2019-11-20 16:21:32 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 sirlemonhead, Nuke.YKT
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This file is part of PCExhumed.
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PCExhumed is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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2019-11-22 23:11:37 +00:00
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#include "ns.h"
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2019-08-26 03:59:14 +00:00
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#include "engine.h"
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2020-08-18 07:52:08 +00:00
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#include "aistuff.h"
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2019-08-26 03:59:14 +00:00
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#include "sequence.h"
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#include "exhumed.h"
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#include "sound.h"
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#include <assert.h>
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2019-11-22 23:11:37 +00:00
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BEGIN_PS_NS
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2020-10-11 09:33:28 +00:00
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static actionSeq LavadudeSeq[] = {
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2019-08-31 07:47:15 +00:00
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{0, 1},
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{0, 1},
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{1, 0},
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{10, 0},
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{19, 0},
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{28, 1},
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{29, 1},
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{33, 0},
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{42, 1}
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2019-08-26 03:59:14 +00:00
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};
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2021-10-17 19:06:56 +00:00
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DExhumedActor* BuildLavaLimb(DExhumedActor* pActor, int move, int ebx)
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2019-08-26 03:59:14 +00:00
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{
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2021-10-17 19:06:56 +00:00
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auto pSprite = &pActor->s();
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2021-11-09 16:27:54 +00:00
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int nSector =pSprite->sectnum;
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2019-08-31 07:47:15 +00:00
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2021-10-17 19:06:56 +00:00
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auto pLimbActor = insertActor(nSector, 118);
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auto pLimbSprite = &pLimbActor->s();
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2021-09-06 06:33:02 +00:00
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pLimbSprite->x = pSprite->x;
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pLimbSprite->y = pSprite->y;
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pLimbSprite->z = pSprite->z - RandomLong() % ebx;
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pLimbSprite->cstat = 0;
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pLimbSprite->shade = -127;
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pLimbSprite->pal = 1;
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pLimbSprite->xvel = (RandomSize(5) - 16) << 8;
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pLimbSprite->yvel = (RandomSize(5) - 16) << 8;
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pLimbSprite->zvel = 2560 - (RandomSize(5) << 8);
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pLimbSprite->xoffset = 0;
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pLimbSprite->yoffset = 0;
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pLimbSprite->xrepeat = 90;
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pLimbSprite->yrepeat = 90;
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2021-10-17 19:06:56 +00:00
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pLimbSprite->picnum = (move & 3) % 3;
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2021-09-06 06:33:02 +00:00
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pLimbSprite->hitag = 0;
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pLimbSprite->lotag = runlist_HeadRun() + 1;
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pLimbSprite->clipdist = 0;
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2019-08-26 03:59:14 +00:00
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// GrabTimeSlot(3);
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2021-09-06 06:33:02 +00:00
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pLimbSprite->extra = -1;
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2021-10-17 19:06:56 +00:00
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pLimbSprite->owner = runlist_AddRunRec(pLimbSprite->lotag - 1, pLimbActor, 0x160000);
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pLimbSprite->hitag = runlist_AddRunRec(NewRun, pLimbActor, 0x160000);
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2019-08-26 03:59:14 +00:00
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2021-10-17 19:06:56 +00:00
