lv;
}
static int X_DoSort(const void *lv, const void *rv)
{
m32_sortvar1 = *(int32_t const *)lv;
m32_sortvar2 = *(int32_t const *)rv;
insptr = x_sortingstateptr;
VM_Execute(0);
return g_iReturnVar;
}
// in interactive execution, allow the current sprite index to be the aimed-at sprite (in 3d mode)
#define X_ERROR_INVALIDCI() \
if ((vm.spriteNum < 0 || vm.spriteNum >= MAXSPRITES) && \
(vm.g_st != 0 || searchstat != 3 || (vm.spriteNum = searchwall, vm.pSprite = &sprite[vm.spriteNum], 0))) \
{ \
M32_ERROR("Current sprite index invalid!"); \
continue; \
}
#define X_ERROR_INVALIDSPRI(dasprite) \
if (dasprite < 0 || dasprite >= MAXSPRITES) \
{ \
M32_ERROR("Invalid sprite index %d!", dasprite); \
continue; \
}
#define X_ERROR_INVALIDSECT(dasect) \
if (dasect < 0 || dasect >= numsectors) \
{ \
M32_ERROR("Invalid sector index %d!", dasect); \
continue; \
}
#define X_ERROR_INVALIDSP() \
if (!vm.pSprite && (vm.g_st != 0 || searchstat != 3 || (vm.pSprite = &sprite[searchwall], 0))) \
{ \
M32_ERROR("Current sprite invalid!"); \
continue; \
}
#define X_ERROR_INVALIDQUOTE(q, array) \
if (q < 0 || q >= MAXQUOTES) \
{ \
M32_ERROR("Invalid quote number %d!", q); \
continue; \
} \
else if (array[q] == NULL) \
{ \
M32_ERROR("Null quote %d!", q); \
continue; \
}
static char *GetMaybeInlineQuote(int32_t quotei)
{
char *quotetext;
if (quotei==-1)
{
quotetext = (char *)insptr;
while (*insptr++) /* skip the string */;
}
else
{
quotei = Gv_GetVarX(quotei);
do { X_ERROR_INVALIDQUOTE(quotei, apStrings) } while (0);
if (vm.flags&VMFLAG_ERROR)
return NULL;
quotetext = apStrings[quotei];
}
return quotetext;
}
static int CheckArray(int aidx)
{
if (!(aidx >= 0 && aidx < g_gameArrayCount))
M32_ERROR("Invalid array %d!", aidx);
return (vm.flags&VMFLAG_ERROR);
}
int32_t VM_Execute(int32_t once)
{
int32_t tw = *insptr;
// jump directly into the loop, saving us from the checks during the first iteration
goto skip_check;
while (!once)
{
if (vm.flags)
return 1;
tw = *insptr;
skip_check:
// Bsprintf(g_szBuf,"Parsing: %d",*insptr);
// AddLog(g_szBuf);
g_errorLineNum = tw>>12;
g_tw = (tw &= 0xFFF);
switch (tw)
{
// *** basic commands
case CON_NULLOP:
insptr++;
continue;
case CON_STATE:
{
instype *const tempscrptr = insptr+2;
const int32_t stateidx = *(insptr+1), o_g_st = vm.g_st, oret=vm.flags&VMFLAG_RETURN;
void *const olocalvars = aGameArrays[M32_LOCAL_ARRAY_ID].vals;
#ifdef M32_LOCALS_VARARRAY
int32_t localvars[statesinfo[stateidx].numlocals];
#else
int32_t localvars[M32_LOCALS_FIXEDNUM];
#endif
// needed since any read access before initialization would cause undefined behaviour
if (statesinfo[stateidx].numlocals > 0)
Bmemset(localvars, 0, statesinfo[stateidx].numlocals*sizeof(int32_t));
insptr = apScript + statesinfo[stateidx].ofs;
vm.g_st = 1+MAXEVENTS+stateidx;
aGameArrays[M32_LOCAL_ARRAY_ID].vals = localvars;
VM_Execute(0);
aGameArrays[M32_LOCAL_ARRAY_ID].vals = olocalvars;
vm.g_st = o_g_st;
vm.flags &= ~VMFLAG_RETURN;
vm.flags |= oret;
insptr = tempscrptr;
}
continue;
case CON_RETURN:
vm.flags |= VMFLAG_RETURN;
return 1;
case CON_BREAK:
vm.flags |= VMFLAG_BREAK;
// XXX: may not be cleared subsequently?
fallthrough__;
case CON_ENDS:
return 1;
case CON_ELSE:
insptr++;
insptr += *insptr;
continue;
case CON_ENDSWITCH:
vm.flags &= ~VMFLAG_BREAK;
fallthrough__;
case CON_ENDEVENT:
insptr++;
return 1;
case CON_SWITCH:
insptr++; // p-code
{
// command format:
// variable ID to check
// script offset to 'end'
// count of case statements
// script offset to default case (null if none)
// For each case: value, ptr to code
//AddLog("Processing Switch...");
int32_t lValue=Gv_GetVarX(*insptr++), lEnd=*insptr++, lCases=*insptr++;
instype *lpDefault=insptr++, *lpCases=insptr, *lCodeInsPtr;
int32_t bMatched=0, lCheckCase;
int32_t left,right;
insptr += lCases*2;
lCodeInsPtr = insptr;
//Bsprintf(g_szBuf,"lEnd= %d *lpDefault=%d",lEnd,*lpDefault); AddLog(g_szBuf);
//Bsprintf(g_szBuf,"Checking %d cases for %d",lCases, lValue); AddLog(g_szBuf);
left = 0;
right = lCases-1;
while (!bMatched)
{
//Bsprintf(g_szBuf,"Checking #%d Value= %d",lCheckCase, lpCases[lCheckCase*2]); AddLog(g_szBuf);
lCheckCase=(left+right)/2;
// initprintf("(%2d..%2d..%2d) [%2d..%2d..%2d]==%2d\n",left,lCheckCase,right,lpCases[left*2],lpCases[lCheckCase*2],lpCases[right*2],lValue);
if (lpCases[lCheckCase*2] > lValue)
right = lCheckCase-1;
else if (lpCases[lCheckCase*2] < lValue)
left = lCheckCase+1;
else if (lpCases[lCheckCase*2] == lValue)
{
//AddLog("Found Case Match");
//Bsprintf(g_szBuf,"insptr=%d. lCheckCase=%d, offset=%d, &script[0]=%d", (int32_t)insptr,(int32_t)lCheckCase,lpCases[lCheckCase*2+1],(int32_t)&script[0]); AddLog(g_szBuf);
// fake a 2-d Array
insptr = lCodeInsPtr + lpCases[lCheckCase*2+1];
//Bsprintf(g_szBuf,"insptr=%d. ", (int32_t)insptr); AddLog(g_szBuf);
VM_Execute(0);
//AddLog("Done Executing Case");
bMatched=1;
}
if (right-left < 0)
break;
}
if (!bMatched)
{
if (*lpDefault >= 0)
{
//AddLog("No Matching Case: Using Default");
insptr = lCodeInsPtr + *lpDefault;
VM_Execute(0);
}
// else
// {
// //AddLog("No Matching Case: No Default to use");
// }
}
insptr = (instype *)(lCodeInsPtr + lEnd);
vm.flags &= ~VMFLAG_BREAK;
//Bsprintf(g_szBuf,"insptr=%d. ", (int32_t)insptr); AddLog(g_szBuf);
//AddLog("Done Processing Switch");
continue;
}
case CON_GETCURRADDRESS:
insptr++;
{
int32_t j=*insptr++;
Gv_SetVarX(j, insptr-apScript);
}
continue;
case CON_JUMP:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
if (j<0 || j>=(g_scriptPtr-apScript))
{
M32_ERROR("script index out of bounds (%d)", j);
continue;
}
insptr = (instype *)(j+apScript);
}
continue;
case CON_RIGHTBRACE:
insptr++;
return 1;
case CON_LEFTBRACE:
insptr++;
VM_Execute(0);
continue;
// *** arrays
case CON_SETARRAY:
insptr++;
{
const int32_t j=*insptr++;
const int32_t index = Gv_GetVarX(*insptr++);
const int32_t value = Gv_GetVarX(*insptr++);
CheckArray(j);
if (aGameArrays[j].dwFlags & GAMEARRAY_READONLY)
M32_ERROR("Tried to set on read-only array `%s'", aGameArrays[j].szLabel);
if (!(index >= 0 && index < aGameArrays[j].size))
M32_ERROR("Array index %d out of bounds", index);
if (vm.flags&VMFLAG_ERROR)
continue;
// NOTE: Other array types not implemented, since they're read-only.
