raze/wadsrc/static/zscript/games/duke/actors/dukecstuff/toilet.zs

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class DukeStall : DukeActor
{
default
{
spriteset "STALL", "STALLBROKE";
precacheclass "DukeToiletWater";
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}
override void Initialize(DukeActor spawner)
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{
self.cstat |= CSTAT_SPRITE_BLOCK_ALL;
self.OwnerActor = self;
self.lotag = 1;
self.clipdist = 2;
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}
override bool OnUse(DukePlayer p)
{
if (self.spritesetindex == 0)
{
let pact = p.actor;
if (p.last_pissed_time == 0)
{
pact.PlayActorSound("PLAYER_URINATE");
p.last_pissed_time = 26 * 220;
p.transporter_hold = 29 * 2;
if (p.holster_weapon == 0)
{
p.holster_weapon = 1;
p.weapon_pos = -1;
}
if (pact.extra <= (gs.max_player_health - (gs.max_player_health / 10)))
{
pact.extra += gs.max_player_health / 10;
p.last_extra = pact.extra;
}
else if (pact.extra < gs.max_player_health)
pact.extra = gs.max_player_health;
}
else if (self.CheckSoundPlaying("FLUSH_TOILET") == 0)
self.PlayActorSound("FLUSH_TOILET");
return true;
}
return false;
}
override void OnHit(DukeActor proj)
{
if (self.getSpritesetSize() > 1)
{
self.setSpriteSetImage(1);
if (random(0, 1)) self.cstat |= CSTAT_SPRITE_XFLIP;
self.cstat &= ~CSTAT_SPRITE_BLOCK_ALL;
self.spawn("DukeToiletWater");
self.PlayActorSound("GLASS_BREAKING");
}
}
}
class DukeToilet : DukeStall
{
default
{
spriteset "TOILET", "TOILETBROKE";
}
override void StandingOn(DukePlayer p)
{
if (isRR() && p.PlayerInput(Duke.SB_CROUCH) && !p.OnMotorcycle)
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{
p.actor.PlayActorSound("CRAP");
p.last_pissed_time = 4000;
p.eat = 0;
}
}
}
class RedneckToilet2 : DukeToilet
{
default
{
spriteset "TOILET2";
}
}
class RedneckToiletSeat : DukeToilet
{
default
{
spriteset "TOILETSEAT";
}
}