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// Windows layer-independent code
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# include "compat.h"
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# include "build.h"
# include "baselayer.h"
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# include "osd.h"
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# include "cache1d.h"
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# include "winbits.h"
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# ifdef BITNESS64
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
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# define EBACKTRACEDLL "ebacktrace1-64.dll"
# else
# define EBACKTRACEDLL "ebacktrace1.dll"
# endif
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int32_t backgroundidle = 1 ;
int64_t win_timerfreq = 0 ;
char silentvideomodeswitch = 0 ;
static char taskswitching = 1 ;
static HANDLE instanceflag = NULL ;
static OSVERSIONINFOEX osv ;
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static int32_t togglecomp = 0 ;
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FARPROC pwinever ;
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//
// CheckWinVersion() -- check to see what version of Windows we happen to be running under
//
BOOL CheckWinVersion ( void )
{
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HMODULE hntdll = GetModuleHandle ( " ntdll.dll " ) ;
if ( hntdll )
pwinever = GetProcAddress ( hntdll , " wine_get_version " ) ;
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ZeroMemory ( & osv , sizeof ( osv ) ) ;
osv . dwOSVersionInfoSize = sizeof ( OSVERSIONINFOEX ) ;
if ( ! GetVersionEx ( ( LPOSVERSIONINFOA ) & osv ) ) return FALSE ;
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return TRUE ;
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}
static void win_printversion ( void )
{
const char * ver = " " ;
switch ( osv . dwPlatformId )
{
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case VER_PLATFORM_WIN32_WINDOWS :
if ( osv . dwMinorVersion < 10 )
ver = " 95 " ;
else if ( osv . dwMinorVersion < 90 )
ver = " 98 " ;
else
ver = " ME " ;
break ;
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case VER_PLATFORM_WIN32_NT :
switch ( osv . dwMajorVersion )
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{
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case 5 :
switch ( osv . dwMinorVersion )
{
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case 0 : ver = " 2000 " ; break ;
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case 1 : ver = " XP " ; break ;
case 2 : ver = osv . wProductType = = VER_NT_WORKSTATION ? " XP x64 " : " Server 2003 " ; break ;
}
break ;
case 6 :
switch ( osv . dwMinorVersion )
{
case 0 : ver = osv . wProductType = = VER_NT_WORKSTATION ? " Vista " : " Server 2008 " ; break ;
case 1 : ver = osv . wProductType = = VER_NT_WORKSTATION ? " 7 " : " Server 2008 R2 " ; break ;
case 2 : ver = osv . wProductType = = VER_NT_WORKSTATION ? " 8 " : " Server 2012 " ; break ;
case 3 : ver = osv . wProductType = = VER_NT_WORKSTATION ? " 8.1 " : " Server 2012 R2 " ; break ;
}
break ;
case 10 :
switch ( osv . dwMinorVersion )
{
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case 0 : ver = osv . wProductType = = VER_NT_WORKSTATION ? " 10 " : " Server 2016 " ; break ;
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}
break ;
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}
break ;
}
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char * str = ( char * ) Xcalloc ( 1 , 256 ) ;
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int l ;
if ( pwinever )
l = Bsprintf ( str , " Wine %s identifying as Windows %s " , ( char * ) pwinever ( ) , ver ) ;
else
l = Bsprintf ( str , " Windows %s " , ver ) ;
// service packs
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if ( osv . szCSDVersion [ 0 ] )
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{
str [ l ] = 32 ;
Bstrcat ( & str [ l ] , osv . szCSDVersion ) ;
}
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initprintf ( " Running on %s (build %lu.%lu.%lu) \n " , str , osv . dwMajorVersion , osv . dwMinorVersion , osv . dwBuildNumber ) ;
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Xfree ( str ) ;
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}
//
// win_allowtaskswitching() -- captures/releases alt+tab hotkeys
//
void win_allowtaskswitching ( int32_t onf )
{
if ( onf = = taskswitching ) return ;
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taskswitching = onf ;
