2019-09-19 22:42:45 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 Nuke.YKT
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This file is part of NBlood.
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NBlood is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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2019-09-21 18:59:54 +00:00
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#include "ns.h" // Must come before everything else!
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2019-09-19 22:42:45 +00:00
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "compat.h"
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#include "build.h"
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#include "common_game.h"
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#include "blood.h"
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2019-06-27 04:33:22 +00:00
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#include "globals.h"
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2019-10-12 20:45:46 +00:00
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#include "view.h"
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2019-09-19 22:42:45 +00:00
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2019-09-22 06:39:22 +00:00
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BEGIN_BLD_NS
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2019-09-19 22:42:45 +00:00
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bool artLoaded = false;
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int nTileFiles = 0;
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int tileStart[256];
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int tileEnd[256];
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int hTileFile[256];
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char surfType[kMaxTiles];
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signed char tileShade[kMaxTiles];
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short voxelIndex[kMaxTiles];
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const char *pzBaseFileName = "TILES%03i.ART"; //"TILES%03i.ART";
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int tileInit(char a1, const char *a2)
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{
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UNREFERENCED_PARAMETER(a1);
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if (artLoaded)
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return 1;
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2019-10-15 18:02:37 +00:00
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TileFiles.artLoadFiles(a2 ? a2 : pzBaseFileName);
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2019-09-19 22:42:45 +00:00
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for (int i = 0; i < kMaxTiles; i++)
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voxelIndex[i] = 0;
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2020-04-11 21:54:33 +00:00
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auto hFile = fileSystem.OpenFileReader("SURFACE.DAT");
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2019-10-20 22:13:17 +00:00
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if (hFile.isOpen())
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2019-09-19 22:42:45 +00:00
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{
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2019-10-20 22:13:17 +00:00
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hFile.Read(surfType, sizeof(surfType));
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2019-09-19 22:42:45 +00:00
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}
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2020-04-11 21:54:33 +00:00
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hFile = fileSystem.OpenFileReader("VOXEL.DAT");
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2019-10-20 22:13:17 +00:00
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if (hFile.isOpen())
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2019-09-19 22:42:45 +00:00
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{
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2019-10-20 22:13:17 +00:00
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hFile.Read(voxelIndex, sizeof(voxelIndex));
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2019-09-19 22:42:45 +00:00
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#if B_BIG_ENDIAN == 1
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for (int i = 0; i < kMaxTiles; i++)
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2020-08-03 17:09:57 +00:00
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voxelIndex[i] = LittleShort(voxelIndex[i]);
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2019-09-19 22:42:45 +00:00
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#endif
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}
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2020-04-11 21:54:33 +00:00
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hFile = fileSystem.OpenFileReader("SHADE.DAT");
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2019-10-20 22:13:17 +00:00
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if (hFile.isOpen())
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2019-09-19 22:42:45 +00:00
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{
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2019-10-20 22:13:17 +00:00
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hFile.Read(tileShade, sizeof(tileShade));
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2019-09-19 22:42:45 +00:00
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}
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for (int i = 0; i < kMaxTiles; i++)
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{
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if (voxelIndex[i] >= 0 && voxelIndex[i] < kMaxVoxels)
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SetBitString((char*)voxreserve, voxelIndex[i]);
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}
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artLoaded = 1;
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#ifdef USE_OPENGL
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PolymostProcessVoxels_Callback = tileProcessGLVoxels;
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#endif
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return 1;
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}
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#ifdef USE_OPENGL
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void tileProcessGLVoxels(void)
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{
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static bool voxInit = false;
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if (voxInit)
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return;
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voxInit = true;
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for (int i = 0; i < kMaxVoxels; i++)
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{
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2020-07-25 21:35:39 +00:00
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auto index = fileSystem.FindResource(i, "KVX");
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if (index >= 0)
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{
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auto data = fileSystem.ReadFile(index);
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voxmodels[i] = loadkvxfrombuf((const char*)data.GetMem(), data.GetSize());
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}
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2019-09-19 22:42:45 +00:00
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}
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}
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#endif
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char tileGetSurfType(int hit)
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{
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2019-06-28 12:24:46 +00:00
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int n = hit & 0x3fff;
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switch (hit&0xc000)
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2019-09-19 22:42:45 +00:00
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{
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case 0x4000:
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return surfType[sector[n].floorpicnum];
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case 0x6000:
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return surfType[sector[n].ceilingpicnum];
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case 0x8000:
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return surfType[wall[n].picnum];
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case 0xc000:
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return surfType[sprite[n].picnum];
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}
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return 0;
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}
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2019-09-22 06:39:22 +00:00
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END_BLD_NS
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