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// Windows layer-independent code
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
# include "build.h"
# include "baselayer.h"
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# include "osd.h"
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# include "cache1d.h"
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# include "winbits.h"
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# ifndef DEBUGGINGAIDS
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# define DISABLE_EXCEPTIONS
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# include "nedmalloc.h"
# endif
2012-11-25 04:26:37 +00:00
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
# if defined(_M_X64) || defined(__amd64__) || defined(__x86_64__)
# define EBACKTRACEDLL "ebacktrace1-64.dll"
# define NEDMALLOCDLL "nedmalloc-64.dll"
# else
# define EBACKTRACEDLL "ebacktrace1.dll"
# define NEDMALLOCDLL "nedmalloc.dll"
# endif
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int32_t backgroundidle = 1 ;
int64_t win_timerfreq = 0 ;
char silentvideomodeswitch = 0 ;
static char taskswitching = 1 ;
static HANDLE instanceflag = NULL ;
static OSVERSIONINFOEX osv ;
static HMODULE nedhandle = NULL ;
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static int32_t togglecomp = 1 ;
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//
// CheckWinVersion() -- check to see what version of Windows we happen to be running under
//
BOOL CheckWinVersion ( void )
{
ZeroMemory ( & osv , sizeof ( osv ) ) ;
osv . dwOSVersionInfoSize = sizeof ( OSVERSIONINFOEX ) ;
// we don't like anything older than Windows XP
if ( ! GetVersionEx ( ( LPOSVERSIONINFOA ) & osv ) ) return FALSE ;
if ( osv . dwMajorVersion > = 6 ) return TRUE ;
if ( osv . dwMajorVersion = = 5 & & osv . dwMinorVersion > = 1 ) return TRUE ;
return FALSE ;
}
static void win_printversion ( void )
{
const char * ver = " " ;
switch ( osv . dwPlatformId )
{
case VER_PLATFORM_WIN32_NT :
if ( osv . dwMajorVersion = = 5 )
{
switch ( osv . dwMinorVersion )
{
case 1 :
ver = " XP " ;
break ;
case 2 :
ver = osv . wProductType = = VER_NT_WORKSTATION ? " XP x64 " : " Server 2003 " ;
break ;
}
break ;
}
if ( osv . dwMajorVersion = = 6 )
{
switch ( osv . dwMinorVersion )
{
case 0 :
ver = osv . wProductType = = VER_NT_WORKSTATION ? " Vista " : " Server 2008 " ;
break ;
case 1 :
ver = osv . wProductType = = VER_NT_WORKSTATION ? " 7 " : " Server 2008 R2 " ;
break ;
case 2 :
ver = osv . wProductType = = VER_NT_WORKSTATION ? " 8 " : " Server 2012 " ;
break ;
}
break ;
}
break ;
}
initprintf ( " Windows %s %s (build %lu.%lu.%lu) \n " , ver , osv . szCSDVersion ,
osv . dwMajorVersion , osv . dwMinorVersion , osv . dwBuildNumber ) ;
}
//
// win_allowtaskswitching() -- captures/releases alt+tab hotkeys
//
void win_allowtaskswitching ( int32_t onf )
{
if ( onf = = taskswitching ) return ;
if ( onf )
{
UnregisterHotKey ( 0 , 0 ) ;
UnregisterHotKey ( 0 , 1 ) ;
}
else
{
RegisterHotKey ( 0 , 0 , MOD_ALT , VK_TAB ) ;
RegisterHotKey ( 0 , 1 , MOD_ALT | MOD_SHIFT , VK_TAB ) ;
}
taskswitching = onf ;
}
//
// win_checkinstance() -- looks for another instance of a Build app
//
int32_t win_checkinstance ( void )
{
if ( ! instanceflag ) return 0 ;
return ( WaitForSingleObject ( instanceflag , 0 ) = = WAIT_TIMEOUT ) ;
}
//
// high-resolution timers for profiling
//
int32_t win_inittimer ( void )
{
int64_t t ;
if ( win_timerfreq ) return 0 ; // already installed
// OpenWatcom seems to want us to query the value into a local variable
// instead of the global 'win_timerfreq' or else it gets pissed with an
// access violation
if ( ! QueryPerformanceFrequency ( ( LARGE_INTEGER * ) & t ) )
{
ShowErrorBox ( " Failed fetching timer frequency " ) ;
return - 1 ;
}
win_timerfreq = t ;
return 0 ;
}
uint64_t win_gethiticks ( void )
{
uint64_t i ;
if ( win_timerfreq = = 0 ) return 0 ;
QueryPerformanceCounter ( ( LARGE_INTEGER * ) & i ) ;
return i ;
}
static void ToggleDesktopComposition ( BOOL compEnable )