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return pLimbActor;
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2019-08-26 03:59:14 +00:00
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}
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2021-10-15 19:25:17 +00:00
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void AILavaDudeLimb::Tick(RunListEvent* ev)
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2019-08-26 03:59:14 +00:00
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{
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2021-10-17 19:06:56 +00:00
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auto pActor = ev->pObjActor;
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if (!pActor) return;
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auto pSprite = &pActor->s();
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2019-08-31 07:47:15 +00:00
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2021-10-15 19:25:17 +00:00
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pSprite->shade += 3;
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2019-08-31 07:47:15 +00:00
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2021-10-17 19:06:56 +00:00
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auto coll = movesprite(pActor, pSprite->xvel << 12, pSprite->yvel << 12, pSprite->zvel, 2560, -2560, CLIPMASK1);
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2019-08-31 07:47:15 +00:00
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2021-10-17 19:06:56 +00:00
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if (coll.type || pSprite->shade > 100)
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2021-10-15 19:25:17 +00:00
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{
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pSprite->xvel = 0;
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pSprite->yvel = 0;
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pSprite->zvel = 0;
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2019-08-31 07:47:15 +00:00
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2021-10-15 19:25:17 +00:00
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runlist_DoSubRunRec(pSprite->owner);
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runlist_FreeRun(pSprite->lotag - 1);
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runlist_SubRunRec(pSprite->hitag);
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2019-08-31 07:47:15 +00:00
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2021-10-17 19:06:56 +00:00
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DeleteActor(pActor);
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2021-10-15 19:25:17 +00:00
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}
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}
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2019-08-31 07:47:15 +00:00
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2021-10-15 19:25:17 +00:00
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void AILavaDudeLimb::Draw(RunListEvent* ev)
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{
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2021-10-17 19:06:56 +00:00
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auto pActor = ev->pObjActor;
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if (!pActor) return;
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seq_PlotSequence(ev->nParam, (SeqOffsets[kSeqLavag] + 30) + pActor->s().picnum, 0, 1);
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2021-10-15 19:25:17 +00:00
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}
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2019-08-31 07:47:15 +00:00
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2019-08-26 03:59:14 +00:00
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2021-11-16 17:41:34 +00:00
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void BuildLava(DExhumedActor* pActor, int x, int y, int, int nSector, int nAngle, int nChannel)
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2019-08-26 03:59:14 +00:00
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{
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2021-10-17 19:06:56 +00:00
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spritetype* pSprite;
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if (pActor == nullptr)
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2019-08-31 07:47:15 +00:00
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{
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2021-10-17 19:06:56 +00:00
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pActor = insertActor(nSector, 118);
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pSprite = &pActor->s();
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2019-08-31 07:47:15 +00:00
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}
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else
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{
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2021-10-17 19:06:56 +00:00
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pSprite = &pActor->s();
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2021-09-06 06:33:02 +00:00
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nSector = pSprite->sectnum;
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nAngle = pSprite->ang;
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x = pSprite->x;
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y = pSprite->y;
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2019-08-31 07:47:15 +00:00
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2021-10-17 19:06:56 +00:00
