2015-05-19 21:54:34 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 1997, 2005 - 3D Realms Entertainment
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This file is part of Shadow Warrior version 1.2
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Shadow Warrior is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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Original Source: 1997 - Frank Maddin and Jim Norwood
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Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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2019-10-09 16:09:05 +00:00
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#include "ns.h"
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2015-05-19 21:54:34 +00:00
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//#define MAIN
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//#define QUIET
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#include "build.h"
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2019-12-17 22:25:07 +00:00
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2015-05-19 21:54:34 +00:00
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#include "keys.h"
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#include "names2.h"
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#include "panel.h"
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#include "game.h"
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2019-03-21 02:24:19 +00:00
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#include "network.h"
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2015-05-19 21:54:34 +00:00
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#include "mytypes.h"
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2019-10-25 22:32:49 +00:00
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#include "gamecontrol.h"
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2015-05-19 21:54:34 +00:00
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#include "demo.h"
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#include "player.h"
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#include "menus.h"
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2019-10-09 16:09:05 +00:00
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BEGIN_SW_NS
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2015-05-19 21:54:34 +00:00
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2019-10-20 18:08:17 +00:00
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DFILE DemoFileIn;
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2015-05-19 21:54:34 +00:00
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FILE *DemoFileOut;
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2015-05-19 21:58:29 +00:00
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SWBOOL DemoPlaying = FALSE;
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SWBOOL DemoRecording = FALSE;
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SWBOOL DemoEdit = FALSE;
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SWBOOL DemoMode = FALSE;
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SWBOOL DemoModeMenuState = FALSE;
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SWBOOL DemoOverride = FALSE;
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2015-05-19 21:54:34 +00:00
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char DemoFileName[16] = "demo.dmo";
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char DemoLevelName[16] = "";
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2015-05-19 21:58:29 +00:00
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extern SWBOOL NewGame;
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2015-05-19 21:54:34 +00:00
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// Demo sync stuff
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FILE *DemoSyncFile;
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2015-05-19 21:58:29 +00:00
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SWBOOL DemoSyncTest = FALSE, DemoSyncRecord = FALSE;
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2015-05-19 21:54:34 +00:00
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char DemoTmpName[16] = "";
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SW_PACKET DemoBuffer[DEMO_BUFFER_MAX];
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int DemoRecCnt = 0; // Can only record 1-player game
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2015-05-19 21:58:29 +00:00
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SWBOOL DemoDone;
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2015-05-19 21:54:34 +00:00
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2015-05-19 21:58:29 +00:00
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void DemoWriteHeader(void);
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void DemoReadHeader(void);
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void DemoReadBuffer(void);
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2015-05-19 21:54:34 +00:00
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//
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// DemoDebug Vars
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//
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// DemoDebugMode will close the file after every write
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2015-05-19 21:58:29 +00:00
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SWBOOL DemoDebugMode = FALSE;
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//SWBOOL DemoDebugMode = TRUE;
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SWBOOL DemoInitOnce = FALSE;
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2015-05-19 21:54:34 +00:00
