raze-gles/source/common
Christoph Oelckers fda4293013 - draw the movie franes outside of the tile system to reduce the palette maintenance.
The movie code has always been the part causing the most issues because it alters the palettes - the rest treats them as static data.
2020-04-13 23:58:45 +02:00
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console - match with GZDoom's console code, move to 'common'. 2020-04-12 08:30:42 +02:00
engine - added 3 missing files. 2020-04-12 08:30:43 +02:00
filesystem - file system update and adjustment. 2020-04-12 08:30:40 +02:00
textures - draw the movie franes outside of the tile system to reduce the palette maintenance. 2020-04-13 23:58:45 +02:00
thirdparty - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
utility - use a global constant for the transparent palette index instead of hardcoding it to the 255 literal everywhere. 2020-04-12 08:30:43 +02:00