.. |
misc
|
Build tools:
|
2012-03-23 20:23:46 +00:00 |
tmp
|
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
|
2008-10-20 03:09:19 +00:00 |
util
|
generateicon: fix inconsistent format letter vs. vararg in fprintf.
|
2012-04-08 15:52:24 +00:00 |
a-c.c
|
Classic-noasm: fix drawing of walls and maskwalls with non-pow2 y size tiles.
|
2012-07-06 11:26:24 +00:00 |
a.masm
|
Fix a.masm changes so MSVC builds work again. The relevant functionality seems to work (non-power of 2 textures drawn without error), even with CLASSIC_NONPOW2_YSIZE_WALLS defined in engine.c, but I'm not familiar with any corner or edge cases that need to be watched out for with this.
|
2012-09-30 14:40:42 +00:00 |
a.nasm
|
a.nasm: add 'dword' to some stores in the nonpow2 routines for consistency.
|
2012-09-28 15:20:07 +00:00 |
a.wasm
|
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
|
2008-10-20 03:09:19 +00:00 |
baselayer.c
|
Remove built-in copy of nedmalloc and update nedmalloc.dll. Note that the built-in copy of nedmalloc hasn't been updated or enabled in a really long time as modern system allocators (Windows 7 and Linux 3.x at least) are no longer consistently beat by nedmalloc (but nor are they consistently faster). So, the dll remains for users of Windows XP because it may still improve performance there (while not likely degrading it on Vista/7).
|
2012-10-15 00:17:30 +00:00 |
build.c
|
Clean up redundant/local function declarations in build.c.
|
2012-10-07 15:26:17 +00:00 |
cache1d.c
|
Prevent Windows "case mismatch" spam when loading files from disk with the Windows Explorer "hide extensions for known file types" option enabled. This simply changes the relevant Bstrcmp() calls to Bstrncmp() calls instead, using the length of the string returned by SHGetFileInfo() as the number of bytes to compare.
|
2012-10-13 14:53:26 +00:00 |
compat.c
|
Remove built-in copy of nedmalloc and update nedmalloc.dll. Note that the built-in copy of nedmalloc hasn't been updated or enabled in a really long time as modern system allocators (Windows 7 and Linux 3.x at least) are no longer consistently beat by nedmalloc (but nor are they consistently faster). So, the dll remains for users of Windows XP because it may still improve performance there (while not likely degrading it on Vista/7).
|
2012-10-15 00:17:30 +00:00 |
config.c
|
If r_screenaspect is 0 (or any other invalid value), assume square pixel aspect.
|
2012-08-24 18:51:49 +00:00 |
crc32.c
|
Rather trivial changes in engine.c and crc32.c.
|
2012-03-22 22:48:06 +00:00 |
defs.c
|
Texel-granular hitscan() for wall-aligned sprites.
|
2012-10-14 20:41:34 +00:00 |
dynamicgtk.c
|
Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect.
|
2010-07-02 01:26:56 +00:00 |
engine.c
|
polymer: add support for negative lights
|
2012-10-21 04:52:43 +00:00 |
engine_oldmap.h
|
Rip out v5/v6 map definitions and routines into src/engine_oldmap.h.
|
2012-10-01 17:52:34 +00:00 |
engine_priv.h
|
Clean up handling of widescreen bits in dorotatesprite functions.
|
2012-08-19 12:51:04 +00:00 |
glbuild.c
|
polymer: add support for negative lights
|
2012-10-21 04:52:43 +00:00 |
gtkbits.c
|
git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-01-10 07:38:50 +00:00 |
hightile.c
|
Minor tweaks of makepalookup() and hicinit().
|
2012-03-28 19:42:49 +00:00 |
kplib.c
|
Patch adding Wii support by tueidj, part 10: sound and endianness changes
|
2012-05-01 12:40:53 +00:00 |
lzwnew.c
|
Patch adding Wii support by tueidj, part 10: sound and endianness changes
|
2012-05-01 12:40:53 +00:00 |
md4.c
|
Fix JonoF's email address.
|
2012-03-12 04:47:04 +00:00 |
mdsprite.c
|
Fix two "may be used uninitialized" warnings (they can't, as far as I can see).
|
2012-08-19 13:02:47 +00:00 |
mutex.c
|
Patch adding Wii support by tueidj, part 6: mutexes
|
2012-05-01 12:39:20 +00:00 |
osd.c
|
Constify various char* vars, parameters, etc. for more -Wwrite-strings cleanness
|
2012-07-01 22:11:33 +00:00 |
osxbits.m
|
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
|
2008-10-20 03:09:19 +00:00 |
polymer.c
|
polymer: only let emitshadow affect shadows, not lightmaps.
|
2012-10-21 18:41:09 +00:00 |
polymost.c
|
Fix setting r_pr_maxlightpasses from .cfg at startup
|
2012-10-14 14:51:29 +00:00 |
pragmas.c
|
Patch adding Wii support by tueidj, part 1: assembly pragmas
|
2012-05-01 12:37:32 +00:00 |
quicklz.c
|
Update QuickLZ to 1.5.1 beta 7
|
2012-05-17 21:36:50 +00:00 |
rawinput.c
|
Make 5th mouse button functional in Windows.
|
2012-02-13 21:38:16 +00:00 |
scriptfile.c
|
a couple more trivial tweaks
|
2012-01-10 23:45:34 +00:00 |
sdlayer.c
|
Remove built-in copy of nedmalloc and update nedmalloc.dll. Note that the built-in copy of nedmalloc hasn't been updated or enabled in a really long time as modern system allocators (Windows 7 and Linux 3.x at least) are no longer consistently beat by nedmalloc (but nor are they consistently faster). So, the dll remains for users of Windows XP because it may still improve performance there (while not likely degrading it on Vista/7).
|
2012-10-15 00:17:30 +00:00 |
smalltextfont.c
|
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
|
2008-10-20 03:09:19 +00:00 |
startgtk.editor.c
|
Patch from bioman to fix an issue with static linking GTK and to correct the alignment of the fullscreen checkbox in the startup window when building with POLYMER=0
|
2011-01-31 04:13:53 +00:00 |
StartupWinController.editor.m
|
OS X: Fix more warnings.
|
2012-03-26 05:04:21 +00:00 |
startwin.editor.c
|
Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL
|
2011-01-16 02:50:27 +00:00 |
textfont.c
|
Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL
|
2011-01-16 02:50:27 +00:00 |
winlayer.c
|
Remove built-in copy of nedmalloc and update nedmalloc.dll. Note that the built-in copy of nedmalloc hasn't been updated or enabled in a really long time as modern system allocators (Windows 7 and Linux 3.x at least) are no longer consistently beat by nedmalloc (but nor are they consistently faster). So, the dll remains for users of Windows XP because it may still improve performance there (while not likely degrading it on Vista/7).
|
2012-10-15 00:17:30 +00:00 |