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short DemoDebugBufferMax = 1;
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extern char LevelName[];
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2015-05-19 21:58:29 +00:00
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extern uint8_t FakeMultiNumPlayers;
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extern SWBOOL QuitFlag;
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2015-05-19 21:54:34 +00:00
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///////////////////////////////////////////
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//
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// Demo File Manipulation
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//
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///////////////////////////////////////////
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2015-05-19 21:58:29 +00:00
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char *DemoSyncFileName(void)
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2015-05-19 21:54:34 +00:00
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{
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static char file_name[32];
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char *ptr;
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strcpy(file_name, DemoFileName);
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if ((ptr = strchr(file_name, '.')) == 0)
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strcat(file_name, ".dms");
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else
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{
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*ptr = '\0';
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strcat(file_name, ".dms");
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}
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return file_name;
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}
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2015-05-19 21:58:29 +00:00
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void
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DemoSetup(void)
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2015-05-19 21:54:34 +00:00
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{
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if (DemoRecording)
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{
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if (DemoSyncRecord)
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DemoSyncFile = fopen(DemoSyncFileName(),"wb");
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DemoWriteHeader();
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memset(&DemoBuffer, -1, sizeof(DemoBuffer));
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}
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if (DemoPlaying)
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{
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if (DemoSyncRecord)
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DemoSyncFile = fopen(DemoSyncFileName(),"wb");
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if (DemoSyncTest)
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DemoSyncFile = fopen(DemoSyncFileName(),"rb");
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DemoReadHeader();
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memset(&DemoBuffer, -1, sizeof(DemoBuffer));
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DemoReadBuffer();
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}
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}
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2015-05-19 21:58:29 +00:00
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void
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DemoRecordSetup(void)
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2015-05-19 21:54:34 +00:00
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{
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if (DemoRecording)
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{
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if (DemoSyncRecord)
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DemoSyncFile = fopen(DemoSyncFileName(),"wb");
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DemoWriteHeader();
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memset(&DemoBuffer, -1, sizeof(DemoBuffer));
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}
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}
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2015-05-19 21:58:29 +00:00
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void
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DemoPlaySetup(void)
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2015-05-19 21:54:34 +00:00
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{
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if (DemoPlaying)
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{
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if (DemoSyncRecord)
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DemoSyncFile = fopen(DemoSyncFileName(),"wb");
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if (DemoSyncTest)
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DemoSyncFile = fopen(DemoSyncFileName(),"rb");
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DemoReadHeader();
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memset(&DemoBuffer, -1, sizeof(DemoBuffer));
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DemoReadBuffer();
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}
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}