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ChangeActorStat(pActor, 118);
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2019-08-31 07:47:15 +00:00
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}
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2021-09-06 06:33:02 +00:00
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pSprite->x = x;
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pSprite->y = y;
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pSprite->z = sector[nSector].floorz;
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pSprite->cstat = 0x8000;
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pSprite->xrepeat = 200;
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pSprite->yrepeat = 200;
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pSprite->shade = -12;
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pSprite->pal = 0;
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pSprite->clipdist = 127;
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pSprite->xoffset = 0;
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pSprite->yoffset = 0;
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pSprite->picnum = seq_GetSeqPicnum(kSeqLavag, LavadudeSeq[3].a, 0);
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pSprite->xvel = 0;
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pSprite->yvel = 0;
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pSprite->zvel = 0;
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pSprite->ang = nAngle;
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pSprite->hitag = 0;
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pSprite->lotag = runlist_HeadRun() + 1;
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2019-08-26 03:59:14 +00:00
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// GrabTimeSlot(3);
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2021-09-06 06:33:02 +00:00
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pSprite->extra = -1;
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2019-08-26 03:59:14 +00:00
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2021-10-23 16:41:05 +00:00
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pActor->nAction = 0;
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pActor->nHealth = 4000;
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2021-10-17 19:06:56 +00:00
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pActor->pTarget = nullptr;
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pActor->nCount = nChannel;
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2021-10-23 16:41:05 +00:00
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pActor->nFrame = 0;
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2021-10-17 19:06:56 +00:00
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pActor->nPhase = Counters[kCountLava]++;
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2019-08-26 03:59:14 +00:00
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2021-10-17 19:06:56 +00:00
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pSprite->owner = runlist_AddRunRec(pSprite->lotag - 1, pActor, 0x150000);
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pActor->nRun = runlist_AddRunRec(NewRun, pActor, 0x150000);
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2019-08-26 03:59:14 +00:00
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2020-08-23 12:39:14 +00:00
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nCreaturesTotal++;
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2019-08-26 03:59:14 +00:00
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}
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2021-10-15 19:25:17 +00:00
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void AILavaDude::Draw(RunListEvent* ev)
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2019-08-26 03:59:14 +00:00
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{
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2021-10-17 19:06:56 +00:00
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auto pActor = ev->pObjActor;
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if (!pActor) return;
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2019-08-31 07:47:15 +00:00
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2021-11-21 19:34:15 +00:00
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int nAction = pActor->nAction;
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int nSeq = LavadudeSeq[nAction].a + SeqOffsets[kSeqLavag];
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2021-10-15 19:25:17 +00:00
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2021-10-23 16:41:05 +00:00
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seq_PlotSequence(ev->nParam, nSeq, pActor->nFrame, LavadudeSeq[nAction].b);
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2021-10-15 19:25:17 +00:00
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ev->pTSprite->owner = -1;
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return;
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}
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void AILavaDude::Damage(RunListEvent* ev)
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{
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2021-10-17 19:06:56 +00:00
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auto pActor = ev->pObjActor;
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if (!pActor) return;
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2021-10-15 19:25:17 +00:00
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2021-11-21 19:34:15 +00:00
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int nAction = pActor->nAction;
