.. |
Apple
|
The handling for grp, con, and def filenames has been massively cleaned up and factored into common.c. A new header, common_game.h, was created because common.h was placed in build/include (see r2542) and we need a common header for things that strictly should not be in the engine. RTS file names were also improved but some of the patterned changes were already made in r2420, and they were not factored because they are strictly part of the game, not the editor.
|
2012-06-03 16:09:33 +00:00 |
build
|
On non-{Windows, OS X}, don't link to libpng when PNG support is not requested.
|
2012-10-03 15:29:07 +00:00 |
eobj
|
|
|
eobj_win
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
installer
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
obj
|
|
|
obj_win
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
psd
|
EDuke32 Wii: Ready for action!
|
2012-05-20 07:25:25 +00:00 |
rsrc
|
cosmetic:
|
2012-02-25 02:57:25 +00:00 |
samples
|
splitscreen: tweak base palette application, remove resp. code from splitscr.con.
|
2012-08-22 22:49:27 +00:00 |
source
|
Minor cleanups in actors.c, mostly relating to custom projectiles and the like. A bug causing custom projectiles to knock the player back twice as far as the hard-coded ones was also fixed. There should be no other functional changes for the end user.
|
2012-10-05 20:48:10 +00:00 |
Wii
|
EDuke32 Wii: Ready for action!
|
2012-05-20 07:25:25 +00:00 |
Windows
|
Add custom-built lean zlib and libpng and enable PNG screenshots on Windows.
|
2012-07-20 21:57:53 +00:00 |
buildlic.txt
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
ChangeLog
|
git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-22 04:26:26 +00:00 |
ChangeLog.html
|
|
|
eduke32.sln
|
Source code "cleanup," herein referred to as "rape"
|
2010-05-02 23:27:30 +00:00 |
eduke32.vcproj
|
Very few actual changes... mostly formatting fixes from astyle
|
2010-01-23 22:12:02 +00:00 |
eduke32.vcxproj
|
Add xdelta3 source and headers to VS2010 project
|
2012-05-18 00:07:40 +00:00 |
eduke32.vcxproj.filters
|
Add xdelta3 source and headers to VS2010 project
|
2012-05-18 00:07:40 +00:00 |
eduke32.vcxproj.user
|
Source code "cleanup," herein referred to as "rape"
|
2010-05-02 23:27:30 +00:00 |
GNU.TXT
|
|
|
m32help.hlp
|
* Lazy hightile loading in Mapster32 tile selector (first display all as lowtiles, then load each one while allowing movement)
|
2011-03-23 17:41:01 +00:00 |
MakeDistributions
|
Source code "cleanup," herein referred to as "rape"
|
2010-05-02 23:27:30 +00:00 |
Makefile
|
Lunatic: reflect the preceding rename in the sources.
|
2012-08-08 19:32:45 +00:00 |
Makefile.common
|
Disable questionable lines from Makefile.common that were causing my build system to deep crash.
|
2012-08-27 03:48:27 +00:00 |
Makefile.deps
|
Massive menu input control revamp/cleanup/factor. (added: input.[ch])
|
2012-06-03 16:11:22 +00:00 |
Makefile.msvc
|
Massive menu input control revamp/cleanup/factor. (added: input.[ch])
|
2012-06-03 16:11:22 +00:00 |
names.h
|
add two tile labels which Todd forgot to move from GAME.CON to DEFS.CON and therefore did not make it to names.h
|
2011-08-20 23:27:46 +00:00 |
nedmalloc.dll
|
Rebuild nedmalloc.dll using newest git sources
|
2012-02-19 04:07:14 +00:00 |
osxbuild.sh
|
osxbuild.sh: add 'debughelix' preset, building only x64 debug packages.
|
2012-08-24 18:49:13 +00:00 |
SEHELP.HLP
|
STHELP.HLP/SEHELP.HLP: reference SE11 and ST23 from each other.
|
2012-09-08 22:18:47 +00:00 |
STHELP.HLP
|
STHELP.HLP/SEHELP.HLP: reference SE11 and ST23 from each other.
|
2012-09-08 22:18:47 +00:00 |
tiles.cfg
|
move tiles.cfg out of eduke32/samples/ into eduke32/ and update synthesis.sh to reflect that
|
2011-07-28 21:12:02 +00:00 |
wiibuild.bat
|
Massive menu input control revamp/cleanup/factor. (added: input.[ch])
|
2012-06-03 16:11:22 +00:00 |