..
msvc
Fix building on MinGW by using PRIdPTR instead of %td and add a MSVC compatible inttypes.h/stdint.h for compatibility
2008-06-11 02:33:23 +00:00
tmp
git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-12 17:42:14 +00:00
watcomhax
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
a.h
Patch from Marcus Herbert to add OSX support
2008-08-20 22:58:09 +00:00
baselayer.h
This fixes the cocksucker palette corruption bug that happened when switching video modes back and forth between software and polymost in fullscreen
2008-07-25 13:42:37 +00:00
build.h
1. EDuke32 didn't load ART files from the mod_dir. Fixed via the "root" string in "game.c".
2008-08-23 15:37:30 +00:00
cache1d.h
Part 1 of 64-bit patch from Stephen Anthony
2008-02-16 22:27:08 +00:00
compat.h
Fix building on MinGW by using PRIdPTR instead of %td and add a MSVC compatible inttypes.h/stdint.h for compatibility
2008-06-11 02:33:23 +00:00
crc32.h
git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-12 17:42:14 +00:00
dxdidf.h
Importing source for great justice
2006-04-13 20:47:06 +00:00
dynamicgtk.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
editor.h
git-svn-id: https://svn.eduke32.com/eduke32@783 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 02:29:58 +00:00
glbuild.h
Support for turning vsync on and off
2008-07-22 21:03:09 +00:00
glext.h
git-svn-id: https://svn.eduke32.com/eduke32@736 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-22 10:08:17 +00:00
gtkbits.h
New startup window from JonoF + some other stuff
2006-07-01 01:40:18 +00:00
kplib.h
Most functions in kplib.c now use a intptr_t for (da)frameplace
2008-05-23 10:00:43 +00:00
lzf.h
Update lzf to 3.2 fixes texturecache on 64 bit.
2008-05-25 08:23:53 +00:00
lzwnew.h
git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-12 17:42:14 +00:00
md4.h
git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-12 17:42:14 +00:00
mdsprite.h
Models in VBOs.
2008-06-01 08:58:06 +00:00
mmulti.h
git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-12 17:42:14 +00:00
mmultimsgs.h
dos2unix on the engine headers
2007-01-29 01:18:16 +00:00
osd.h
Rename definegamename to setgamename and alter the "map" console command to show a listing of all available maps if no map name is given
2008-08-17 11:07:28 +00:00
osxbits.h
Importing source for great justice
2006-04-13 20:47:06 +00:00
osxmain.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
polymer.h
Skyboxes.
2008-06-09 09:25:47 +00:00
polymost.h
Skyboxes.
2008-06-09 09:25:47 +00:00
pragmas.h
8-bit classic renderer works on my system now in 64 bit. (at least no crashes)
2008-04-25 11:21:08 +00:00
scriptfile.h
git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-12 17:42:14 +00:00
sdl_inc.h
Patch from Marcus Herbert to add OSX support
2008-08-20 22:58:09 +00:00
sdlayer.h
Importing source for great justice
2006-04-13 20:47:06 +00:00
startwin.editor.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
winlayer.h
git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-12 17:42:14 +00:00