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2021-10-17 19:06:56 +00:00
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auto pSprite = &pActor->s();
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2019-08-31 07:47:15 +00:00
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2021-10-15 19:25:17 +00:00
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if (!ev->nDamage)
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2019-08-31 07:47:15 +00:00
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{
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2021-10-15 19:25:17 +00:00
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return;
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}
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2019-08-31 07:47:15 +00:00
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2021-10-23 16:41:05 +00:00
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pActor->nHealth -= dmgAdjust(ev->nDamage, 3);
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2021-10-15 19:25:17 +00:00
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2021-10-23 16:41:05 +00:00
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if (pActor->nHealth <= 0)
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2021-10-15 19:25:17 +00:00
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{
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2021-10-23 16:41:05 +00:00
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pActor->nHealth = 0;
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pActor->nAction = 5;
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pActor->nFrame = 0;
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2021-10-15 19:25:17 +00:00
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nCreaturesKilled++;
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pSprite->cstat &= 0xFEFE;
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}
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else
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{
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2021-10-17 19:06:56 +00:00
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auto pTarget = ev->pOtherActor;
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2019-08-31 07:47:15 +00:00
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2021-10-17 19:06:56 +00:00
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if (pTarget)
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2019-08-31 07:47:15 +00:00
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{
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2021-10-17 19:06:56 +00:00
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if (pTarget->s().statnum < 199)
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2021-10-15 19:25:17 +00:00
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{
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2021-10-17 19:06:56 +00:00
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pActor->pTarget = pTarget;
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2021-10-15 19:25:17 +00:00
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}
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2019-08-31 07:47:15 +00:00
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}
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2021-10-15 19:25:17 +00:00
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if (nAction == 3)
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2019-08-31 07:47:15 +00:00
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{
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2021-10-15 19:25:17 +00:00
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if (!RandomSize(2))
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{
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2021-10-23 16:41:05 +00:00
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pActor->nAction = 4;
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pActor->nFrame = 0;
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2021-10-15 19:25:17 +00:00
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pSprite->cstat = 0;
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2019-08-31 07:47:15 +00:00
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}
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2021-10-15 19:25:17 +00:00
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}
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2019-08-31 07:47:15 +00:00
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2021-10-17 19:06:56 +00:00
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BuildLavaLimb(pActor, totalmoves, 64000);
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2021-10-15 19:25:17 +00:00
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}
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}
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2019-11-20 16:21:32 +00:00
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2021-10-15 19:25:17 +00:00
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void AILavaDude::Tick(RunListEvent* ev)
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{
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2021-10-17 19:06:56 +00:00
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auto pActor = ev->pObjActor;
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if (!pActor) return;
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2019-08-31 07:47:15 +00:00
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2021-11-21 19:34:15 +00:00
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int nAction = pActor->nAction;