{
static HMODULE hDWMApiDLL = NULL ;
static HRESULT ( WINAPI * aDwmEnableComposition ) ( UINT ) ;
if ( ! hDWMApiDLL & & ( hDWMApiDLL = LoadLibrary ( " DWMAPI.DLL " ) ) )
aDwmEnableComposition = ( HRESULT ( WINAPI * ) ( UINT ) ) GetProcAddress ( hDWMApiDLL , " DwmEnableComposition " ) ;
if ( aDwmEnableComposition )
{
aDwmEnableComposition ( compEnable ) ;
if ( ! silentvideomodeswitch )
initprintf ( " %sabling desktop composition... \n " , ( compEnable ) ? " En " : " Dis " ) ;
}
}
//
// win_open(), win_init(), win_setvideomode(), win_uninit(), win_close() -- shared code
//
void win_open ( void )
{
# ifndef DEBUGGINGAIDS
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
if ( ( nedhandle = LoadLibrary ( NEDMALLOCDLL ) ) )
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{
# ifdef __cplusplus
nedalloc : : nedpool_t * ( WINAPI * nedcreatepool ) ( size_t , int ) ;
if ( ( nedcreatepool = ( nedalloc : : nedpool_t * ( WINAPI * ) ( size_t , int ) ) GetProcAddress ( nedhandle , " nedcreatepool " ) ) )
# else
nedpool * ( WINAPI * nedcreatepool ) ( size_t , int ) ;
if ( ( nedcreatepool = ( void * ) GetProcAddress ( nedhandle , " nedcreatepool " ) ) )
# endif
nedcreatepool ( SYSTEM_POOL_SIZE , - 1 ) ;
}
# else
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
LoadLibraryA ( EBACKTRACEDLL ) ;
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/*
wm_msgbox ( " boo " , " didn't load backtrace DLL (code %d) \n " , ( int ) GetLastError ( ) ) ;
else
wm_msgbox ( " yay " , " loaded backtrace DLL \n " ) ;
*/
# endif
instanceflag = CreateSemaphore ( NULL , 1 , 1 , WindowClass ) ;
}
void win_init ( void )
{
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uint32_t i ;
cvar_t cvars_win [ ] =
{
{ " r_togglecomposition " , " r_togglecomposition: enable/disable toggle of desktop composition when initializing screen modes " , ( void * ) & togglecomp , CVAR_BOOL , 0 , 1 } ,
} ;
for ( i = 0 ; i < sizeof ( cvars_win ) / sizeof ( cvars_win [ 0 ] ) ; i + + )
{
if ( OSD_RegisterCvar ( & cvars_win [ i ] ) )
continue ;
OSD_RegisterFunction ( cvars_win [ i ] . name , cvars_win [ i ] . desc , osdcmd_cvar_set ) ;
}
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win_printversion ( ) ;
if ( nedhandle )
initprintf ( " Initialized nedmalloc \n " ) ;
}
void win_setvideomode ( int32_t c )
{
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if ( togglecomp & & osv . dwMajorVersion = = 6 & & osv . dwMinorVersion < 2 )
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ToggleDesktopComposition ( c < 16 ) ;
}
void win_uninit ( void )
{
win_allowtaskswitching ( 1 ) ;
}
void win_close ( void )
{
if ( instanceflag ) CloseHandle ( instanceflag ) ;
}
//
// ShowErrorBox() -- shows an error message box
//
void ShowErrorBox ( const char * m )
{
TCHAR msg [ 1024 ] ;
wsprintf ( msg , " %s: %s " , m , GetWindowsErrorMsg ( GetLastError ( ) ) ) ;
MessageBox ( 0 , msg , apptitle , MB_OK | MB_ICONSTOP ) ;
}
//
// GetWindowsErrorMsg() -- gives a pointer to a static buffer containing the Windows error message
//
LPTSTR GetWindowsErrorMsg ( DWORD code )
{
static TCHAR lpMsgBuf [ 1024 ] ;
FormatMessage ( FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS ,
NULL , code ,
MAKELANGID ( LANG_NEUTRAL , SUBLANG_DEFAULT ) ,
( LPTSTR ) lpMsgBuf , 1024 , NULL ) ;
return lpMsgBuf ;
}
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int32_t addsearchpath_ProgramFiles ( const char * p )
{
int32_t returncode = - 1 , i ;
const char * ProgramFiles [ 2 ] = { Bgetenv ( " ProgramFiles " ) , Bgetenv ( " ProgramFiles(x86) " ) } ;
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for ( i = 0 ; i < 2 ; + + i )
{
if ( ProgramFiles [ i ] )
{
char * buffer = ( char * ) Bmalloc ( ( strlen ( ProgramFiles [ i ] ) + 1 + strlen ( p ) + 1 ) * sizeof ( char ) ) ;
Bsprintf ( buffer , " %s/%s " , ProgramFiles [ i ] , p ) ;
if ( addsearchpath ( buffer ) = = 0 ) // if any work, return success
returncode = 0 ;
Bfree ( buffer ) ;
}
}
return returncode ;
}