raze/source/exhumed/src/scorp.h

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#ifndef __scorp_h__
#define __scorp_h__
/*
Selkis Boss AI code
*/
#define kMaxScorpions 5
struct Scorpion
{
short nHealth;
short nFrame;
short nAction;
short nSprite;
short nTarget;
short f;
short g;
schar h;
schar i;
};
void InitScorp();
int BuildScorp(short nSprite, int x, int y, int z, short nSector, short nAngle, int nChannel);
void FuncScorp(int, int, int);
#endif