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2015-05-19 21:58:29 +00:00
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void
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DemoWriteHeader(void)
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2015-05-19 21:54:34 +00:00
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{
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DEMO_HEADER dh;
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DEMO_START_POS dsp;
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PLAYERp pp;
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DemoFileOut = fopen(DemoFileName, "wb");
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if (!DemoFileOut)
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return;
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strcpy(dh.map_name, LevelName);
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2019-12-07 18:57:19 +00:00
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strcpy(dh.LevelSong, "");
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2015-05-19 21:54:34 +00:00
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dh.Level = Level;
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if (FakeMultiNumPlayers)
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dh.numplayers = FakeMultiNumPlayers;
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else
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dh.numplayers = numplayers;
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fwrite(&dh, sizeof(dh), 1, DemoFileOut);
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for (pp = Player; pp < Player + dh.numplayers; pp++)
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{
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dsp.x = pp->posx;
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dsp.y = pp->posy;
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dsp.z = pp->posz;
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fwrite(&dsp, sizeof(dsp), 1, DemoFileOut);
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fwrite(&pp->Flags, sizeof(pp->Flags), 1, DemoFileOut);
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2020-04-03 12:09:53 +00:00
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int16_t ang = fix16_to_int(pp->q16ang);
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fwrite(&ang, sizeof(ang), 1, DemoFileOut);
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2015-05-19 21:54:34 +00:00
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}
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fwrite(&Skill, sizeof(Skill), 1, DemoFileOut);
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fwrite(&gNet, sizeof(gNet), 1, DemoFileOut);
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if (DemoDebugMode)
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{
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DemoDebugBufferMax = numplayers;
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fclose(DemoFileOut);
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}
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}
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2015-05-19 21:58:29 +00:00
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void
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DemoReadHeader(void)
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2015-05-19 21:54:34 +00:00
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{
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DEMO_HEADER dh;
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DEMO_START_POS dsp;
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PLAYERp pp;
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#if DEMO_FILE_TYPE != DEMO_FILE_GROUP
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if (DemoEdit)
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{
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DemoFileIn = fopen(DemoFileName, "rb+");
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}
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else
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#endif
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{
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//DemoFileIn = fopen(DemoFileName, "rb");
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DemoFileIn = DOPEN_READ(DemoFileName);
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}
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2019-10-20 18:08:17 +00:00
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if (DF_ERR(DemoFileIn))
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2015-05-19 21:54:34 +00:00
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{
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2019-12-25 10:26:19 +00:00
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I_Error("File %s is not a valid demo file.",DemoFileName);
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2015-05-19 21:54:34 +00:00
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}
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DREAD(&dh, sizeof(dh), 1, DemoFileIn);
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strcpy(DemoLevelName, dh.map_name);
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Level = dh.Level;
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if (dh.numplayers > 1)
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{
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FakeMultiNumPlayers = dh.numplayers;
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}
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else
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numplayers = dh.numplayers;
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for (pp = Player; pp < Player + dh.numplayers; pp++)