((int32_t *)aGameArrays[j].vals)[index] = value;
continue;
}
case CON_GETARRAYSIZE:
insptr++;
{
const int32_t j=*insptr++;
if (CheckArray(j))
continue;
Gv_SetVarX(*insptr++, Gv_GetArraySize(j));
}
continue;
case CON_RESIZEARRAY:
insptr++;
{
const int32_t j=*insptr++;
const int32_t asize = Gv_GetVarX(*insptr++);
CheckArray(j);
if (aGameArrays[j].dwFlags & GAMEARRAY_READONLY)
M32_ERROR("Tried to resize read-only array `%s'", aGameArrays[j].szLabel);
if (!(asize >= 1 && asize <= 65536))
M32_ERROR("Invalid array size %d (must be between 1 and 65536)", asize);
if (vm.flags&VMFLAG_ERROR)
continue;
// OSD_Printf(OSDTEXT_GREEN "CON_RESIZEARRAY: resizing array %s from %d to %d\n", aGameArrays[j].szLabel, aGameArrays[j].size, asize);
aGameArrays[j].vals = Xrealloc(aGameArrays[j].vals, sizeof(int32_t) * asize);
aGameArrays[j].size = asize;
continue;
}
case CON_COPY:
insptr++;
{
const int32_t si=*insptr++;
int32_t sidx = Gv_GetVarX(*insptr++);
const int32_t di=*insptr++;
int32_t didx = Gv_GetVarX(*insptr++);
int32_t numelts = Gv_GetVarX(*insptr++);
CheckArray(si);
CheckArray(di);
if (aGameArrays[di].dwFlags & GAMEARRAY_READONLY)
M32_ERROR("Array %d is read-only!", di);
if (vm.flags&VMFLAG_ERROR)
continue;
const int32_t ssiz = Gv_GetArraySize(si);
const int32_t dsiz = Gv_GetArraySize(di);
if ((uint32_t)sidx >= (uint32_t)ssiz)
M32_ERROR("Invalid source index %d", sidx);
if ((uint32_t)didx >= (uint32_t)dsiz)
M32_ERROR("Invalid destination index %d", didx);
if (vm.flags&VMFLAG_ERROR)
continue;
if (numelts > ssiz-sidx)
numelts = ssiz-sidx;
if (numelts > dsiz-didx)
numelts = dsiz-didx;
const gamearray_t *const sar = &aGameArrays[si];
gamearray_t *const dar = &aGameArrays[di];
switch (sar->dwFlags & GAMEARRAY_TYPE_MASK)
{
case 0:
case GAMEARRAY_INT32:
if (sar->dwFlags & GAMEARRAY_STRIDE2)
{
for (; numelts>0; numelts--, sidx += 2)
((int32_t *)dar->vals)[didx++] = ((int32_t *)sar->vals)[sidx];
}
else
{
Bmemcpy((int32_t *)dar->vals + didx, (int32_t *)sar->vals + sidx,
numelts * sizeof(int32_t));
}
break;
case GAMEARRAY_INT16:
for (; numelts>0; numelts--)
((int32_t *)dar->vals)[didx++] = ((int16_t *)sar->vals)[sidx++];
break;
case GAMEARRAY_UINT8:
for (; numelts>0; numelts--)
((int32_t *)dar->vals)[didx++] = ((uint8_t *)sar->vals)[sidx++];
break;
}
continue;
}
// *** var & varvar ops
case CON_RANDVAR:
insptr++;
Gv_SetVarX(*insptr, mulscale16(krand(), *(insptr+1)+1));
insptr += 2;
continue;
case CON_DISPLAYRANDVAR:
insptr++;
Gv_SetVarX(*insptr, mulscale15(system_15bit_rand(), *(insptr+1)+1));
insptr += 2;
continue;
case CON_SETVAR:
insptr++;
Gv_SetVarX(*insptr, *(insptr+1));
insptr += 2;
continue;
case CON_SETVARVAR:
insptr++;
{
int32_t j=*insptr++;
Gv_SetVarX(j, Gv_GetVarX(*insptr++));
}
continue;
case CON_MULVAR:
insptr++;
Gv_SetVarX(*insptr, Gv_GetVarX(*insptr) * *(insptr+1));
insptr += 2;
continue;
case CON_DIVVAR:
insptr++;
if (*(insptr+1) == 0)
{
M32_ERROR("Divide by zero.");
insptr += 2;
continue;
}
Gv_SetVarX(*insptr, Gv_GetVarX(*insptr) / *(insptr+1));
insptr += 2;
continue;
case CON_MODVAR:
insptr++;
if (*(insptr+1) == 0)
{
M32_ERROR("Mod by zero.");
insptr += 2;
continue;
}
Gv_SetVarX(*insptr,Gv_GetVarX(*insptr)%*(insptr+1));
insptr += 2;
continue;
case CON_ANDVAR:
insptr++;
Gv_SetVarX(*insptr,Gv_GetVarX(*insptr) & *(insptr+1));
insptr += 2;
continue;
case CON_ORVAR:
insptr++;
Gv_SetVarX(*insptr,Gv_GetVarX(*insptr) | *(insptr+1));
insptr += 2;
continue;
case CON_XORVAR:
insptr++;
Gv_SetVarX(*insptr,Gv_GetVarX(*insptr) ^ *(insptr+1));
insptr += 2;
continue;
case CON_RANDVARVAR:
insptr++;
{
int32_t j=*insptr++;
Gv_SetVarX(j,mulscale16(krand(), Gv_GetVarX(*insptr++)+1));
}
continue;
case CON_DISPLAYRANDVARVAR:
insptr++;
{
int32_t j=*insptr++;
Gv_SetVarX(j,mulscale15(system_15bit_rand(), Gv_GetVarX(*insptr++)+1));
}
continue;
case CON_MULVARVAR:
insptr++;
{
int32_t j=*insptr++;
Gv_SetVarX(j, Gv_GetVarX(j)*Gv_GetVarX(*insptr++));
}
continue;
case CON_DIVVARVAR:
insptr++;
{
int32_t j=*insptr++;
int32_t l2=Gv_GetVarX(*insptr++);
if (l2==0)
{
M32_ERROR("Divide by zero.");
continue;
}
Gv_SetVarX(j, Gv_GetVarX(j)/l2);
continue;
}
case CON_MODVARVAR:
insptr++;
{
int32_t j=*insptr++;
int32_t l2=Gv_GetVarX(*insptr++);
if (l2==0)
{
M32_ERROR("Mod by zero.");
continue;
}
Gv_SetVarX(j, Gv_GetVarX(j) % l2);
continue;
}
case CON_ANDVARVAR:
insptr++;
{
int32_t j=*insptr++;
Gv_SetVarX(j, Gv_GetVarX(j) & Gv_GetVarX(*insptr++));
}
continue;
case CON_XORVARVAR:
insptr++;
{
int32_t j=*insptr++;
Gv_SetVarX(j, Gv_GetVarX(j) ^ Gv_GetVarX(*insptr++));
}
continue;
case CON_ORVARVAR:
insptr++;
{
int32_t j=*insptr++;
Gv_SetVarX(j, Gv_GetVarX(j) | Gv_GetVarX(*insptr++));
}
continue;
case CON_SUBVAR:
insptr++;
Gv_SetVarX(*insptr, Gv_GetVarX(*insptr) - *(insptr+1));
insptr += 2;
continue;
case CON_SUBVARVAR:
insptr++;
{
int32_t j=*insptr++;
Gv_SetVarX(j, Gv_GetVarX(j) - Gv_GetVarX(*insptr++));
}
continue;
case CON_ADDVAR:
insptr++;
Gv_SetVarX(*insptr, Gv_GetVarX(*insptr) + *(insptr+1));
insptr += 2;
continue;
case CON_ADDVARVAR:
insptr++;
{
int32_t j=*insptr++;
Gv_SetVarX(j, Gv_GetVarX(j) + Gv_GetVarX(*insptr++));
}
continue;
case CON_SHIFTVARL:
insptr++;
Gv_SetVarX(*insptr, Gv_GetVarX(*insptr) << *(insptr+1));
insptr += 2;
continue;
case CON_SHIFTVARVARL:
insptr++;
{
int32_t j=*insptr++;
Gv_SetVarX(j, Gv_GetVarX(j) << Gv_GetVarX(*insptr++));
}
continue;
case CON_SHIFTVARR:
insptr++;
Gv_SetVarX(*insptr, Gv_GetVarX(*insptr) >> *(insptr+1));
insptr += 2;
continue;
case CON_SHIFTVARVARR:
insptr++;
{
int32_t j=*insptr++;
Gv_SetVarX(j, Gv_GetVarX(j) >> Gv_GetVarX(*insptr++));
}
continue;
case CON_SIN:
insptr++;
Gv_SetVarX(*insptr, sintable[Gv_GetVarX(*(insptr+1))&2047]);
insptr += 2;
continue;
case CON_COS:
insptr++;
Gv_SetVarX(*insptr, sintable[(Gv_GetVarX(*(insptr+1))+512)&2047]);
insptr += 2;
continue;
case CON_DISPLAYRAND:
insptr++;
Gv_SetVarX(*insptr++, system_15bit_rand());
continue;
// *** other math
case CON_FTOI:
insptr++;
{
int32_t bits=Gv_GetVarX(*insptr), scale=*(insptr+1);
float fval = *((float *)&bits);
// rounding must absolutely be!
//OSD_Printf("ftoi: bits:%8x, scale=%d, fval=%f, (int32_t)(fval*scale)=%d\n", bits, scale, fval, (int32_t)(fval*scale));
Gv_SetVarX(*insptr, (int32_t)Blrintf(fval * scale));
}
insptr += 2;
continue;
case CON_ITOF:
insptr++;
{
int32_t scaled=Gv_GetVarX(*insptr), scale=*(insptr+1);
float fval = (float)scaled/(float)scale;
Gv_SetVarX(*insptr, *((int32_t *)&fval));
}
insptr += 2;
continue;
case CON_CLAMP:
insptr++;
{
int32_t var=*insptr++, min=Gv_GetVarX(*insptr++), max=Gv_GetVarX(*insptr++);
int32_t val=Gv_GetVarX(var);
if (val<min) Gv_SetVarX(var, min);
else if (val>max) Gv_SetVarX(var, max);
}
continue;
case CON_INV:
Gv_SetVarX(*(insptr+1), -Gv_GetVarX(*(insptr+1)));
insptr += 2;
continue;
case CON_SQRT:
insptr++;
{
// syntax sqrt <invar> <outvar>
int32_t lInVarID=*insptr++, lOutVarID=*insptr++;
Gv_SetVarX(lOutVarID, ksqrt((uint32_t)Gv_GetVarX(lInVarID)));
continue;
}
case CON_LDIST:
case CON_DIST:
insptr++;
{
int32_t distvar = *insptr++, xvar = Gv_GetVarX(*insptr++), yvar = Gv_GetVarX(*insptr++);
if (xvar < 0 || xvar >= MAXSPRITES || sprite[xvar].statnum==MAXSTATUS)
{
M32_ERROR("invalid sprite %d", xvar);
}
if (yvar < 0 || yvar >= MAXSPRITES || sprite[yvar].statnum==MAXSTATUS)
{
M32_ERROR("invalid sprite %d", yvar);
}
if (vm.flags&VMFLAG_ERROR) continue;
if (tw==CON_DIST)
Gv_SetVarX(distvar, dist(&sprite[xvar],&sprite[yvar]));
else
Gv_SetVarX(distvar, ldist(&sprite[xvar],&sprite[yvar]));
continue;
}
case CON_GETANGLE:
insptr++;
{
int32_t angvar = *insptr++;
int32_t xvar = Gv_GetVarX(*insptr++);
int32_t yvar = Gv_GetVarX(*insptr++);
Gv_SetVarX(angvar, getangle(xvar,yvar));
continue;
}
case CON_GETINCANGLE:
insptr++;
{
int32_t angvar = *insptr++;
int32_t xvar = Gv_GetVarX(*insptr++);
int32_t yvar = Gv_GetVarX(*insptr++);
Gv_SetVarX(angvar, G_GetAngleDelta(xvar,yvar));
continue;
}
case CON_A2XY:
case CON_AH2XYZ:
insptr++;
{
int32_t ang=Gv_GetVarX(*insptr++), horiz=(tw==CON_A2XY)?100:Gv_GetVarX(*insptr++);
int32_t xvar=*insptr++, yvar=*insptr++;
int32_t x = sintable[(ang+512)&2047];
int32_t y = sintable[ang&2047];
if (tw==CON_AH2XYZ)
{
int32_t zvar=*insptr++, z=0;
horiz -= 100;
if (horiz)
{
int32_t veclen = ksqrt(200*200 + horiz*horiz);
int32_t dacos = divscale14(200, veclen);
x = mulscale14(x, dacos);
y = mulscale14(y, dacos);
z = divscale14(-horiz, veclen);
}
Gv_SetVarX(zvar, z);
}
Gv_SetVarX(xvar, x);
Gv_SetVarX(yvar, y);
continue;
}
case CON_MULSCALE:
insptr++;
{
int32_t var1 = *insptr++, var2 = Gv_GetVarX(*insptr++);
int32_t var3 = Gv_GetVarX(*insptr++), var4 = Gv_GetVarX(*insptr++);