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int nSeq = LavadudeSeq[nAction].a + SeqOffsets[kSeqLavag];
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2019-08-31 07:47:15 +00:00
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2021-10-17 19:06:56 +00:00
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auto pSprite = &pActor->s();
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2019-08-31 07:47:15 +00:00
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2021-10-23 16:41:05 +00:00
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pSprite->picnum = seq_GetSeqPicnum2(nSeq, pActor->nFrame);
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int var_38 = pActor->nFrame;
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2019-08-31 07:47:15 +00:00
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2021-11-21 19:34:15 +00:00
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int nFlag = FrameFlag[SeqBase[nSeq] + var_38];
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2019-08-31 07:47:15 +00:00
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2021-11-14 14:03:50 +00:00
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int var_1C = 0;
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2019-08-31 07:47:15 +00:00
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2021-10-15 19:25:17 +00:00
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if (nAction)
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{
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2021-10-17 19:06:56 +00:00
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seq_MoveSequence(pActor, nSeq, var_38);
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2019-08-31 07:47:15 +00:00
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2021-10-23 16:41:05 +00:00
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pActor->nFrame++;
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if (pActor->nFrame >= SeqSize[nSeq])
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2019-08-31 07:47:15 +00:00
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{
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2021-10-15 19:25:17 +00:00
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var_1C = 1;
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2021-10-23 16:41:05 +00:00
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pActor->nFrame = 0;
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2021-10-15 19:25:17 +00:00
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}
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else
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{
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var_1C = 0;
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}
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}
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2019-08-31 07:47:15 +00:00
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2021-10-17 19:06:56 +00:00
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auto pTarget = pActor->pTarget;
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2019-08-31 07:47:15 +00:00
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2021-10-17 19:06:56 +00:00
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if (pTarget && nAction < 4)
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2021-10-15 19:25:17 +00:00
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{
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2021-10-17 19:06:56 +00:00
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if (!(pTarget->s().cstat & 0x101) || pTarget->s().sectnum >= 1024)
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2021-10-15 19:25:17 +00:00
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{
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2021-10-17 19:06:56 +00:00
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pTarget = nullptr;
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pActor->pTarget = nullptr;
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2021-10-15 19:25:17 +00:00
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}
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}
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2019-08-31 07:47:15 +00:00
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2021-10-15 19:25:17 +00:00
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switch (nAction)
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{
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case 0:
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{
|
2021-10-17 19:06:56 +00:00
|
|
|
if ((pActor->nPhase & 0x1F) == (totalmoves & 0x1F))
|
2021-10-15 19:25:17 +00:00
|
|
|
{
|
2021-10-17 19:06:56 +00:00
|
|
|
if (pTarget == nullptr)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-17 19:06:56 +00:00
|
|
|
pTarget = FindPlayer(pActor, 76800);
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
|
|
|
|
2021-10-17 19:06:56 +00:00
|
|
|
PlotCourseToSprite(pActor, pTarget);
|
2021-10-15 19:25:17 +00:00
|
|
|
|
|
|
|
pSprite->xvel = bcos(pSprite->ang);
|
|
|
|
pSprite->yvel = bsin(pSprite->ang);
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-17 19:06:56 +00:00
|
|
|
if (pTarget && !RandomSize(1))
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-17 19:06:56 +00:00
|
|
|
pActor->pTarget = pTarget;
|
2021-10-23 16:41:05 +00:00
|
|
|
pActor->nAction = 2;
|
2021-10-15 19:25:17 +00:00
|
|
|
pSprite->cstat = 0x101;
|
2021-10-23 16:41:05 +00:00
|
|
|
pActor->nFrame = 0;
|
2021-10-15 19:25:17 +00:00
|
|
|
break;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
2021-10-15 19:25:17 +00:00
|
|
|
}
|
2019-11-20 16:21:32 +00:00
|
|
|
|
2021-10-15 19:25:17 +00:00
|
|
|
int x = pSprite->x;
|
|
|
|
int y = pSprite->y;
|
|