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if ( onf )
{
UnregisterHotKey ( 0 , 0 ) ;
UnregisterHotKey ( 0 , 1 ) ;
}
else
{
RegisterHotKey ( 0 , 0 , MOD_ALT , VK_TAB ) ;
RegisterHotKey ( 0 , 1 , MOD_ALT | MOD_SHIFT , VK_TAB ) ;
}
}
//
// win_checkinstance() -- looks for another instance of a Build app
//
int32_t win_checkinstance ( void )
{
if ( ! instanceflag ) return 0 ;
return ( WaitForSingleObject ( instanceflag , 0 ) = = WAIT_TIMEOUT ) ;
}
//
// high-resolution timers for profiling
//
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# if defined(RENDERTYPEWIN) || SDL_MAJOR_VERSION==1
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int32_t win_inittimer ( void )
{
int64_t t ;
if ( win_timerfreq ) return 0 ; // already installed
// OpenWatcom seems to want us to query the value into a local variable
// instead of the global 'win_timerfreq' or else it gets pissed with an
// access violation
if ( ! QueryPerformanceFrequency ( ( LARGE_INTEGER * ) & t ) )
{
ShowErrorBox ( " Failed fetching timer frequency " ) ;
return - 1 ;
}
win_timerfreq = t ;
return 0 ;
}
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uint64_t win_getu64ticks ( void )
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{
uint64_t i ;
if ( win_timerfreq = = 0 ) return 0 ;
QueryPerformanceCounter ( ( LARGE_INTEGER * ) & i ) ;
return i ;
}
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# endif
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static void ToggleDesktopComposition ( BOOL compEnable )
{
static HMODULE hDWMApiDLL = NULL ;
static HRESULT ( WINAPI * aDwmEnableComposition ) ( UINT ) ;
if ( ! hDWMApiDLL & & ( hDWMApiDLL = LoadLibrary ( " DWMAPI.DLL " ) ) )
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aDwmEnableComposition = ( HRESULT ( WINAPI * ) ( UINT ) ) ( void ( * ) ( void ) ) GetProcAddress ( hDWMApiDLL , " DwmEnableComposition " ) ;
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if ( aDwmEnableComposition )
{
aDwmEnableComposition ( compEnable ) ;
if ( ! silentvideomodeswitch )
initprintf ( " %sabling desktop composition... \n " , ( compEnable ) ? " En " : " Dis " ) ;
}
}
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typedef void ( * dllSetString ) ( const char * ) ;
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//
// win_open(), win_init(), win_setvideomode(), win_uninit(), win_close() -- shared code
//
void win_open ( void )
{
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# ifdef DEBUGGINGAIDS
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HMODULE ebacktrace = LoadLibraryA ( EBACKTRACEDLL ) ;
if ( ebacktrace )
{
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dllSetString SetTechnicalName = ( dllSetString ) ( void ( * ) ( void ) ) GetProcAddress ( ebacktrace , " SetTechnicalName " ) ;
dllSetString SetProperName = ( dllSetString ) ( void ( * ) ( void ) ) GetProcAddress ( ebacktrace , " SetProperName " ) ;
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if ( SetTechnicalName )
SetTechnicalName ( AppTechnicalName ) ;
if ( SetProperName )
SetProperName ( AppProperName ) ;
}
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# endif
instanceflag = CreateSemaphore ( NULL , 1 , 1 , WindowClass ) ;
}
void win_init ( void )
{
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uint32_t i ;
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static osdcvardata_t cvars_win [ ] =
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{
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{ " r_togglecomposition " , " enable/disable toggle of desktop composition when initializing screen modes " , ( void * ) & togglecomp , CVAR_BOOL , 0 , 1 } ,
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} ;
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for ( i = 0 ; i < ARRAY_SIZE ( cvars_win ) ; i + + )
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OSD_RegisterCvar ( & cvars_win [ i ] , osdcmd_cvar_set ) ;
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win_printversion ( ) ;
}
void win_setvideomode ( int32_t c )
{
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if ( togglecomp & & osv . dwMajorVersion = = 6 & & osv . dwMinorVersion < 2 )
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ToggleDesktopComposition ( c < 16 ) ;
}
void win_uninit ( void )
{
win_allowtaskswitching ( 1 ) ;
}
void win_close ( void )
{
if ( instanceflag ) CloseHandle ( instanceflag ) ;
}
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// Keyboard layout switching (disable because this is rude.)