Gv_SetVarX(var1, mulscale(var2, var3, var4));
continue;
}
case CON_DIVSCALE:
insptr++;
{
int32_t var1 = *insptr++, var2 = Gv_GetVarX(*insptr++);
int32_t var3 = Gv_GetVarX(*insptr++), var4 = Gv_GetVarX(*insptr++);
Gv_SetVarX(var1, divscale(var2, var3, var4));
continue;
}
case CON_SCALEVAR:
insptr++;
{
int32_t var1 = *insptr++, var2 = Gv_GetVarX(*insptr++);
int32_t var3 = Gv_GetVarX(*insptr++), var4 = Gv_GetVarX(*insptr++);
Gv_SetVarX(var1, scale(var2, var3, var4));
continue;
}
// *** if & while
case CON_IFVARVARAND:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
j &= Gv_GetVarX(*insptr++);
insptr--;
VM_DoConditional(j);
}
continue;
case CON_IFVARVAROR:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
j |= Gv_GetVarX(*insptr++);
insptr--;
VM_DoConditional(j);
}
continue;
case CON_IFVARVARXOR:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
j ^= Gv_GetVarX(*insptr++);
insptr--;
VM_DoConditional(j);
}
continue;
case CON_IFVARVAREITHER:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
int32_t l = Gv_GetVarX(*insptr++);
insptr--;
VM_DoConditional(j || l);
}
continue;
case CON_IFVARVARBOTH:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
int32_t l = Gv_GetVarX(*insptr++);
insptr--;
VM_DoConditional(j && l);
}
continue;
case CON_IFVARVARN:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
j = (j != Gv_GetVarX(*insptr++));
insptr--;
VM_DoConditional(j);
}
continue;
case CON_IFVARVARE:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
j = (j == Gv_GetVarX(*insptr++));
insptr--;
VM_DoConditional(j);
}
continue;
case CON_IFVARVARG:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
j = (j > Gv_GetVarX(*insptr++));
insptr--;
VM_DoConditional(j);
}
continue;
case CON_IFVARVARGE:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
j = (j >= Gv_GetVarX(*insptr++));
insptr--;
VM_DoConditional(j);
}
continue;
case CON_IFVARVARL:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
j = (j < Gv_GetVarX(*insptr++));
insptr--;
VM_DoConditional(j);
}
continue;
case CON_IFVARVARLE:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
j = (j <= Gv_GetVarX(*insptr++));
insptr--;
VM_DoConditional(j);
}
continue;
case CON_IFVARVARA:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
j = ((uint32_t)j > (uint32_t)Gv_GetVarX(*insptr++));
insptr--;
VM_DoConditional(j);
}
continue;
case CON_IFVARVARAE:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
j = ((uint32_t)j >= (uint32_t)Gv_GetVarX(*insptr++));
insptr--;
VM_DoConditional(j);
}
continue;
case CON_IFVARVARB:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
j = ((uint32_t)j < (uint32_t)Gv_GetVarX(*insptr++));
insptr--;
VM_DoConditional(j);
}
continue;
case CON_IFVARVARBE:
insptr++;
{
int32_t j = Gv_GetVarX(*insptr++);
j = ((uint32_t)j <= (uint32_t)Gv_GetVarX(*insptr++));
insptr--;
VM_DoConditional(j);
}
continue;
case CON_IFVARE:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
VM_DoConditional(j == *insptr);
}
continue;
case CON_IFVARN:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
VM_DoConditional(j != *insptr);
}
continue;
case CON_WHILEVARN:
{
instype *savedinsptr=insptr+2;
int32_t j;
do
{
insptr=savedinsptr;
j = (Gv_GetVarX(*(insptr-1)) != *insptr);
VM_DoConditional(j);
}
while (j && !vm.flags);
vm.flags &= ~VMFLAG_BREAK;
continue;
}
case CON_WHILEVARL:
{
instype *savedinsptr=insptr+2;
int32_t j;
do
{
insptr=savedinsptr;
j = (Gv_GetVarX(*(insptr-1)) < *insptr);
VM_DoConditional(j);
}
while (j && !vm.flags);
vm.flags &= ~VMFLAG_BREAK;
continue;
}
case CON_WHILEVARVARN:
{
int32_t j;
instype *savedinsptr=insptr+2;
do
{
insptr=savedinsptr;
j = Gv_GetVarX(*(insptr-1));
j = (j != Gv_GetVarX(*insptr++));
insptr--;
VM_DoConditional(j);
}
while (j && !vm.flags);
vm.flags &= ~VMFLAG_BREAK;
continue;
}
case CON_WHILEVARVARL:
{
int32_t j;
instype *savedinsptr=insptr+2;
do
{
insptr=savedinsptr;
j = Gv_GetVarX(*(insptr-1));
j = (j < Gv_GetVarX(*insptr++));
insptr--;
VM_DoConditional(j);
}
while (j && !vm.flags);
vm.flags &= ~VMFLAG_BREAK;
continue;
}
case CON_COLLECTSECTORS:
insptr++;
{
const int32_t aridx=*insptr++, startsectnum=Gv_GetVarX(*insptr++);
const int32_t numsectsVar=*insptr++, state=*insptr++;
if (CheckArray(aridx))
continue;
gamearray_t *const gar = &aGameArrays[aridx];
Bassert((gar->dwFlags & (GAMEARRAY_READONLY|GAMEARRAY_VARSIZE)) == 0);
const int32_t o_g_st=vm.g_st, arsize = gar->size;
instype *const end=insptr;
int32_t sectcnt, numsects=0;
// XXX: relies on -fno-strict-aliasing
int16_t *const sectlist = (int16_t *)gar->vals; // actually an int32_t array
int32_t *const sectlist32 = (int32_t *)sectlist;
int32_t j, startwall, endwall, ns;
static uint8_t sectbitmap[MAXSECTORS>>3];
X_ERROR_INVALIDSECT(startsectnum);
if (arsize < numsectors)
{
M32_ERROR("Array size must be at least numsectors (=%d) for collecting!",
numsectors);
continue;
}
// collect!
bfirst_search_init(sectlist, sectbitmap, &numsects, MAXSECTORS, startsectnum);
for (sectcnt=0; sectcnt<numsects; sectcnt++)
for (WALLS_OF_SECTOR(sectlist[sectcnt], j))
if ((ns=wall[j].nextsector) >= 0 && wall[j].nextsector<numsectors)
{
if (sectbitmap[ns>>3]&(1<<(ns&7)))
continue;
vm.g_st = 1+MAXEVENTS+state;
insptr = apScript + statesinfo[state].ofs;
g_iReturnVar = ns;
VM_Execute(0);
if (g_iReturnVar)
bfirst_search_try(sectlist, sectbitmap, &numsects, wall[j].nextsector);
}
// short->int sector list
for (j=numsects-1; j>=0; j--)
sectlist32[j] = sectlist[j];
Gv_SetVarX(numsectsVar, numsects);
g_iReturnVar = 0;
// restore some VM state
vm.g_st = o_g_st;
insptr = end;
}
continue;
case CON_SORT:
insptr++;
{
const int32_t aridx=*insptr++, count=Gv_GetVarX(*insptr++), state=*insptr++;
const int32_t o_g_st = vm.g_st;
instype *const end = insptr;
if (CheckArray(aridx))
continue;
if (count <= 0)
continue;
gamearray_t *const gar = &aGameArrays[aridx];
Bassert((gar->dwFlags & (GAMEARRAY_READONLY|GAMEARRAY_VARSIZE)) == 0);
if (count > gar->size)
{
M32_ERROR("Count of elements to sort (%d) exceeds array size (%d)!",
count, gar->size);
continue;
}
if (state < 0)
{
qsort(gar->vals, count, sizeof(int32_t), X_DoSortDefault);
}
else
{
x_sortingstateptr = apScript + statesinfo[state].ofs;
vm.g_st = 1+MAXEVENTS+state;
qsort(gar->vals, count, sizeof(int32_t), X_DoSort);
vm.g_st = o_g_st;
insptr = end;
}
}
continue;
case CON_FOR: // special-purpose iteration
insptr++;
{
const int32_t var = *insptr++, how = *insptr++;
const int32_t parm2 = how<=ITER_DRAWNSPRITES ? 0 : Gv_GetVarX(*insptr++);
instype *const end = insptr + *insptr, *const beg = ++insptr;
const int32_t vm_i_bak = vm.spriteNum;
uspritetype *const vm_sp_bak = vm.pUSprite;
if (vm.flags&VMFLAG_ERROR)
continue;
switch (how)
{
case ITER_ALLSPRITES:
for (bssize_t jj=0; jj<MAXSPRITES && !vm.flags; jj++)
{
if (sprite[jj].statnum == MAXSTATUS)
continue;
Gv_SetVarX(var, jj);
vm.spriteNum = jj;
vm.pSprite = &sprite[jj];
insptr = beg;
VM_Execute(1);
}
break;
case ITER_ALLSECTORS:
for (bssize_t jj=0; jj<numsectors && !vm.flags; jj++)
{
Gv_SetVarX(var, jj);
insptr = beg;
VM_Execute(1);
}
break;
case ITER_ALLWALLS:
for (bssize_t jj=0; jj<numwalls && !vm.flags; jj++)
{
Gv_SetVarX(var, jj);
insptr = beg;
VM_Execute(1);
}
break;
case ITER_ACTIVELIGHTS:
#ifdef POLYMER
for (bssize_t jj=0; jj<PR_MAXLIGHTS; jj++)
{
if (!prlights[jj].flags.active)
continue;
Gv_SetVarX(var, jj);
insptr = beg;
VM_Execute(1);
}
#else
M32_ERROR("Polymer not compiled in, iteration over lights forbidden.");
#endif
break;
case ITER_SELSPRITES:
for (bssize_t ii=0; ii<highlightcnt && !vm.flags; ii++)
{
int jj = highlight[ii];
if (jj&0xc000)
{
jj &= (MAXSPRITES-1);
Gv_SetVarX(var, jj);
vm.spriteNum = jj;
vm.pSprite = &sprite[jj];
insptr = beg;
VM_Execute(1);
}
}
break;
case ITER_SELSECTORS:
for (bssize_t ii=0; ii<highlightsectorcnt && !vm.flags; ii++)
{
int jj=highlightsector[ii];
Gv_SetVarX(var, jj);
insptr = beg;
VM_Execute(1);
}
break;
case ITER_SELWALLS:
for (bssize_t ii=0; ii<highlightcnt && !vm.flags; ii++)
{
int jj=highlight[ii];
if (jj&0xc000)
continue;
Gv_SetVarX(var, jj);
insptr = beg;
VM_Execute(1);
}
break;
case ITER_DRAWNSPRITES:
{
uspritetype lastSpriteBackup;
uspritetype *const lastSpritePtr = (uspritetype *)&sprite[MAXSPRITES-1];
// Back up sprite MAXSPRITES-1.
Bmemcpy(&lastSpriteBackup, lastSpritePtr, sizeof(uspritetype));
for (bssize_t ii=0; ii<spritesortcnt && !vm.flags; ii++)
{
vm.pUSprite = lastSpritePtr;
Bmemcpy(lastSpritePtr, &tsprite[ii], sizeof(uspritetype));
Gv_SetVarX(var, ii);
insptr = beg;
VM_Execute(1);
// Copy over potentially altered tsprite.
Bmemcpy(&tsprite[ii], lastSpritePtr, sizeof(uspritetype));
}
// Restore sprite MAXSPRITES-1.