|
|
int z = pSprite->z;
|
2021-11-09 16:27:54 +00:00
|
|
|
int nSector =pSprite->sectnum;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-17 19:06:56 +00:00
|
|
|
auto coll = movesprite(pActor, pSprite->xvel << 8, pSprite->yvel << 8, 0, 0, 0, CLIPMASK0);
|
2021-10-15 19:25:17 +00:00
|
|
|
|
|
|
|
if (nSector != pSprite->sectnum)
|
|
|
|
{
|
2021-10-17 19:06:56 +00:00
|
|
|
ChangeActorSect(pActor, nSector);
|
2021-10-15 19:25:17 +00:00
|
|
|
pSprite->x = x;
|
|
|
|
pSprite->y = y;
|
|
|
|
pSprite->z = z;
|
|
|
|
|
|
|
|
pSprite->ang = (pSprite->ang + ((RandomWord() & 0x3FF) + 1024)) & kAngleMask;
|
|
|
|
pSprite->xvel = bcos(pSprite->ang);
|
|
|
|
pSprite->yvel = bsin(pSprite->ang);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2021-10-17 19:06:56 +00:00
|
|
|
if (coll.type == kHitNone) {
|
2021-10-15 19:25:17 +00:00
|
|
|
break;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-17 19:06:56 +00:00
|
|
|
if (coll.type == kHitWall)
|
2021-10-15 19:25:17 +00:00
|
|
|
{
|
|
|
|
pSprite->ang = (pSprite->ang + ((RandomWord() & 0x3FF) + 1024)) & kAngleMask;
|
|
|
|
pSprite->xvel = bcos(pSprite->ang);
|
|
|
|
pSprite->yvel = bsin(pSprite->ang);
|
|
|
|
break;
|
|
|
|
}
|
2021-10-17 19:06:56 +00:00
|
|
|
else if (coll.type == kHitSprite)
|
2021-10-15 19:25:17 +00:00
|
|
|
{
|
2021-10-17 19:06:56 +00:00
|
|
|
if (coll.actor == pTarget)
|
2021-10-15 19:25:17 +00:00
|
|
|
{
|
2021-10-17 19:06:56 +00:00
|
|
|
int nAng = getangle(pTarget->s().x - pSprite->x, pTarget->s().y - pSprite->y);
|
2021-10-15 19:25:17 +00:00
|
|
|
if (AngleDiff(pSprite->ang, nAng) < 64)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-23 16:41:05 +00:00
|
|
|
pActor->nAction = 2;
|
|
|
|
pActor->nFrame = 0;
|
2021-10-15 19:25:17 +00:00
|
|
|
pSprite->cstat = 0x101;
|
2019-08-31 07:47:15 +00:00
|
|
|
break;
|
|
|
|
}
|
2021-10-15 19:25:17 +00:00
|
|
|
}
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 19:25:17 +00:00
|
|
|
break;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 19:25:17 +00:00
|
|
|
case 1:
|
|
|
|
case 6:
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 19:25:17 +00:00
|
|
|
case 2:
|
|
|
|
{
|
|
|
|
if (var_1C)
|
|
|
|
{
|
2021-10-23 16:41:05 +00:00
|
|
|
pActor->nAction = 3;
|
|
|
|
pActor->nFrame = 0;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-17 19:06:56 +00:00
|
|
|
PlotCourseToSprite(pActor, pTarget);
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 19:25:17 +00:00
|
|
|
pSprite->cstat |= 0x101;
|
|
|
|
}
|
2019-10-29 22:44:52 +00:00
|
|
|
|
2021-10-15 19:25:17 +00:00
|
|
|
break;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 19:25:17 +00:00
|
|
|
case 3:
|
|
|
|
{
|
2021-10-17 19:06:56 +00:00
|
|
|
if ((nFlag & 0x80) && pTarget)
|
2021-10-15 19:25:17 +00:00
|
|
|
{
|
2021-10-17 19:06:56 +00:00
|
|
|
int nHeight = GetActorHeight(pActor);
|
|
|
|
GetUpAngle(pActor, -64000, pTarget, (-(nHeight >> 1)));
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-17 19:06:56 +00:00
|
|
|
BuildBullet(pActor, 10, -1, pSprite->ang, pTarget, 1);
|
2021-10-15 19:25:17 +00:00
|
|
|
}
|
|
|
|
else if (var_1C)
|
|
|
|
{
|
2021-10-17 19:06:56 +00:00
|
|
|
PlotCourseToSprite(pActor, pTarget);
|
2021-10-23 16:41:05 +00:00
|
|
|
pActor->nAction = 7;
|
|
|
|
pActor->nFrame = 0;
|
2021-10-15 19:25:17 +00:00
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 19:25:17 +00:00
|
|
|
break;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 19:25:17 +00:00
|
|
|
case 4:
|
|
|
|
{
|
|
|
|
if (var_1C)
|
|
|
|
{
|
2021-10-23 16:41:05 +00:00
|
|
|
pActor->nAction = 7;
|
2021-10-15 19:25:17 +00:00
|
|
|
pSprite->cstat &= 0xFEFE;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 19:25:17 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 5:
|
|
|
|
{
|
|
|
|
if (nFlag & 0x40)
|
|
|
|
{
|
2021-10-17 19:06:56 +00:00
|
|
|
auto pLimbSprite = BuildLavaLimb(pActor, pActor->nFrame, 64000);
|
|
|
|
D3PlayFX(StaticSound[kSound26], pLimbSprite);
|
2021-10-15 19:25:17 +00:00
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-23 16:41:05 +00:00
|
|
|
if (pActor->nFrame)
|
2021-10-15 19:25:17 +00:00
|
|
|
{
|
|
|
|
if (nFlag & 0x80)
|
|
|
|
{
|
|
|
|
int ecx = 0;
|
|
|
|
do
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-17 19:06:56 +00:00
|
|
|
BuildLavaLimb(pActor, ecx, 64000);
|
2021-10-15 19:25:17 +00:00
|
|
|
ecx++;
|
|
|
|
} while (ecx < 20);
|
2021-10-17 19:06:56 +00:00
|
|
|
runlist_ChangeChannel(pActor->nCount, 1);
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
2021-10-15 19:25:17 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
int ecx = 0;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
2021-10-17 19:06:56 +00:00
|
|
|
BuildLavaLimb(pActor, ecx, 256);
|
2021-10-15 19:25:17 +00:00
|
|
|
ecx++;
|
|
|
|
} while (ecx < 30);
|
|
|
|
|
|
|
|
runlist_DoSubRunRec(pSprite->owner);
|
|
|
|
runlist_FreeRun(pSprite->lotag - 1);
|
2021-10-23 16:41:05 +00:00
|
|
|
runlist_SubRunRec(pActor->nRun);
|
2021-10-17 19:06:56 +00:00
|
|
|
DeleteActor(pActor);
|
2021-10-15 19:25:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 7:
|
|
|
|
{
|
|
|
|
if (var_1C)
|
|
|
|
{
|
2021-10-23 16:41:05 +00:00
|
|
|
pActor->nAction = 8;
|
|
|
|
pActor->nFrame = 0;
|
2021-10-15 19:25:17 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 19:25:17 +00:00
|
|
|
case 8:
|
|
|
|
{
|
|
|
|
if (var_1C)
|
|
|
|
{
|
2021-10-23 16:41:05 +00:00
|
|
|
pActor->nAction = 0;
|
|
|
|
pActor->nFrame = 0;
|
2021-10-15 19:25:17 +00:00
|
|
|
pSprite->cstat = 0x8000;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
2021-10-15 19:25:17 +00:00
|
|
|
break;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
2021-10-15 19:25:17 +00:00
|
|
|
|
|
|
|
// loc_31521:
|
|
|
|
pSprite->pal = 1;
|
|
|
|
}
|
|
|
|
|
2019-11-22 23:11:37 +00:00
|
|
|
END_PS_NS
|