raze-gles/source/blood
Christoph Oelckers f1a988b221 - make use of map bindings
All automap controls have been moved there, and sizeup/sizedown have been made CCMDs, taking screen size management entirely out of the game modules
2020-08-24 20:20:15 +02:00
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src - make use of map bindings 2020-08-24 20:20:15 +02:00
CMakeLists.txt - split sprite animation off view.cpp 2020-08-02 19:59:14 +02:00