Bmemcpy(lastSpritePtr, &lastSpriteBackup, sizeof(uspritetype));
break;
}
case ITER_SPRITESOFSECTOR:
if (parm2 < 0 || parm2 >= MAXSECTORS)
goto badindex;
for (bssize_t jj=headspritesect[parm2]; jj>=0 && !vm.flags; jj=nextspritesect[jj])
{
Gv_SetVarX(var, jj);
vm.spriteNum = jj;
vm.pSprite = &sprite[jj];
insptr = beg;
VM_Execute(1);
}
break;
case ITER_WALLSOFSECTOR:
if (parm2 < 0 || parm2 >= MAXSECTORS)
goto badindex;
for (bssize_t jj=sector[parm2].wallptr, endwall=jj+sector[parm2].wallnum-1;
jj<=endwall && !vm.flags; jj++)
{
Gv_SetVarX(var, jj);
insptr = beg;
VM_Execute(1);
}
break;
case ITER_LOOPOFWALL:
if (parm2 < 0 || parm2 >= numwalls)
goto badindex;
{
int jj = parm2;
do
{
Gv_SetVarX(var, jj);
insptr = beg;
VM_Execute(1);
jj = wall[jj].point2;
}
while (jj != parm2 && !vm.flags);
}
break;
case ITER_RANGE:
for (bssize_t jj=0; jj<parm2 && !vm.flags; jj++)
{
Gv_SetVarX(var, jj);
insptr = beg;
VM_Execute(1);
}
break;
default:
M32_ERROR("Unknown iteration type %d!", how);
continue;
badindex:
OSD_Printf("%sLine %d, %s %s: index %d out of range!\n", osd->draw.highlight,
g_errorLineNum,keyw[g_tw], iter_tokens[how].token, parm2);
vm.flags |= VMFLAG_ERROR;
continue;
}
vm.spriteNum = vm_i_bak;
vm.pUSprite = vm_sp_bak;
vm.flags &= ~VMFLAG_BREAK;
insptr = end;
}
continue;
case CON_IFVARAND:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
VM_DoConditional(j & *insptr);
}
continue;
case CON_IFVAROR:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
VM_DoConditional(j | *insptr);
}
continue;
case CON_IFVARXOR:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
VM_DoConditional(j ^ *insptr);
}
continue;
case CON_IFVAREITHER:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
VM_DoConditional(j || *insptr);
}
continue;
case CON_IFVARBOTH:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
VM_DoConditional(j && *insptr);
}
continue;
case CON_IFVARG:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
VM_DoConditional(j > *insptr);
}
continue;
case CON_IFVARGE:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
VM_DoConditional(j >= *insptr);
}
continue;
case CON_IFVARL:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
VM_DoConditional(j < *insptr);
}
continue;
case CON_IFVARLE:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
VM_DoConditional(j <= *insptr);
}
continue;
case CON_IFVARA:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
VM_DoConditional((uint32_t)j > (uint32_t)*insptr);
}
continue;
case CON_IFVARAE:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
VM_DoConditional((uint32_t)j >= (uint32_t)*insptr);
}
continue;
case CON_IFVARB:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
VM_DoConditional((uint32_t)j < (uint32_t)*insptr);
}
continue;
case CON_IFVARBE:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
VM_DoConditional((uint32_t)j <= (uint32_t)*insptr);
}
continue;
case CON_IFRND:
VM_DoConditional(rnd(Gv_GetVarX(*(++insptr))));
continue;
case CON_IFHITKEY:
case CON_IFHOLDKEY:
case CON_RESETKEY:
case CON_SETKEY:
insptr++;
{
int32_t key=Gv_GetVarX(*insptr);
if (key<0 || key >= (int32_t)ARRAY_SIZE(keystatus))
{
M32_ERROR("Invalid key %d!", key);
continue;
}
if (tw == CON_IFHITKEY || tw == CON_IFHOLDKEY)
VM_DoConditional(keystatus[key]);
else
insptr++;
if (tw != CON_IFHOLDKEY)
{
if (!(key==0 || key==KEYSC_ESC || key==KEYSC_TILDE || key==KEYSC_gENTER ||
key==KEYSC_LALT || key==KEYSC_RALT || key==KEYSC_LCTRL || key==KEYSC_RCTRL ||
key==KEYSC_LSHIFT || key==KEYSC_RSHIFT))
keystatus[key] = (tw==CON_SETKEY);
}
}
continue;
case CON_IFEITHERALT:
VM_DoConditional(keystatus[KEYSC_LALT]||keystatus[KEYSC_RALT]);
continue;
case CON_IFEITHERCTRL:
VM_DoConditional(keystatus[KEYSC_LCTRL]||keystatus[KEYSC_RCTRL]);
continue;
case CON_IFEITHERSHIFT:
VM_DoConditional(keystatus[KEYSC_LSHIFT]||keystatus[KEYSC_RSHIFT]);
continue;
// vvv CURSPR
case CON_IFSPRITEPAL:
insptr++;
X_ERROR_INVALIDSP();
VM_DoConditional(vm.pSprite->pal == Gv_GetVarX(*insptr));
continue;
case CON_IFHIGHLIGHTED:
insptr++;
{
int32_t id=*insptr++, index=Gv_GetVarX(*insptr);
if (index<0 || (id==M32_SPRITE_VAR_ID && index>=MAXSPRITES) || (id==M32_WALL_VAR_ID && index>=numwalls))
{
M32_ERROR("%s index %d out of range!", id==M32_SPRITE_VAR_ID?"Sprite":"Wall", index);
continue;
}
if (id==M32_SPRITE_VAR_ID)
VM_DoConditional(show2dsprite[index>>3]&(1<<(index&7)));
else
VM_DoConditional(show2dwall[index>>3]&(1<<(index&7)));
}
continue;
case CON_IFANGDIFFL:
insptr++;
{
int32_t j;
X_ERROR_INVALIDSP();
j = klabs(G_GetAngleDelta(ang, vm.pSprite->ang));
VM_DoConditional(j <= Gv_GetVarX(*insptr));
}
continue;
case CON_IFAWAYFROMWALL:
{
int16_t s1;
int32_t j = 0;
X_ERROR_INVALIDSP();
s1 = vm.pSprite->sectnum;
updatesector(vm.pSprite->x+108,vm.pSprite->y+108,&s1);
if (s1 == vm.pSprite->sectnum)
{
updatesector(vm.pSprite->x-108,vm.pSprite->y-108,&s1);
if (s1 == vm.pSprite->sectnum)
{
updatesector(vm.pSprite->x+108,vm.pSprite->y-108,&s1);
if (s1 == vm.pSprite->sectnum)
{
updatesector(vm.pSprite->x-108,vm.pSprite->y+108,&s1);
if (s1 == vm.pSprite->sectnum)
j = 1;
}
}
}
VM_DoConditional(j);
}
continue;
case CON_IFCANSEE:
{
int32_t j;
X_ERROR_INVALIDSP();
j = cansee(vm.pSprite->x,vm.pSprite->y,vm.pSprite->z/*-((krand()&41)<<8)*/,vm.pSprite->sectnum,
pos.x, pos.y, pos.z /*-((krand()&41)<<8)*/, cursectnum);
VM_DoConditional(j);
}
continue;
case CON_IFONWATER:
X_ERROR_INVALIDSP();
VM_DoConditional(sector[vm.pSprite->sectnum].lotag == 1 && klabs(vm.pSprite->z-sector[vm.pSprite->sectnum].floorz) < (32<<8));
continue;
case CON_IFINWATER:
X_ERROR_INVALIDSP();
VM_DoConditional(sector[vm.pSprite->sectnum].lotag == 2);
continue;
case CON_IFACTOR:
insptr++;
X_ERROR_INVALIDSP();
VM_DoConditional(vm.pSprite->picnum == Gv_GetVarX(*insptr));
continue;
case CON_IFINSIDE:
insptr++;
{
int32_t x=Gv_GetVarX(*insptr++), y=Gv_GetVarX(*insptr++), sectnum=Gv_GetVarX(*insptr++), res;
res = inside(x, y, sectnum);
if (res == -1)
{
M32_ERROR("Sector index %d out of range!", sectnum);
continue;
}
insptr--;
VM_DoConditional(res);
}
continue;
case CON_IFOUTSIDE:
X_ERROR_INVALIDSP();
VM_DoConditional(sector[vm.pSprite->sectnum].ceilingstat&1);
continue;
case CON_IFPDISTL:
insptr++;
{
X_ERROR_INVALIDSP();
VM_DoConditional(dist((spritetype *)&pos, vm.pSprite) < Gv_GetVarX(*insptr));
}
continue;
case CON_IFPDISTG:
insptr++;
{
X_ERROR_INVALIDSP();
VM_DoConditional(dist((spritetype *)&pos, vm.pSprite) > Gv_GetVarX(*insptr));
}
continue;
// ^^^
// *** BUILD functions
case CON_INSERTSPRITE:
insptr++;
{
int32_t dasectnum = Gv_GetVarX(*insptr++), ret;
X_ERROR_INVALIDSECT(dasectnum);
if (Numsprites >= MAXSPRITES)
{
M32_ERROR("Maximum number of sprites reached.");
continue;
}
ret = insertsprite(dasectnum, 0);
vm.spriteNum = ret;
vm.pSprite = &sprite[ret];
}
continue;
case CON_DUPSPRITE:
case CON_TDUPSPRITE:
insptr++;
{
int32_t ospritenum = Gv_GetVarX(*insptr++), nspritenum;
if (ospritenum<0 || ospritenum>=MAXSPRITES || sprite[ospritenum].statnum==MAXSTATUS)
{
M32_ERROR("Tried to duplicate nonexistent sprite %d", ospritenum);
}
if ((tw==CON_DUPSPRITE && Numsprites >= MAXSPRITES) ||
(tw==CON_DUPSPRITE && spritesortcnt >= maxspritesonscreen))
{
M32_ERROR("Maximum number of sprites reached.");
}
if (vm.flags&VMFLAG_ERROR)
continue;
if (tw==CON_DUPSPRITE)
{
nspritenum = insertsprite(sprite[ospritenum].sectnum, sprite[ospritenum].statnum);
if (nspritenum < 0)
{
M32_ERROR("Internal error.");
continue;
}
Bmemcpy(&sprite[nspritenum], &sprite[ospritenum], sizeof(spritetype));
vm.spriteNum = nspritenum;
vm.pSprite = &sprite[nspritenum];
}
else
{
Bmemcpy(&tsprite[spritesortcnt], &sprite[ospritenum], sizeof(spritetype));
tsprite[spritesortcnt].owner = ospritenum;
vm.spriteNum = -1;
