raze-gles/source/rr/src
2019-10-21 21:36:05 +02:00
..
_functio.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
actors.cpp - silenced a few warnings. 2019-10-18 17:55:22 +02:00
actors.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
anim.cpp - refactored file access in the movie player. 2019-10-20 22:48:21 +02:00
anim.h - removed unused animlock variable. 2019-10-20 10:45:49 +02:00
cheats.cpp - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
cheats.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
cmdline.cpp - removed all code related to the -usecwd command line switch. 2019-10-21 19:51:12 +02:00
cmdline.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
common.cpp - removed all code related to the -usecwd command line switch. 2019-10-21 19:51:12 +02:00
common_game.h - removed all code related to the -usecwd command line switch. 2019-10-21 19:51:12 +02:00
config.cpp - first batch of adjustments to the new tile management. 2019-10-15 00:54:14 +02:00
config.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
demo.cpp - refactored all file reading in the savegame code to the FileReader interface. 2019-10-20 21:04:55 +02:00
demo.h - refactored all file reading in the savegame code to the FileReader interface. 2019-10-20 21:04:55 +02:00
duke3d.h - consolidated RTS code, because there were 3 copies. 2019-10-20 19:13:44 +02:00
events_defs.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
function.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
game.cpp - removed all code related to the -usecwd command line switch. 2019-10-21 19:51:12 +02:00
game.h - first batch of adjustments to the new tile management. 2019-10-15 00:54:14 +02:00
gamedef.cpp - refactored file access in RR frontend's sound code. 2019-10-20 21:56:13 +02:00
gamedef.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
gamedefs.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
gameexec.cpp - removed some legacy demo stuff from RedNukem backend. 2019-09-26 00:19:49 +02:00
gameexec.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
GameListSource.game.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
GameListSource.game.mm - include namespace file in all sources as the very first include. 2019-09-21 20:59:54 +02:00
gamestructures.cpp - added RedNukem project. 2019-09-19 00:27:46 +02:00
gamevars.cpp - added RedNukem project. 2019-09-19 00:27:46 +02:00
gamevars.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
global.cpp - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
global.h - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
GrpFile.game.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
GrpFile.game.mm - include namespace file in all sources as the very first include. 2019-09-21 20:59:54 +02:00
grpscan.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
grpscan.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
input.cpp - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
input.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
inv.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
keys.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
m32def.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
macros.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
mdump.cpp - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
mdump.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
menus.cpp - first batch of adjustments to the new tile management. 2019-10-15 00:54:14 +02:00
menus.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
names.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
namesdyn.cpp - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
namesdyn.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
net.cpp - brought in GZDoom's gameconfigfile so that the settings can be transitioned to a more robust implementation. 2019-10-21 21:36:05 +02:00
net.h - made things compile again after updating enet. Also removed the redundant dumb and game_music_emu libraries which just got imported by accident when using other things from GZDoom. 2019-10-20 09:16:01 +02:00
osdcmds.cpp - brought in GZDoom's gameconfigfile so that the settings can be transitioned to a more robust implementation. 2019-10-21 21:36:05 +02:00
osdcmds.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
osdfuncs.cpp - make it compile again. 2019-10-04 17:36:37 +02:00
osdfuncs.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
player.cpp - made things compile again after updating enet. Also removed the redundant dumb and game_music_emu libraries which just got imported by accident when using other things from GZDoom. 2019-10-20 09:16:01 +02:00
player.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
premap.cpp - brought in GZDoom's gameconfigfile so that the settings can be transitioned to a more robust implementation. 2019-10-21 21:36:05 +02:00
premap.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
quotes.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
savegame.cpp - refactored all file reading in the savegame code to the FileReader interface. 2019-10-20 21:04:55 +02:00
savegame.h - refactored all file reading in the savegame code to the FileReader interface. 2019-10-20 21:04:55 +02:00
sbar.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
sbar.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
screens.cpp - refactored all file reading in the savegame code to the FileReader interface. 2019-10-20 21:04:55 +02:00
screens.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
screentext.cpp - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
screentext.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
sector.cpp - rerouted tileCreate and tileSetExternal calls. 2019-10-15 23:18:52 +02:00
sector.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
soundefs.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
sounds.cpp - refactored file access in RR frontend's sound code. 2019-10-20 21:56:13 +02:00
sounds.h - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
sounds_common.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
soundsdyn.cpp - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
soundsdyn.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
startgtk.game.cpp - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
startosx.game.mm - include namespace file in all sources as the very first include. 2019-09-21 20:59:54 +02:00
startwin.game.cpp - startup hacks. 2019-09-23 18:17:36 +02:00
startwin.game.h - added RedNukem project. 2019-09-19 00:27:46 +02:00