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{
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DREAD(&dsp, sizeof(dsp), 1, DemoFileIn);
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pp->posx = dsp.x;
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pp->posy = dsp.y;
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pp->posz = dsp.z;
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COVERupdatesector(pp->posx, pp->posy, &pp->cursectnum);
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//pp->cursectnum = 0;
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//updatesectorz(pp->posx, pp->posy, pp->posz, &pp->cursectnum);
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DREAD(&pp->Flags, sizeof(pp->Flags), 1, DemoFileIn);
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2020-04-03 12:09:53 +00:00
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int16_t ang;
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DREAD(&ang, sizeof(ang), 1, DemoFileIn);
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pp->q16ang = fix16_from_int(ang);
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2015-05-19 21:54:34 +00:00
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}
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DREAD(&Skill, sizeof(Skill), 1, DemoFileIn);
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DREAD(&gNet, sizeof(gNet), 1, DemoFileIn);
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}
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2020-04-03 12:09:53 +00:00
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// TODO: Write all data at once
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static void
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DemoWritePackets(const SW_PACKET *buffer, int32_t count, FILE *f)
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{
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OLD_SW_PACKET packet;
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for (; count > 0; ++buffer, --count)
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{
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packet.vel = B_LITTLE16(buffer->vel);
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packet.svel = B_LITTLE16(buffer->svel);
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2020-04-12 20:28:32 +00:00
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packet.angvel = fix16_to_int(buffer->q16angvel);
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packet.aimvel = fix16_to_int(buffer->q16aimvel);
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2020-04-03 12:09:53 +00:00
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packet.bits = B_LITTLE32(buffer->bits);
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fwrite(&packet, sizeof(packet), 1, f);
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}
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}
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// TODO: Read all data at once
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static void
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DemoReadPackets(SW_PACKET *buffer, int32_t count, DFILE f)
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{
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OLD_SW_PACKET packet;
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for (; count > 0; ++buffer, --count)
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{
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DREAD(&packet, sizeof(packet), 1, f);
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buffer->vel = B_LITTLE16(packet.vel);
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buffer->svel = B_LITTLE16(packet.svel);
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2020-04-12 20:28:32 +00:00
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buffer->q16angvel = fix16_from_int(packet.angvel);
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buffer->q16aimvel = fix16_from_int(packet.aimvel);
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2020-04-03 12:09:53 +00:00
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buffer->bits = B_LITTLE32(packet.bits);
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}
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}
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2015-05-19 21:58:29 +00:00
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void
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DemoDebugWrite(void)
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2015-05-19 21:54:34 +00:00
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{
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DemoFileOut = fopen(DemoFileName, "ab");
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ASSERT(DemoFileOut);
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2020-04-03 12:09:53 +00:00
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DemoWritePackets(DemoBuffer, DemoDebugBufferMax, DemoFileOut);
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memset(DemoBuffer, -1, sizeof(SW_PACKET) * DemoDebugBufferMax);
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2015-05-19 21:54:34 +00:00
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fclose(DemoFileOut);
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}
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2015-05-19 21:58:29 +00:00
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void
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DemoWriteBuffer(void)
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2015-05-19 21:54:34 +00:00
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{
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2020-04-03 12:09:53 +00:00