vm.pUSprite = &tsprite[spritesortcnt];
spritesortcnt++;
}
}
continue;
case CON_DELETESPRITE:
insptr++;
{
int32_t daspritenum = Gv_GetVarX(*insptr++), ret;
X_ERROR_INVALIDSPRI(daspritenum);
ret = deletesprite(daspritenum);
g_iReturnVar = ret;
}
continue;
case CON_GETSPRITELINKTYPE:
insptr++;
{
int32_t spritenum=Gv_GetVarX(*insptr++), resvar = *insptr++;
X_ERROR_INVALIDSPRI(spritenum);
Gv_SetVarX(resvar, taglab_linktags(1, spritenum));
}
continue;
case CON_LASTWALL:
insptr++;
{
int32_t dapoint = Gv_GetVarX(*insptr++), resvar=*insptr++;
if (dapoint<0 || dapoint>=numwalls)
{
M32_ERROR("Invalid wall %d", dapoint);
continue;
}
Gv_SetVarX(resvar, lastwall(dapoint));
}
continue;
case CON_GETZRANGE:
insptr++;
{
vec3_t vect;
vect.x = Gv_GetVarX(*insptr++);
vect.y = Gv_GetVarX(*insptr++);
vect.z = Gv_GetVarX(*insptr++);
{
int32_t sectnum=Gv_GetVarX(*insptr++);
int32_t ceilzvar=*insptr++, ceilhitvar=*insptr++, florzvar=*insptr++, florhitvar=*insptr++;
int32_t walldist=Gv_GetVarX(*insptr++), clipmask=Gv_GetVarX(*insptr++);
int32_t ceilz, ceilhit, florz, florhit;
X_ERROR_INVALIDSECT(sectnum);
getzrange(&vect, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask);
Gv_SetVarX(ceilzvar, ceilz);
Gv_SetVarX(ceilhitvar, ceilhit);
Gv_SetVarX(florzvar, florz);
Gv_SetVarX(florhitvar, florhit);
}
continue;
}
case CON_CALCHYPOTENUSE:
insptr++;
{
int32_t retvar=*insptr++;
int64_t dax=Gv_GetVarX(*insptr++), day=Gv_GetVarX(*insptr++);
int64_t hypsq = dax*dax + day*day;
if (hypsq > (int64_t)INT32_MAX)
Gv_SetVarX(retvar, (int32_t)sqrt((double)hypsq));
else
Gv_SetVarX(retvar, ksqrt((uint32_t)hypsq));
continue;
}
case CON_LINEINTERSECT:
case CON_RAYINTERSECT:
insptr++;
{
int32_t x1=Gv_GetVarX(*insptr++), y1=Gv_GetVarX(*insptr++), z1=Gv_GetVarX(*insptr++);
int32_t x2=Gv_GetVarX(*insptr++), y2=Gv_GetVarX(*insptr++), z2=Gv_GetVarX(*insptr++);
int32_t x3=Gv_GetVarX(*insptr++), y3=Gv_GetVarX(*insptr++), x4=Gv_GetVarX(*insptr++), y4=Gv_GetVarX(*insptr++);
int32_t intxvar=*insptr++, intyvar=*insptr++, intzvar=*insptr++, retvar=*insptr++;
int32_t intx, inty, intz, ret;
if (tw==CON_LINEINTERSECT)
ret = lintersect(x1, y1, z1, x2, y2, z2, x3, y3, x4, y4, &intx, &inty, &intz);
else
ret = rayintersect(x1, y1, z1, x2, y2, z2, x3, y3, x4, y4, &intx, &inty, &intz);
Gv_SetVarX(retvar, ret);
if (ret)
{
Gv_SetVarX(intxvar, intx);
Gv_SetVarX(intyvar, inty);
Gv_SetVarX(intzvar, intz);
}
continue;
}
case CON_CLIPMOVE:
insptr++;
{
vec3_t vect;
int32_t retvar=*insptr++, xvar=*insptr++, yvar=*insptr++, z=Gv_GetVarX(*insptr++), sectnumvar=*insptr++;
int32_t xvect=Gv_GetVarX(*insptr++), yvect=Gv_GetVarX(*insptr++);
int32_t walldist=Gv_GetVarX(*insptr++), floordist=Gv_GetVarX(*insptr++), ceildist=Gv_GetVarX(*insptr++);
int32_t clipmask=Gv_GetVarX(*insptr++);
int16_t sectnum;
vect.x = Gv_GetVarX(xvar);
vect.y = Gv_GetVarX(yvar);
vect.z = z;
sectnum = Gv_GetVarX(sectnumvar);
X_ERROR_INVALIDSECT(sectnum);
Gv_SetVarX(retvar, clipmove(&vect, &sectnum, xvect, yvect, walldist, floordist, ceildist, clipmask));
Gv_SetVarX(sectnumvar, sectnum);
Gv_SetVarX(xvar, vect.x);
Gv_SetVarX(yvar, vect.y);
continue;
}
case CON_HITSCAN:
insptr++;
{
vec3_t vect;
hitdata_t hit;
vect.x = Gv_GetVarX(*insptr++);
vect.y = Gv_GetVarX(*insptr++);
vect.z = Gv_GetVarX(*insptr++);
{
int32_t sectnum=Gv_GetVarX(*insptr++);
int32_t vx=Gv_GetVarX(*insptr++), vy=Gv_GetVarX(*insptr++), vz=Gv_GetVarX(*insptr++);
int32_t hitsectvar=*insptr++, hitwallvar=*insptr++, hitspritevar=*insptr++;
int32_t hitxvar=*insptr++, hityvar=*insptr++, hitzvar=*insptr++, cliptype=Gv_GetVarX(*insptr++);
X_ERROR_INVALIDSECT(sectnum);
hitscan((const vec3_t *)&vect, sectnum, vx, vy, vz, &hit, cliptype);
Gv_SetVarX(hitsectvar, hit.sect);
Gv_SetVarX(hitwallvar, hit.wall);
Gv_SetVarX(hitspritevar, hit.sprite);
Gv_SetVarX(hitxvar, hit.pos.x);
Gv_SetVarX(hityvar, hit.pos.y);
Gv_SetVarX(hitzvar, hit.pos.z);
}
continue;
}
case CON_CANSEE:
insptr++;
{
int32_t x1=Gv_GetVarX(*insptr++), y1=Gv_GetVarX(*insptr++), z1=Gv_GetVarX(*insptr++);
int32_t sect1=Gv_GetVarX(*insptr++);
int32_t x2=Gv_GetVarX(*insptr++), y2=Gv_GetVarX(*insptr++), z2=Gv_GetVarX(*insptr++);
int32_t sect2=Gv_GetVarX(*insptr++), rvar=*insptr++;
X_ERROR_INVALIDSECT(sect1);
X_ERROR_INVALIDSECT(sect2);
Gv_SetVarX(rvar, cansee(x1,y1,z1,sect1,x2,y2,z2,sect2));
continue;
}
case CON_ROTATEPOINT:
insptr++;
{
vec2_t pivot = { Gv_GetVarX(*insptr), Gv_GetVarX(*(insptr+1)) };
vec2_t p = { Gv_GetVarX(*(insptr+2)), Gv_GetVarX(*(insptr+3)) };
insptr += 4;
int32_t daang=Gv_GetVarX(*insptr++);
int32_t x2var=*insptr++, y2var=*insptr++;
vec2_t p2;
rotatepoint(pivot,p,daang,&p2);
Gv_SetVarX(x2var, p2.x);
Gv_SetVarX(y2var, p2.y);
continue;
}
case CON_NEARTAG:
insptr++;
{
// neartag(int32_t x, int32_t y, int32_t z, short sectnum, short ang, //Starting position & angle
// short *neartagsector, //Returns near sector if sector[].tag != 0
// short *neartagwall, //Returns near wall if wall[].tag != 0
// short *neartagsprite, //Returns near sprite if sprite[].tag != 0
// int32_t *neartaghitdist, //Returns actual distance to object (scale: 1024=largest grid size)
// int32_t neartagrange, //Choose maximum distance to scan (scale: 1024=largest grid size)
// char tagsearch) //1-lotag only, 2-hitag only, 3-lotag&hitag
int32_t x=Gv_GetVarX(*insptr++), y=Gv_GetVarX(*insptr++), z=Gv_GetVarX(*insptr++);
int32_t sectnum=Gv_GetVarX(*insptr++), ang=Gv_GetVarX(*insptr++);
int32_t neartagsectorvar=*insptr++, neartagwallvar=*insptr++, neartagspritevar=*insptr++, neartaghitdistvar=*insptr++;
int32_t neartagrange=Gv_GetVarX(*insptr++), tagsearch=Gv_GetVarX(*insptr++);
int16_t neartagsector, neartagwall, neartagsprite;
int32_t neartaghitdist;
X_ERROR_INVALIDSECT(sectnum);
neartag(x, y, z, sectnum, ang, &neartagsector, &neartagwall, &neartagsprite,
&neartaghitdist, neartagrange, tagsearch, NULL);
Gv_SetVarX(neartagsectorvar, neartagsector);
Gv_SetVarX(neartagwallvar, neartagwall);
Gv_SetVarX(neartagspritevar, neartagsprite);
Gv_SetVarX(neartaghitdistvar, neartaghitdist);
continue;
}
case CON_BSETSPRITE: // was CON_SETSPRITE
insptr++;
{
int32_t spritenum = Gv_GetVarX(*insptr++);
vec3_t davector;
davector.x = Gv_GetVarX(*insptr++);
davector.y = Gv_GetVarX(*insptr++);
davector.z = Gv_GetVarX(*insptr++);
X_ERROR_INVALIDSPRI(spritenum);
setsprite(spritenum, &davector);
continue;
}
case CON_GETFLORZOFSLOPE:
case CON_GETCEILZOFSLOPE:
insptr++;
{
int32_t sectnum = Gv_GetVarX(*insptr++), x = Gv_GetVarX(*insptr++), y = Gv_GetVarX(*insptr++);
int32_t var=*insptr++;
X_ERROR_INVALIDSECT(sectnum);
if (tw == CON_GETFLORZOFSLOPE)
Gv_SetVarX(var, getflorzofslope(sectnum,x,y));
else
Gv_SetVarX(var, getceilzofslope(sectnum,x,y));
continue;
}
case CON_ALIGNFLORSLOPE:
case CON_ALIGNCEILSLOPE:
insptr++;
{
int32_t sectnum = Gv_GetVarX(*insptr++), x = Gv_GetVarX(*insptr++), y = Gv_GetVarX(*insptr++);
int32_t z=Gv_GetVarX(*insptr++);
X_ERROR_INVALIDSECT(sectnum);
if (tw == CON_ALIGNFLORSLOPE)
alignflorslope(sectnum, x,y,z);
else
alignceilslope(sectnum, x,y,z);
continue;
}
// CURSPR
case CON_SETFIRSTWALL:
insptr++;
{
int32_t sect=Gv_GetVarX(*insptr++), wal=Gv_GetVarX(*insptr++);
X_ERROR_INVALIDSECT(sect);
setfirstwall(sect, wal);
}
continue;
case CON_UPDATECURSECTNUM:
insptr++;
updatesectorz(pos.x, pos.y, pos.z, &cursectnum);
continue;
case CON_UPDATESECTOR:
case CON_UPDATESECTORZ:
insptr++;
{
int32_t x=Gv_GetVarX(*insptr++), y=Gv_GetVarX(*insptr++);
int32_t z=(tw==CON_UPDATESECTORZ)?Gv_GetVarX(*insptr++):0;
int32_t var=*insptr++;
int16_t w;
X_ERROR_INVALIDCI();
w=sprite[vm.spriteNum].sectnum;
if (tw==CON_UPDATESECTOR) updatesector(x,y,&w);
else updatesectorz(x,y,z,&w);
Gv_SetVarX(var, w);
continue;
}
case CON_HEADSPRITESTAT:
insptr++;
{
