raze/source/exhumed/src/ra.h

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#ifndef __ra_h__
#define __ra_h__
struct RA
{
short field_0;
short field_2;
short field_4;
short nSprite;
short nTarget;
short field_A;
short field_C;
short field_E;
};
extern RA Ra[];
void FreeRa(short nPlayer);
int BuildRa(short nPlayer);
void InitRa();
void MoveRaToEnemy(short nPlayer);
void FuncRa(int, int, int);
#endif