raze/source/sw/src/parse.h

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//-------------------------------------------------------------------------
/*
Copyright (C) 1997, 2005 - 3D Realms Entertainment
This file is part of Shadow Warrior version 1.2
Shadow Warrior is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Original Source: 1997 - Frank Maddin and Jim Norwood
Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
*/
//-------------------------------------------------------------------------
// scriplib.h
BEGIN_SW_NS
#define MAXTOKEN 255
extern char token[MAXTOKEN];
extern char *scriptbuffer,*script_p,*scriptend_p;
extern int grabbed;
extern int scriptline;
extern SWBOOL endofscript;
SWBOOL LoadScriptFile(const char *filename);
void GetToken(SWBOOL crossline);
void UnGetToken(void);
SWBOOL TokenAvailable(void);
void DefaultExtension(char *path, char *extension);
void DefaultPath(char *path, char *basepath);
void StripFilename(char *path);
void ExtractFileBase(char *path, char *dest);
int ParseNum(char *str);
END_SW_NS