int32_t i=*insptr++;
int32_t j=Gv_GetVarX(*insptr++);
if (j < 0 || j > MAXSTATUS)
{
M32_ERROR("invalid status list %d", j);
continue;
}
Gv_SetVarX(i,headspritestat[j]);
continue;
}
case CON_PREVSPRITESTAT:
insptr++;
{
int32_t i=*insptr++;
int32_t j=Gv_GetVarX(*insptr++);
X_ERROR_INVALIDSPRI(j);
Gv_SetVarX(i,prevspritestat[j]);
continue;
}
case CON_NEXTSPRITESTAT:
insptr++;
{
int32_t i=*insptr++;
int32_t j=Gv_GetVarX(*insptr++);
X_ERROR_INVALIDSPRI(j);
Gv_SetVarX(i,nextspritestat[j]);
continue;
}
case CON_HEADSPRITESECT:
insptr++;
{
int32_t i=*insptr++;
int32_t j=Gv_GetVarX(*insptr++);
X_ERROR_INVALIDSECT(j);
Gv_SetVarX(i,headspritesect[j]);
continue;
}
case CON_PREVSPRITESECT:
insptr++;
{
int32_t i=*insptr++;
int32_t j=Gv_GetVarX(*insptr++);
X_ERROR_INVALIDSPRI(j);
Gv_SetVarX(i,prevspritesect[j]);
continue;
}
case CON_NEXTSPRITESECT:
insptr++;
{
int32_t i=*insptr++;
int32_t j=Gv_GetVarX(*insptr++);
X_ERROR_INVALIDSPRI(j);
Gv_SetVarX(i,nextspritesect[j]);
continue;
}
case CON_CANSEESPR:
insptr++;
{
int32_t lVar1 = Gv_GetVarX(*insptr++), lVar2 = Gv_GetVarX(*insptr++), res;
if (lVar1<0 || lVar1>=MAXSPRITES || sprite[lVar1].statnum==MAXSTATUS)
{
M32_ERROR("Invalid sprite %d", lVar1);
}
if (lVar2<0 || lVar2>=MAXSPRITES || sprite[lVar2].statnum==MAXSTATUS)
{
M32_ERROR("Invalid sprite %d", lVar2);
}
if (vm.flags&VMFLAG_ERROR) res=0;
else res=cansee(sprite[lVar1].x,sprite[lVar1].y,sprite[lVar1].z,sprite[lVar1].sectnum,
sprite[lVar2].x,sprite[lVar2].y,sprite[lVar2].z,sprite[lVar2].sectnum);
Gv_SetVarX(*insptr++, res);
continue;
}
case CON_CHANGESPRITESTAT:
case CON_CHANGESPRITESECT:
insptr++;
{
int32_t i = Gv_GetVarX(*insptr++);
int32_t j = Gv_GetVarX(*insptr++);
X_ERROR_INVALIDSPRI(i);
if (j<0 || j >= (tw==CON_CHANGESPRITESTAT?MAXSTATUS:numsectors))
{
M32_ERROR("Invalid %s: %d", tw==CON_CHANGESPRITESTAT?"statnum":"sector", j);
continue;
}
if (tw == CON_CHANGESPRITESTAT)
{
if (sprite[i].statnum == j) continue;
changespritestat(i,j);
}
else
{
if (sprite[i].sectnum == j) continue;
changespritesect(i,j);
}
continue;
}
case CON_DRAGPOINT:
insptr++;
{
int32_t wallnum = Gv_GetVarX(*insptr++), newx = Gv_GetVarX(*insptr++), newy = Gv_GetVarX(*insptr++);
if (wallnum<0 || wallnum>=numwalls)
{
M32_ERROR("Invalid wall %d", wallnum);
continue;
}
dragpoint(wallnum,newx,newy,0);
continue;
}
case CON_SECTOROFWALL:
insptr++;
{
int32_t j = *insptr++;
Gv_SetVarX(j, sectorofwall(Gv_GetVarX(*insptr++)));
}
continue;
case CON_FIXREPEATS:
insptr++;
fixrepeats(Gv_GetVarX(*insptr++));
continue;
case CON_GETCLOSESTCOL:
insptr++;
{
int32_t r = Gv_GetVarX(*insptr++), g = Gv_GetVarX(*insptr++), b = Gv_GetVarX(*insptr++);
Gv_SetVarX(*insptr++, getclosestcol(r, g, b));
continue;
}
// *** stuff
case CON_UPDATEHIGHLIGHT:
insptr++;
update_highlight();
continue;
case CON_UPDATEHIGHLIGHTSECTOR:
insptr++;
update_highlightsector();
continue;
case CON_SETHIGHLIGHT:
insptr++;
{
int32_t what=Gv_GetVarX(*insptr++), index=Gv_GetVarX(*insptr++), doset = Gv_GetVarX(*insptr++);
if (highlightsectorcnt >= 0)
{
M32_ERROR("sector highlight active or pending, cannot highlight sprites/walls");
continue;
}
if (what&16384)
{
index &= ~16384;
if (index < 0 || index>=MAXSPRITES || sprite[index].statnum==MAXSTATUS)
{
M32_ERROR("Invalid sprite index %d", index);
continue;
}
if (doset)
show2dsprite[index>>3] |= (1<<(index&7));
else
show2dsprite[index>>3] &= ~(1<<(index&7));
}
else
{
if (index < 0 || index>=numwalls)
{
M32_ERROR("Invalid wall index %d", index);
continue;
}
if (doset)
show2dwall[index>>3] |= (1<<(index&7));
else
show2dwall[index>>3] &= ~(1<<(index&7));
}
vm.miscflags |= VMFLAG_MISC_UPDATEHL;
continue;
}
case CON_SETHIGHLIGHTSECTOR:
insptr++;
{
int32_t index=Gv_GetVarX(*insptr++), doset = Gv_GetVarX(*insptr++);
if (highlightcnt >= 0)
{
M32_ERROR("sprite/wall highlight active or pending, cannot highlight sectors");
continue;
}
X_ERROR_INVALIDSECT(index);
if (doset)
hlsectorbitmap[index>>3] |= (1<<(index&7));
else
hlsectorbitmap[index>>3] &= ~(1<<(index&7));
vm.miscflags |= VMFLAG_MISC_UPDATEHLSECT;
continue;
}
case CON_GETTIMEDATE:
insptr++;
{
int32_t v1=*insptr++,v2=*insptr++,v3=*insptr++,v4=*insptr++,v5=*insptr++,v6=*insptr++,v7=*insptr++,v8=*insptr++;
time_t rawtime;
struct tm *ti;
time(&rawtime);
ti = localtime(&rawtime);
// initprintf("Time&date: %s\n",asctime (ti));
Gv_SetVarX(v1, ti->tm_sec);
Gv_SetVarX(v2, ti->tm_min);
Gv_SetVarX(v3, ti->tm_hour);
Gv_SetVarX(v4, ti->tm_mday);
Gv_SetVarX(v5, ti->tm_mon);
Gv_SetVarX(v6, ti->tm_year+1900);
Gv_SetVarX(v7, ti->tm_wday);
Gv_SetVarX(v8, ti->tm_yday);
continue;
}
case CON_ADDLOG:
{
insptr++;
OSD_Printf("L=%d\n", g_errorLineNum);
continue;
}
case CON_ADDLOGVAR:
insptr++;
{
char buf[80] = "", buf2[80] = "";
int32_t code = (int32_t)*insptr, val = Gv_GetVarX(code);
int32_t negate=code&M32_FLAG_NEGATE;
if (code & (0xFFFFFFFF-(MAXGAMEVARS-1)))
{
if ((code&M32_VARTYPE_MASK)==M32_FLAG_ARRAY || (code&M32_VARTYPE_MASK)==M32_FLAG_STRUCT)
{
if (code&M32_FLAG_CONSTANT)
Bsprintf(buf2, "%d", (code>>16)&0xffff);
else
{
char *label = aGameVars[(code>>16)&(MAXGAMEVARS-1)].szLabel;
Bsprintf(buf2, "%s", label?label:"???");
}
}
else if ((code&M32_VARTYPE_MASK)==M32_FLAG_LOCAL)
Bsprintf(buf2, "%d", code&(MAXGAMEVARS-1));
if ((code&0x0000FFFC) == M32_FLAG_CONSTANT) // addlogvar for a constant.. why not? :P
{
switch (code&3)
{
case 0: Bsprintf(buf, "(immediate constant)"); break;
case 1: Bsprintf(buf, "(indirect constant)"); break;
case 2: Bsprintf(buf, "(label constant)"); break;
default: Bsprintf(buf, "(??? constant)"); break;
}
}
else
{
switch (code&M32_VARTYPE_MASK)
{
case M32_FLAG_ARRAY:
Bsprintf(buf, "%s[%s]", aGameArrays[code&(MAXGAMEARRAYS-1)].szLabel?
aGameArrays[code&(MAXGAMEARRAYS-1)].szLabel:"???", buf2);
break;
case M32_FLAG_STRUCT:
{
int32_t memberid=(code>>2)&63, lightp = (memberid >= LIGHT_X);
const char *pp1[4] = {"sprite","sector","wall","tsprite"};
const memberlabel_t *pp2[4] = {SpriteLabels, SectorLabels, WallLabels, SpriteLabels};
if (lightp)
{
pp1[3] = "light";
pp2[3] = LightLabels;
memberid -= LIGHT_X;
}
Bsprintf(buf, "%s[%s].%s", pp1[code&3], buf2, pp2[code&3][memberid].name);
}
break;
case M32_FLAG_VAR:
Bsprintf(buf, "???");
break;
case M32_FLAG_LOCAL:
Bsprintf(buf, ".local[%s]", buf2);
break;
}
}
}
else
{
if (aGameVars[code].dwFlags & GAMEVAR_PERBLOCK)
{
Bsprintf(buf2, "(%s", vm.g_st==0? "top-level) " : vm.g_st<=MAXEVENTS? "event" : "state");
if (vm.g_st >= 1+MAXEVENTS && vm.g_st <1+MAXEVENTS+g_stateCount)
Bsprintf(buf, " `%s') ", statesinfo[vm.g_st-1-MAXEVENTS].name);
else if (vm.g_st > 0)
Bsprintf(buf, " %d) ", vm.g_st-1);
Bstrcat(buf2, buf);
}
Bsprintf(buf, "%s%s", buf2, aGameVars[code].szLabel ? aGameVars[code].szLabel : "???");
}
OSD_Printf("L%d: %s%s=%d\n", g_errorLineNum, negate?"-":"", buf, val);
insptr++;
continue;
}
case CON_DEBUG:
insptr++;
initprintf("%d\n",*insptr++);
continue;
// *** strings
case CON_REDEFINEQUOTE:
insptr++;
{
int32_t q = *insptr++, i = *insptr++;
X_ERROR_INVALIDQUOTE(q, apStrings);
X_ERROR_INVALIDQUOTE(i, apXStrings);
Bstrcpy(apStrings[q],apXStrings[i]);
continue;
}
case CON_GETNUMBER16: /* deprecated */
case CON_GETNUMBER256: /* deprecated */
case CON_GETNUMBERFROMUSER:
insptr++;
{
int32_t var=*insptr++, quote=*insptr++;
const char *quotetext = GetMaybeInlineQuote(quote);
if (vm.flags&VMFLAG_ERROR)
continue;
{
int32_t max=Gv_GetVarX(*insptr++);
int32_t sign = (tw==CON_GETNUMBERFROMUSER) ? Gv_GetVarX(*insptr++) : (max<=0);
char buf[64]; // buffers in getnumber* are 80 bytes long
Bstrncpyz(buf, quotetext, sizeof(buf));
if (max==0)
max = INT32_MAX;
else
max = klabs(max);
//OSD_Printf("max:%d, sign:%d\n", max, sign);
if (tw==CON_GETNUMBERFROMUSER)
{
Gv_SetVarX(var, in3dmode() ?