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static void switchlayout ( char const * layout )
{
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/*
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char layoutname [ KL_NAMELENGTH ] ;
GetKeyboardLayoutName ( layoutname ) ;
if ( ! Bstrcmp ( layoutname , layout ) )
return ;
initprintf ( " Switching keyboard layout from %s to %s \n " , layoutname , layout ) ;
LoadKeyboardLayout ( layout , KLF_ACTIVATE | KLF_SETFORPROCESS | KLF_SUBSTITUTE_OK ) ;
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*/
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}
static char OriginalLayoutName [ KL_NAMELENGTH ] ;
void Win_GetOriginalLayoutName ( void )
{
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//GetKeyboardLayoutName(OriginalLayoutName);
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}
void Win_SetKeyboardLayoutUS ( int const toggle )
{
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/*
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static int currentstate ;
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if ( toggle ! = currentstate )
{
if ( toggle )
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{
// 00000409 is "American English"
switchlayout ( " 00000409 " ) ;
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currentstate = toggle ;
}
else if ( OriginalLayoutName [ 0 ] )
{
switchlayout ( OriginalLayoutName ) ;
currentstate = toggle ;
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}
}
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*/
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}
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//
// ShowErrorBox() -- shows an error message box
//
void ShowErrorBox ( const char * m )
{
TCHAR msg [ 1024 ] ;
wsprintf ( msg , " %s: %s " , m , GetWindowsErrorMsg ( GetLastError ( ) ) ) ;
MessageBox ( 0 , msg , apptitle , MB_OK | MB_ICONSTOP ) ;
}
//
// GetWindowsErrorMsg() -- gives a pointer to a static buffer containing the Windows error message
//
LPTSTR GetWindowsErrorMsg ( DWORD code )
{
static TCHAR lpMsgBuf [ 1024 ] ;
FormatMessage ( FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS ,
NULL , code ,
MAKELANGID ( LANG_NEUTRAL , SUBLANG_DEFAULT ) ,
( LPTSTR ) lpMsgBuf , 1024 , NULL ) ;
return lpMsgBuf ;
}
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//
// Miscellaneous
//
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int32_t addsearchpath_ProgramFiles ( const char * p )
{
int32_t returncode = - 1 , i ;
const char * ProgramFiles [ 2 ] = { Bgetenv ( " ProgramFiles " ) , Bgetenv ( " ProgramFiles(x86) " ) } ;
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for ( i = 0 ; i < 2 ; + + i )
{
if ( ProgramFiles [ i ] )
{
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char * buffer = ( char * ) Xmalloc ( ( strlen ( ProgramFiles [ i ] ) + 1 + strlen ( p ) + 1 ) * sizeof ( char ) ) ;
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Bsprintf ( buffer , " %s/%s " , ProgramFiles [ i ] , p ) ;
if ( addsearchpath ( buffer ) = = 0 ) // if any work, return success
returncode = 0 ;
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Xfree ( buffer ) ;
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}
}
return returncode ;
}
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int32_t win_buildargs ( char * * argvbuf )
{
int32_t buildargc = 0 ;
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* argvbuf = Xstrdup ( GetCommandLine ( ) ) ;
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if ( * argvbuf )