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DemoWritePackets(DemoBuffer, sizeof(DemoBuffer)/sizeof(*DemoBuffer), DemoFileOut);
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2015-05-19 21:54:34 +00:00
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memset(&DemoBuffer, -1, sizeof(DemoBuffer));
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}
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2015-05-19 21:58:29 +00:00
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void
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DemoReadBuffer(void)
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2015-05-19 21:54:34 +00:00
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{
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memset(&DemoBuffer, -1, sizeof(DemoBuffer));
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2020-05-19 13:14:15 +00:00
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//DemoReadPackets(DemoBuffer, sizeof(DemoBuffer)/sizeof(*DemoBuffer), DemoFileIn);
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2015-05-19 21:54:34 +00:00
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}
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2015-05-19 21:58:29 +00:00
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void
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DemoBackupBuffer(void)
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2015-05-19 21:54:34 +00:00
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{
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#if DEMO_FILE_TYPE != DEMO_FILE_GROUP
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FILE *NewDemoFile;
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FILE *OldDemoFile = DemoFileIn;
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int pos,i;
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char copy_buffer;
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char NewDemoFileName[16] = "!";
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// seek backwards to beginning of last buffer
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2020-04-03 12:09:53 +00:00
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fseek(OldDemoFile, -sizeof(DemoBuffer)/sizeof(*DemoBuffer)*sizeof(OLD_SW_PACKET), SEEK_CUR);
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2015-05-19 21:54:34 +00:00
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pos = ftell(OldDemoFile);
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// open a new edit file
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strcat(NewDemoFileName, DemoFileName);
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NewDemoFile = fopen(NewDemoFileName, "wb");
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rewind(OldDemoFile);
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// copy old demo to new demo
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for (i = 0; i < pos; i++)
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{
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fread(©_buffer, sizeof(copy_buffer), 1, OldDemoFile);
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|
fwrite(©_buffer,sizeof(copy_buffer), 1, NewDemoFile);
|
|
|
|
}
|
|
|
|
|
|
|
|
DemoFileOut = NewDemoFile;
|
|
|
|
fclose(OldDemoFile);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
2015-05-19 21:58:29 +00:00
|
|
|
void
|
|
|
|
DemoTerm(void)
|
2015-05-19 21:54:34 +00:00
|
|
|
{
|
|
|
|
if (DemoRecording)
|
|
|
|
{
|
|
|
|
// if already closed
|
|
|
|
if (DemoFileOut == NULL)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (DemoDebugMode)
|
|
|
|
{
|
|
|
|
DemoFileOut = fopen(DemoFileName, "ab");
|
|
|
|
ASSERT(DemoFileOut);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// paste on a -1 record to the current buffer
|
|
|
|
if (DemoRecCnt < DEMO_BUFFER_MAX)
|
|
|
|
memset(&DemoBuffer[DemoRecCnt], -1, sizeof(DemoBuffer[DemoRecCnt]));
|
|
|
|
|
|
|
|
DemoWriteBuffer();
|
|
|
|
}
|
|
|
|
|
|
|
|
// write at least 1 record at the end filled with -1
|
|
|
|
// just for good measure
|
|
|
|
memset(&DemoBuffer[0], -1, sizeof(DemoBuffer[0]));
|
2020-04-03 12:09:53 +00:00
|
|
|
DemoWritePackets(DemoBuffer, 1, DemoFileOut);
|
2015-05-19 21:54:34 +00:00
|
|
|
|
|
|
|
fclose(DemoFileOut);
|
|
|
|
DemoFileOut = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (DemoPlaying)
|
|
|
|
{
|
2019-10-20 18:08:17 +00:00
|
|
|
if (DF_ERR(DemoFileIn))
|
|
|
|
return;
|
2015-05-19 21:54:34 +00:00
|
|
|
|
|
|
|
DCLOSE(DemoFileIn);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (DemoSyncTest||DemoSyncRecord)
|
|
|
|
{
|
2020-04-04 19:41:58 +00:00
|
|
|
if (DemoSyncFile == NULL)
|
|
|
|
return;
|
|
|
|
|
2015-05-19 21:54:34 +00:00
|
|
|
fclose(DemoSyncFile);
|
|
|
|
DemoSyncFile = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
///////////////////////////////////////////
|
|
|
|
//
|
|
|
|
// Demo Play Back
|
|
|
|
//
|
|
|
|
///////////////////////////////////////////
|
|
|
|
|
|
|
|
|
2015-05-19 21:58:29 +00:00
|
|
|
void
|
|
|
|
DemoPlayBack(void)
|
2015-05-19 21:54:34 +00:00
|
|
|
{
|
|
|
|
int pnum, cnt;
|
|
|
|
static int buf_ndx;
|
|
|
|
PLAYERp pp;
|
|
|
|
ControlInfo info;
|
|
|
|
|
|
|
|
// Initialize Game part of network code (When ready2send != 0)
|
|
|
|
InitNetVars();
|
|
|
|
|
|
|
|
// IMPORTANT - MUST be right before game loop
|
|
|
|
InitTimingVars();
|
|
|
|
|
|
|
|
// THIS STUFF DEPENDS ON MYCONNECTINDEX BEING SET RIGHT
|
|
|
|
pp = Player + myconnectindex;
|
|
|
|
SetRedrawScreen(pp);
|
|
|
|
|
|
|
|
if (!DemoInitOnce)
|
|
|
|
buf_ndx = 0;
|
|
|
|
|
|
|
|
// everything has been inited at least once for PLAYBACK
|
|
|
|
DemoInitOnce = TRUE;
|
|
|
|
|
|
|
|
cnt = 0;
|
|
|
|
ready2send = 0;
|
|
|
|
DemoDone = FALSE;
|
|
|
|
|
|
|
|
while (TRUE)