getnumber256(quotetext, Gv_GetVarX(var), max, sign) :
getnumber16(quotetext, Gv_GetVarX(var), max, sign));
}
else if (tw==CON_GETNUMBER16)
Gv_SetVarX(var, getnumber16(quotetext, Gv_GetVarX(var), max, sign));
else
Gv_SetVarX(var, getnumber256(quotetext, Gv_GetVarX(var), max, sign));
}
}
continue;
case CON_PRINT:
case CON_QUOTE:
case CON_ERRORINS:
case CON_PRINTMESSAGE16:
case CON_PRINTMESSAGE256:
case CON_PRINTEXT256:
case CON_PRINTEXT16:
case CON_DRAWLABEL:
insptr++;
{
int32_t i=*insptr++;
const char *quotetext = GetMaybeInlineQuote(i);
if (vm.flags&VMFLAG_ERROR)
continue;
{
int32_t x=(tw>=CON_PRINTMESSAGE256)?Gv_GetVarX(*insptr++):0;
int32_t y=(tw>=CON_PRINTMESSAGE256)?Gv_GetVarX(*insptr++):0;
int32_t col=(tw>=CON_PRINTEXT256)?Gv_GetVarX(*insptr++):0;
int32_t backcol=(tw>=CON_PRINTEXT256)?Gv_GetVarX(*insptr++):0;
int32_t fontsize=(tw>=CON_PRINTEXT256)?Gv_GetVarX(*insptr++):0;
if (tw==CON_PRINT || tw==CON_ERRORINS)
{
OSD_Printf("%s\n", quotetext);
if (tw==CON_ERRORINS)
vm.flags |= VMFLAG_ERROR;
}
else if (tw==CON_QUOTE)
{
message("%s", quotetext);
}
else if (tw==CON_PRINTMESSAGE16)
{
if (!in3dmode())
printmessage16("%s", quotetext);
}
else if (tw==CON_PRINTMESSAGE256)
{
if (in3dmode())
printmessage256(x, y, quotetext);
}
else if (tw==CON_PRINTEXT256)
{
if (in3dmode())
{
if (col>=256)
col=0;
else if (col < 0 && col >= -255)
col = editorcolors[-col];
if (backcol<0 || backcol>=256)
backcol=-1;
printext256(x, y, col, backcol, quotetext, fontsize);
}
}
else if (tw==CON_PRINTEXT16)
{
if (!in3dmode())
printext16(x, y, editorcolors[col&255], backcol<0 ? -1 : editorcolors[backcol&255],
quotetext, fontsize);
}
else if (tw==CON_DRAWLABEL)
{
if (!in3dmode())
{
drawsmallabel(quotetext,
editorcolors[backcol&255], // col
fontsize < 0 ? -1 : editorcolors[fontsize&255], editorcolors[fontsize&255] - 3, // backcol
x, y, col); // x y z
}
}
}
}
continue;
case CON_QSTRLEN:
insptr++;
{
int32_t i=*insptr++, quote=*insptr++;
const char *quotetext = GetMaybeInlineQuote(quote);
if (vm.flags&VMFLAG_ERROR)
continue;
Gv_SetVarX(i, Bstrlen(quotetext));
continue;
}
case CON_QSUBSTR:
insptr++;
{
int32_t q1 = Gv_GetVarX(*insptr++);
int32_t q2 = *insptr++;
const char *q2text = GetMaybeInlineQuote(q2);
if (vm.flags&VMFLAG_ERROR)
continue;
X_ERROR_INVALIDQUOTE(q1, apStrings);
{
int32_t st = Gv_GetVarX(*insptr++);
int32_t ln = Gv_GetVarX(*insptr++);
char *s1 = apStrings[q1];
const char *s2 = q2text;
while (*s2 && st--) s2++;
while ((*s1 = *s2) && ln--)
{
s1++;
s2++;
}
*s1=0;
}
continue;
}
case CON_QSTRNCAT:
case CON_QSTRCAT:
case CON_QSTRCPY:
/// case CON_QGETSYSSTR:
insptr++;
{
int32_t i = Gv_GetVarX(*insptr++);
int32_t j = *insptr++;
const char *quotetext = GetMaybeInlineQuote(j);
if (vm.flags&VMFLAG_ERROR)
continue;
X_ERROR_INVALIDQUOTE(i, apStrings);
switch (tw)
{
case CON_QSTRCAT:
Bstrncat(apStrings[i], quotetext, (MAXQUOTELEN-1)-Bstrlen(apStrings[i]));
break;
case CON_QSTRNCAT:
Bstrncat(apStrings[i], quotetext, Gv_GetVarX(*insptr++));
break;
case CON_QSTRCPY:
Bstrcpy(apStrings[i], quotetext);
break;
}
continue;
}
case CON_QSPRINTF:
insptr++;
{
int32_t dq=Gv_GetVarX(*insptr++), sq=*insptr++;
const char *sourcetext = GetMaybeInlineQuote(sq);
if (vm.flags&VMFLAG_ERROR)
continue;
X_ERROR_INVALIDQUOTE(dq, apStrings);
{
int32_t arg[32], numvals=0, i=0, j=0, k=0;
int32_t len = Bstrlen(sourcetext);
char tmpbuf[MAXQUOTELEN<<1];
while (*insptr != -1 && numvals < 32)
arg[numvals++] = Gv_GetVarX(*insptr++);
insptr++; // skip the NOP
i = 0;
do
{
while (k < len && j < MAXQUOTELEN && sourcetext[k] != '%')
tmpbuf[j++] = sourcetext[k++];
if (sourcetext[k] == '%')
{
k++;
if (i>=numvals) goto dodefault;
switch (sourcetext[k])
{
case 'l':
if (sourcetext[k+1] != 'd')
{
// write the % and l
tmpbuf[j++] = sourcetext[k-1];
tmpbuf[j++] = sourcetext[k++];
break;
}
k++;
fallthrough__;
case 'd':
{
char buf[16];
int32_t ii = 0;
Bsprintf(buf, "%d", arg[i++]);
ii = Bstrlen(buf);
Bmemcpy(&tmpbuf[j], buf, ii);
j += ii;
k++;
}
break;
case 'f':
{
char buf[64];
int32_t ii = 0;
Bsprintf(buf, "%f", *((float *)&arg[i++]));
ii = Bstrlen(buf);
Bmemcpy(&tmpbuf[j], buf, ii);
j += ii;
k++;
}
break;
case 's':
{
if (arg[i]>=0 && arg[i]<MAXQUOTES && apStrings[arg[i]])
{
int32_t ii = Bstrlen(apStrings[arg[i]]);
Bmemcpy(&tmpbuf[j], apStrings[arg[i]], ii);
j += ii;
}
k++;
}
break;
dodefault:
default:
tmpbuf[j++] = sourcetext[k-1];
break;
}
}
}
while (k < len && j < MAXQUOTELEN);
tmpbuf[j] = '\0';
Bmemcpy(apStrings[dq], tmpbuf, MAXQUOTELEN);
apStrings[dq][MAXQUOTELEN-1] = '\0';
continue;
}
}
// *** findnear*
// CURSPR vvv
case CON_FINDNEARSPRITE:
case CON_FINDNEARSPRITE3D:
case CON_FINDNEARSPRITEVAR:
case CON_FINDNEARSPRITE3DVAR:
insptr++;
{
// syntax findnearactor(var) <type> <maxdist(var)> <getvar>
// gets the sprite ID of the nearest actor within max dist
// that is of <type> into <getvar>
// -1 for none found
// <type> <maxdist(varid)> <varid>
int32_t lType=*insptr++;
int32_t lMaxDist = (tw==CON_FINDNEARSPRITE || tw==CON_FINDNEARSPRITE3D)?
