raze/source/exhumed/src/scorp.h

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//-------------------------------------------------------------------------
/*
Copyright (C) 2010-2019 EDuke32 developers and contributors
Copyright (C) 2019 sirlemonhead, Nuke.YKT
This file is part of PCExhumed.
PCExhumed is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#ifndef __scorp_h__
#define __scorp_h__
#include "compat.h"
/*
Selkis Boss AI code
*/
#define kMaxScorpions 5
struct Scorpion
{
short nHealth;
short nFrame;
short nAction;
short nSprite;
short nTarget;
short f;
short g;
int8_t h;
int8_t i;
};
void InitScorp();
int BuildScorp(short nSprite, int x, int y, int z, short nSector, short nAngle, int nChannel);
void FuncScorp(int, int, int);
#endif