|
|
|
|
{
|
2020-05-22 14:36:24 +00:00
|
|
|
timerUpdateClock();
|
|
|
|
|
2015-05-19 21:54:34 +00:00
|
|
|
// makes code run at the same rate
|
|
|
|
while (totalclock > totalsynctics)
|
|
|
|
{
|
|
|
|
handleevents();
|
|
|
|
|
|
|
|
TRAVERSE_CONNECT(pnum)
|
|
|
|
{
|
|
|
|
pp = Player + pnum;
|
|
|
|
pp->inputfifo[pp->movefifoend & (MOVEFIFOSIZ-1)] = DemoBuffer[buf_ndx];
|
|
|
|
pp->movefifoend++;
|
|
|
|
buf_ndx++;
|
|
|
|
|
|
|
|
if (pp->inputfifo[(pp->movefifoend - 1) & (MOVEFIFOSIZ-1)].bits == -1)
|
|
|
|
{
|
|
|
|
DemoDone = TRUE;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (buf_ndx > DEMO_BUFFER_MAX - 1)
|
|
|
|
{
|
|
|
|
DemoReadBuffer();
|
|
|
|
buf_ndx = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (DemoDone)
|
|
|
|
break;
|
|
|
|
|
|
|
|
cnt++;
|
|
|
|
|
|
|
|
CONTROL_GetInput(&info);
|
|
|
|
|
|
|
|
domovethings();
|
|
|
|
|
|
|
|
// fast forward and slow mo
|
|
|
|
if (DemoEdit)
|
|
|
|
{
|
2019-11-03 23:53:55 +00:00
|
|
|
if (inputState.GetKeyStatus(KEYSC_F))
|
2015-05-19 21:54:34 +00:00
|
|
|
{
|
2019-11-03 23:53:55 +00:00
|
|
|
if (inputState.GetKeyStatus(KEYSC_LSHIFT) || inputState.GetKeyStatus(KEYSC_RSHIFT))
|
2015-05-19 21:54:34 +00:00
|
|
|
totalclock += synctics;
|
|
|
|
else
|
|
|
|
totalclock += synctics-1;
|
|
|
|
}
|
|
|
|
|
2019-11-03 23:53:55 +00:00
|
|
|
if (inputState.GetKeyStatus(KEYSC_S))
|
2015-05-19 21:54:34 +00:00
|
|
|
totalclock += 1-synctics;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
|
2019-11-04 22:01:50 +00:00
|
|
|
if (buttonMap.ButtonDown(gamefunc_See_Coop_View))
|
2015-05-19 21:54:34 +00:00
|
|
|
{
|
2019-11-04 22:01:50 +00:00
|
|
|
buttonMap.ClearButton(gamefunc_See_Coop_View);
|
2015-05-19 21:54:34 +00:00
|
|
|
|
|
|
|
screenpeek = connectpoint2[screenpeek];
|
|
|
|
|
|
|
|
if (screenpeek < 0)
|
|
|
|
screenpeek = connecthead;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (DemoSyncRecord)
|
|
|
|
demosync_record();
|
|
|
|
if (DemoSyncTest)
|
|
|
|
demosync_test(cnt);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Put this back in later when keyboard stuff is stable
|
|
|
|
if (DemoEdit)
|
|
|
|
{
|
|
|
|
//CONTROL_GetButtonInput();
|
|
|
|
CONTROL_GetInput(&info);
|
|
|
|
|
|
|
|
// if a key is pressed, start recording from the point the key
|
|
|
|
// was pressed
|
2019-11-04 22:01:50 +00:00
|
|
|
if (buttonMap.ButtonDown(gamefunc_Move_Forward) ||
|
|
|
|
buttonMap.ButtonDown(gamefunc_Move_Backward) ||
|
|
|
|
buttonMap.ButtonDown(gamefunc_Turn_Left) ||
|
|
|
|
buttonMap.ButtonDown(gamefunc_Turn_Right) ||
|
|
|
|
buttonMap.ButtonDown(gamefunc_Fire) ||
|
|
|
|
buttonMap.ButtonDown(gamefunc_Open) ||
|
|
|
|
buttonMap.ButtonDown(gamefunc_Jump) ||
|
|
|
|
buttonMap.ButtonDown(gamefunc_Crouch) ||
|
|
|
|
buttonMap.ButtonDown(gamefunc_Look_Up) ||
|
|
|
|
buttonMap.ButtonDown(gamefunc_Look_Down))
|
2015-05-19 21:54:34 +00:00
|
|
|
{
|
|
|
|
DemoBackupBuffer();
|
|
|
|
|
|
|
|
DemoRecCnt = buf_ndx;
|
|
|
|
DemoPlaying = FALSE;
|
|
|
|
DemoRecording = TRUE;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-04-11 22:10:39 +00:00
|
|
|
if (buttonMap.ButtonDown(gamefunc_See_Coop_View))
|
2015-05-19 21:54:34 +00:00
|
|
|
{
|
|
|
|
screenpeek += 1;
|
|
|
|
if (screenpeek > numplayers-1)
|
|
|
|
screenpeek = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// demo is over
|
|
|
|
if (DemoDone)
|
|
|
|
break;
|
|
|
|
|
|
|
|
if (QuitFlag)
|
|
|
|
{
|
|
|
|
DemoMode = FALSE;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ExitLevel)
|
|
|
|
{
|
|
|
|
// Quiting Demo
|
|
|
|
ExitLevel = FALSE;
|
|
|
|
if (DemoMode)
|
|
|
|
{
|
|
|
|
DemoPlaying = FALSE;
|
|
|
|
DemoMode = FALSE;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
drawscreen(Player + screenpeek);
|
|
|
|
}
|
|
|
|
|
|
|
|
// only exit if conditions are write
|
|
|
|
if (DemoDone && !DemoMode && !NewGame)
|
|
|
|
{
|
|
|
|
TerminateLevel();
|
|
|
|
TerminateGame();
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// Still using old method of playback - this was for opening demo
|
|
|
|
//
|
|
|
|
|
2015-05-19 21:58:29 +00:00
|
|
|
void
|
|
|
|
ScenePlayBack(void)
|
2015-05-19 21:54:34 +00:00
|
|
|
{
|
|
|
|
int buf_ndx, pnum, cnt;
|
|
|
|
PLAYERp pp;
|
|
|
|
|
|
|
|
if (SW_SHAREWARE)
|
|
|
|
{
|
|
|
|
// code here needs to be similar to RunLevel startup code
|
2019-12-07 18:57:19 +00:00
|
|
|
PlaySong(nullptr, "yokoha03.mid", -1);
|
2015-05-19 21:54:34 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// IMPORTANT - MUST be right before game loop
|
|
|
|
InitTimingVars();
|
|
|
|
|
|
|
|
buf_ndx = 0;
|
|
|
|
cnt = 0;
|
|
|
|
ready2send = 0;
|
|
|
|
DemoDone = FALSE;
|
|
|
|
|
2020-01-01 10:35:47 +00:00
|
|
|
inputState.ClearAllInput();
|
2015-05-19 21:54:34 +00:00
|
|
|
|
|
|
|
while (TRUE)
|
|
|
|
{
|
|
|
|
// makes code run at the same rate
|
|
|
|
while ((totalclock > totalsynctics))
|
|
|
|
{
|
|
|
|
TRAVERSE_CONNECT(pnum)
|
|
|
|
{
|
|
|
|
pp = Player + pnum;
|
|
|
|
pp->inputfifo[pp->movefifoend & (MOVEFIFOSIZ - 1)] = DemoBuffer[buf_ndx];
|
|
|
|
pp->movefifoend++;
|
|
|
|
buf_ndx++;
|
|
|
|
|
|
|
|
if (pp->inputfifo[(pp->movefifoend - 1) & (MOVEFIFOSIZ - 1)].bits == -1)
|
|
|
|
{
|
|
|
|
DemoDone = TRUE;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (buf_ndx > DEMO_BUFFER_MAX - 1)
|
|
|
|
{
|
|
|
|
DemoReadBuffer();
|
|
|
|
buf_ndx = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-12-24 11:59:26 +00:00
|
|
|
if (inputState.CheckAllInput())
|
2015-05-19 21:54:34 +00:00
|
|
|
DemoDone = TRUE;
|
|
|
|
|
|
|
|
if (DemoDone)
|
|
|
|
break;
|
|
|
|
|
|
|
|
cnt++;
|
|
|
|
|
|
|
|
//movethings();
|
|
|
|
domovethings();
|
|
|
|
}
|
|
|
|
|
|
|
|
// demo is over
|
|
|
|
if (DemoDone)
|
|
|
|
break;
|
|
|
|
|
|
|
|
drawscreen(Player + screenpeek);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
2019-10-09 16:09:05 +00:00
|
|
|
END_SW_NS
|