*insptr++ : Gv_GetVarX(*insptr++);
int32_t lVarID=*insptr++;
int32_t lFound=-1, j, k = MAXSTATUS-1;
X_ERROR_INVALIDCI();
do
{
j=headspritestat[k]; // all sprites
if (tw==CON_FINDNEARSPRITE3D || tw==CON_FINDNEARSPRITE3DVAR)
{
while (j>=0)
{
if (sprite[j].picnum == lType && j != vm.spriteNum && dist(&sprite[vm.spriteNum], &sprite[j]) < lMaxDist)
{
lFound=j;
j = MAXSPRITES;
break;
}
j = nextspritestat[j];
}
if (j == MAXSPRITES)
break;
continue;
}
while (j>=0)
{
if (sprite[j].picnum == lType && j != vm.spriteNum && ldist(&sprite[vm.spriteNum], &sprite[j]) < lMaxDist)
{
lFound=j;
j = MAXSPRITES;
break;
}
j = nextspritestat[j];
}
if (j == MAXSPRITES)
break;
}
while (k--);
Gv_SetVarX(lVarID, lFound);
continue;
}
case CON_FINDNEARSPRITEZVAR:
case CON_FINDNEARSPRITEZ:
insptr++;
{
// syntax findnearactor(var) <type> <maxdist(var)> <getvar>
// gets the sprite ID of the nearest actor within max dist
// that is of <type> into <getvar>
// -1 for none found
// <type> <maxdist(varid)> <varid>
int32_t lType=*insptr++;
int32_t lMaxDist = (tw==CON_FINDNEARSPRITEZVAR) ? Gv_GetVarX(*insptr++) : *insptr++;
int32_t lMaxZDist = (tw==CON_FINDNEARSPRITEZVAR) ? Gv_GetVarX(*insptr++) : *insptr++;
int32_t lVarID=*insptr++;
int32_t lFound=-1, lTemp, lTemp2, j, k=MAXSTATUS-1;
X_ERROR_INVALIDCI();
do
{
j=headspritestat[k]; // all sprites
if (j == -1) continue;
do
{
if (sprite[j].picnum == lType && j != vm.spriteNum)
{
lTemp=ldist(&sprite[vm.spriteNum], &sprite[j]);
if (lTemp < lMaxDist)
{
lTemp2=klabs(sprite[vm.spriteNum].z-sprite[j].z);
if (lTemp2 < lMaxZDist)
{
lFound=j;
j = MAXSPRITES;
break;
}
}
}
j = nextspritestat[j];
}
while (j>=0);
if (j == MAXSPRITES)
break;
}
while (k--);
Gv_SetVarX(lVarID, lFound);
continue;
}
// ^^^
case CON_GETTICKS:
insptr++;
{
int32_t j=*insptr++;
Gv_SetVarX(j, timerGetTicks());
}
continue;
case CON_SETASPECT:
insptr++;
{
int32_t daxrange = Gv_GetVarX(*insptr++), dayxaspect = Gv_GetVarX(*insptr++);
if (daxrange < (1<<12)) daxrange = (1<<12);
if (daxrange > (1<<20)) daxrange = (1<<20);
if (dayxaspect < (1<<12)) dayxaspect = (1<<12);
if (dayxaspect > (1<<20)) dayxaspect = (1<<20);
videoSetAspect(daxrange, dayxaspect);
continue;
}
// vvv CURSPR
case CON_SETI:
{
int32_t newcurspritei;
insptr++;
newcurspritei = Gv_GetVarX(*insptr++);
X_ERROR_INVALIDSPRI(newcurspritei);
vm.spriteNum = newcurspritei;
vm.pSprite = &sprite[vm.spriteNum];
continue;
}
case CON_SIZEAT:
insptr += 3;
X_ERROR_INVALIDSP();
vm.pSprite->xrepeat = (uint8_t) Gv_GetVarX(*(insptr-2));
vm.pSprite->yrepeat = (uint8_t) Gv_GetVarX(*(insptr-1));
#ifdef STRUCT_TRACKERS_ENABLED
if (vm.spriteNum != -1) spritechanged[vm.spriteNum]++;
#endif
continue;
case CON_CSTAT:
insptr += 2;
X_ERROR_INVALIDSP();
vm.pSprite->cstat = (int16_t) *(insptr-1);
#ifdef STRUCT_TRACKERS_ENABLED
if (vm.spriteNum != -1) spritechanged[vm.spriteNum]++;
#endif
continue;
case CON_CSTATOR:
insptr += 2;
X_ERROR_INVALIDSP();
vm.pSprite->cstat |= (int16_t) Gv_GetVarX(*(insptr-1));
#ifdef STRUCT_TRACKERS_ENABLED
if (vm.spriteNum != -1) spritechanged[vm.spriteNum]++;
#endif
continue;
case CON_CLIPDIST:
insptr += 2;
X_ERROR_INVALIDSP();
vm.pSprite->clipdist = (uint8_t) Gv_GetVarX(*(insptr-1));
#ifdef STRUCT_TRACKERS_ENABLED
if (vm.spriteNum != -1) spritechanged[vm.spriteNum]++;
#endif
continue;
case CON_SPRITEPAL:
insptr += 2;
X_ERROR_INVALIDSP();
vm.pSprite->pal = Gv_GetVarX(*(insptr-1));
#ifdef STRUCT_TRACKERS_ENABLED
if (vm.spriteNum != -1) spritechanged[vm.spriteNum]++;
#endif
continue;
case CON_CACTOR:
insptr += 2;
X_ERROR_INVALIDSP();
vm.pSprite->picnum = Gv_GetVarX(*(insptr-1));
#ifdef STRUCT_TRACKERS_ENABLED
if (vm.spriteNum != -1) spritechanged[vm.spriteNum]++;
#endif
continue;
case CON_SPGETLOTAG:
insptr++;
X_ERROR_INVALIDSP();
Gv_SetVarX(M32_LOTAG_VAR_ID, vm.pSprite->lotag);
continue;
case CON_SPGETHITAG:
insptr++;
X_ERROR_INVALIDSP();
Gv_SetVarX(M32_HITAG_VAR_ID, vm.pSprite->hitag);
continue;
case CON_SECTGETLOTAG:
insptr++;
X_ERROR_INVALIDSP();
Gv_SetVarX(M32_LOTAG_VAR_ID, sector[vm.pSprite->sectnum].lotag);
continue;
case CON_SECTGETHITAG:
insptr++;
X_ERROR_INVALIDSP();
Gv_SetVarX(M32_HITAG_VAR_ID, sector[vm.pSprite->sectnum].hitag);
continue;
case CON_GETTEXTUREFLOOR:
insptr++;
X_ERROR_INVALIDSP();
Gv_SetVarX(M32_TEXTURE_VAR_ID, sector[vm.pSprite->sectnum].floorpicnum);
continue;
case CON_GETTEXTURECEILING:
insptr++;
X_ERROR_INVALIDSP();
Gv_SetVarX(M32_TEXTURE_VAR_ID, sector[vm.pSprite->sectnum].ceilingpicnum);
continue;
// ^^^
case CON_DRAWLINE16:
case CON_DRAWLINE16B:
case CON_DRAWLINE16Z:
insptr++;
{
int32_t x1=Gv_GetVarX(*insptr++), y1=Gv_GetVarX(*insptr++);
int32_t z1=tw==CON_DRAWLINE16Z?Gv_GetVarX(*insptr++):0;
int32_t x2=Gv_GetVarX(*insptr++), y2=Gv_GetVarX(*insptr++);
int32_t z2=tw==CON_DRAWLINE16Z?Gv_GetVarX(*insptr++):0;
int32_t col=Gv_GetVarX(*insptr++), odrawlinepat=drawlinepat;
int32_t xofs=0, yofs=0;
if (tw==CON_DRAWLINE16B || tw==CON_DRAWLINE16Z)
{
screencoords(&x1,&y1, x1-pos.x,y1-pos.y, zoom);
screencoords(&x2,&y2, x2-pos.x,y2-pos.y, zoom);
if (tw==CON_DRAWLINE16Z && m32_sideview)
{
y1 += getscreenvdisp(z1-pos.z,zoom);
y2 += getscreenvdisp(z2-pos.z,zoom);
}
xofs = halfxdim16;
yofs = midydim16;
}
drawlinepat = m32_drawlinepat;
drawline16(xofs+x1,yofs+y1, xofs+x2,yofs+y2, col>=0?editorcolors[col&15]:((-col)&255));
drawlinepat = odrawlinepat;
continue;
}
case CON_DRAWCIRCLE16:
case CON_DRAWCIRCLE16B:
case CON_DRAWCIRCLE16Z:
insptr++;
{
int32_t x1=Gv_GetVarX(*insptr++), y1=Gv_GetVarX(*insptr++);
int32_t z1 = tw==CON_DRAWCIRCLE16Z ? Gv_GetVarX(*insptr++) : 0;
int32_t r=Gv_GetVarX(*insptr++);
int32_t col=Gv_GetVarX(*insptr++), odrawlinepat=drawlinepat;
int32_t xofs=0, yofs=0, eccen=16384;
if (tw==CON_DRAWCIRCLE16B || tw==CON_DRAWCIRCLE16Z)
{
screencoords(&x1,&y1, x1-pos.x,y1-pos.y, zoom);
if (m32_sideview)
y1 += getscreenvdisp(z1-pos.z, zoom);
r = mulscale14(r,zoom);
eccen = scalescreeny(eccen);
xofs = halfxdim16;
yofs = midydim16;
}
drawlinepat = m32_drawlinepat;
drawcircle16(xofs+x1, yofs+y1, r, eccen, col>=0?editorcolors[col&15]:((-col)&255));
drawlinepat = odrawlinepat;
continue;
}
case CON_ROTATESPRITEA:
case CON_ROTATESPRITE16:
case CON_ROTATESPRITE:
insptr++;
{
int32_t x=Gv_GetVarX(*insptr++), y=Gv_GetVarX(*insptr++), z=Gv_GetVarX(*insptr++);
int32_t a=Gv_GetVarX(*insptr++), tilenum=Gv_GetVarX(*insptr++), shade=Gv_GetVarX(*insptr++);
int32_t pal=Gv_GetVarX(*insptr++), orientation=Gv_GetVarX(*insptr++);
int32_t alpha = (tw == CON_ROTATESPRITEA) ? Gv_GetVarX(*insptr++) : 0;
int32_t x1=Gv_GetVarX(*insptr++), y1=Gv_GetVarX(*insptr++);
int32_t x2=Gv_GetVarX(*insptr++), y2=Gv_GetVarX(*insptr++);
if (tw != CON_ROTATESPRITE16 && !(orientation&ROTATESPRITE_FULL16))
{
x<<=16;
y<<=16;
}
orientation &= (ROTATESPRITE_MAX-1);
rotatesprite_(x,y,z,a,tilenum,shade,pal,2|orientation,alpha,0,x1,y1,x2,y2);
continue;
}
case CON_SETGAMEPALETTE:
insptr++;
SetGamePalette(Gv_GetVarX(*insptr++));
continue;
// *** sounds
case CON_IFSOUND:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr);
if (S_InvalidSound(j))
{
M32_ERROR("Invalid sound %d", j);
insptr++;
continue;
}
VM_DoConditional(S_CheckSoundPlaying(vm.spriteNum,j));
}
continue;
case CON_IFNOSOUNDS:
VM_DoConditional(S_SoundsPlaying(vm.spriteNum) < 0);
continue;
case CON_IFIN3DMODE:
VM_DoConditional(in3dmode());
continue;
// ifaimingsprite and -wall also work in 2d mode, but you must "and" with 16383 yourself
case CON_IFAIMINGSPRITE:
VM_DoConditional(AIMING_AT_SPRITE || (!in3dmode() && pointhighlight>=16384));
continue;
case CON_IFAIMINGWALL:
VM_DoConditional(AIMING_AT_WALL_OR_MASK || (!in3dmode() && linehighlight>=0));
continue;
case CON_IFAIMINGSECTOR:
VM_DoConditional(AIMING_AT_CEILING_OR_FLOOR);
continue;
case CON_IFINTERACTIVE:
VM_DoConditional(vm.miscflags&VMFLAG_MISC_INTERACTIVE);
continue;
case CON_GETSOUNDFLAGS:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++), var=*insptr++;
if (S_InvalidSound(j))
{
M32_ERROR("Invalid sound %d", j);
insptr++;
continue;
}
Gv_SetVarX(var, S_SoundFlags(j));
}
continue;
case CON_SOUNDVAR:
case CON_STOPSOUNDVAR:
case CON_SOUNDONCEVAR:
case CON_GLOBALSOUNDVAR:
insptr++;
{
int32_t j=Gv_GetVarX(*insptr++);
if (S_InvalidSound(j))
{
M32_ERROR("Invalid sound %d", j);
continue;
}
switch (tw)
{
case CON_SOUNDONCEVAR:
if (!S_CheckSoundPlaying(vm.spriteNum,j))
A_PlaySound((int16_t)j,vm.spriteNum);
break;
case CON_GLOBALSOUNDVAR:
A_PlaySound((int16_t)j,-1);
break;
case CON_STOPSOUNDVAR:
if (S_CheckSoundPlaying(vm.spriteNum,j))
S_StopSound((int16_t)j);
break;
case CON_SOUNDVAR:
A_PlaySound((int16_t)j,vm.spriteNum);
break;
}
}
continue;
case CON_STOPALLSOUNDS:
insptr++;
S_StopAllSounds();
continue;
default:
VM_ScriptInfo();
OSD_Printf("\nAn error has occurred in the Mapster32 virtual machine.\n\n"
"Please e-mail the file mapster32.log along with every M32 file\n"
"you're using and instructions how to reproduce this error to\n"
"development@voidpoint.com.\n\n"
"Thank you!\n");
vm.flags |= VMFLAG_ERROR;
Bfflush(NULL);
return 1;
}
}
return 0;
}