{
char quoted = 0 , instring = 0 , swallownext = 0 ;
char * wp ;
for ( const char * p = wp = * argvbuf ; * p ; p + + )
{
if ( * p = = ' ' )
{
if ( instring )
{
if ( ! quoted )
{
// end of a string
* ( wp + + ) = 0 ;
instring = 0 ;
}
else
* ( wp + + ) = * p ;
}
}
else if ( * p = = ' " ' & & ! swallownext )
{
if ( instring )
{
if ( quoted & & p [ 1 ] = = ' ' )
{
// end of a string
* ( wp + + ) = 0 ;
instring = 0 ;
}
quoted = ! quoted ;
}
else
{
instring = 1 ;
quoted = 1 ;
buildargc + + ;
}
}
else if ( * p = = ' \\ ' & & p [ 1 ] = = ' " ' & & ! swallownext )
swallownext = 1 ;
else
{
if ( ! instring )
buildargc + + ;
instring = 1 ;
* ( wp + + ) = * p ;
swallownext = 0 ;
}
}
* wp = 0 ;
}
return buildargc ;
}
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//==========================================================================
//
// CalculateCPUSpeed
//
// Make a decent guess at how much time elapses between TSC steps. This can
// vary over runtime depending on power management settings, so should not
// be used anywhere that truely accurate timing actually matters.
//
//==========================================================================
double PerfToSec , PerfToMillisec ;
# include "stats.h"
static void CalculateCPUSpeed ( )
{
LARGE_INTEGER freq ;
QueryPerformanceFrequency ( & freq ) ;
if ( freq . QuadPart ! = 0 )
{
LARGE_INTEGER count1 , count2 ;
cycle_t ClockCalibration ;
DWORD min_diff ;
ClockCalibration . Reset ( ) ;
// Count cycles for at least 55 milliseconds.
// The performance counter may be very low resolution compared to CPU
// speeds today, so the longer we count, the more accurate our estimate.
// On the other hand, we don't want to count too long, because we don't
// want the user to notice us spend time here, since most users will
// probably never use the performance statistics.
min_diff = freq . LowPart * 11 / 200 ;
// Minimize the chance of task switching during the testing by going very
// high priority. This is another reason to avoid timing for too long.
SetPriorityClass ( GetCurrentProcess ( ) , REALTIME_PRIORITY_CLASS ) ;
SetThreadPriority ( GetCurrentThread ( ) , THREAD_PRIORITY_TIME_CRITICAL ) ;
// Make sure we start timing on a counter boundary.
QueryPerformanceCounter ( & count1 ) ;
do
{
QueryPerformanceCounter ( & count2 ) ;
} while ( count1 . QuadPart = = count2 . QuadPart ) ;
// Do the timing loop.
ClockCalibration . Clock ( ) ;
do
{
QueryPerformanceCounter ( & count1 ) ;
} while ( ( count1 . QuadPart - count2 . QuadPart ) < min_diff ) ;
ClockCalibration . Unclock ( ) ;
SetPriorityClass ( GetCurrentProcess ( ) , NORMAL_PRIORITY_CLASS ) ;
SetThreadPriority ( GetCurrentThread ( ) , THREAD_PRIORITY_NORMAL ) ;
PerfToSec = double ( count1 . QuadPart - count2 . QuadPart ) / ( double ( ClockCalibration . GetRawCounter ( ) ) * freq . QuadPart ) ;
PerfToMillisec = PerfToSec * 1000.0 ;
}
}
class Initer
{
public :
Initer ( ) { CalculateCPUSpeed ( ) ; }
} ;
static Initer initer ;
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// Workaround for a bug in mingwrt-4.0.0 and up where a function named main() in misc/src/libcrt/gdtoa/qnan.c takes precedence over the proper one in src/libcrt/crt/main.c.
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# if (defined __MINGW32__ && EDUKE32_GCC_PREREQ(4,8)) || EDUKE32_CLANG_PREREQ(3,4)
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# undef main
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# include "mingw_main.cpp"
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# endif