raze-gles/polymer/eduke32/source
terminx f14861b77a git-svn-id: https://svn.eduke32.com/eduke32@291 1a8010ca-5511-0410-912e-c29ae57300e0 2006-09-07 17:46:00 +00:00
..
jaudiolib Importing source for great justice 2006-04-13 20:47:06 +00:00
jmact Fix from JonoF for using a joystick in combination with SDLayer. 2006-09-02 02:34:29 +00:00
misc NAM support 2006-07-22 00:53:20 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
_functio.h Formatting fixes for build.c, config.c, engine.c and polymost.c plus some warning fixes from JonoF and some cfg file reading changes for the game 2006-07-24 02:47:47 +00:00
_rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
actors.c This makes the faster weapon switching work a bit better in my opinion. 2006-08-29 19:22:41 +00:00
anim.c Improved alt+enter and a few other things 2006-04-25 22:50:57 +00:00
astub.c Add a missing header, fix a config file bug and switch "exponentially" for "dramatically" in the texture caching dialog. 2006-09-02 01:40:20 +00:00
config.c Add a missing header, fix a config file bug and switch "exponentially" for "dramatically" in the texture caching dialog. 2006-09-02 01:40:20 +00:00
config.h New startup window from JonoF + some other stuff 2006-07-01 01:40:18 +00:00
develop.h Importing source for great justice 2006-04-13 20:47:06 +00:00
duke3d.h The bits2 member of the input struct has been renamed to extbits, and a proper fix for the strange OOS issues has been implemented. 2006-08-22 05:38:59 +00:00
funct.h New startup window from JonoF + some other stuff 2006-07-01 01:40:18 +00:00
function.h Formatting fixes for build.c, config.c, engine.c and polymost.c plus some warning fixes from JonoF and some cfg file reading changes for the game 2006-07-24 02:47:47 +00:00
game.c git-svn-id: https://svn.eduke32.com/eduke32@291 1a8010ca-5511-0410-912e-c29ae57300e0 2006-09-07 17:46:00 +00:00
gamedef.c git-svn-id: https://svn.eduke32.com/eduke32@291 1a8010ca-5511-0410-912e-c29ae57300e0 2006-09-07 17:46:00 +00:00
gamedef.h Replaced the 'dynquote' primitive with 'qsprintf' and fixed a parsing bug with some of the level and sound name definition stuff. 2006-09-06 04:18:28 +00:00
gamedefs.h Fix squishing a shrunken enemy while changing weapon bug 2006-07-09 19:51:09 +00:00
gameexec.c Replaced the 'dynquote' primitive with 'qsprintf' and fixed a parsing bug with some of the level and sound name definition stuff. 2006-09-06 04:18:28 +00:00
global.c The bits2 member of the input struct has been renamed to extbits, and a proper fix for the strange OOS issues has been implemented. 2006-08-22 05:38:59 +00:00
grpscan.c Added some commands for getting the current compiled CON ptr and jumping to another location 2006-08-28 19:18:05 +00:00
grpscan.h Fixes from JonoF 2006-07-22 05:20:25 +00:00
jfaud_sounds.cpp git-svn-id: https://svn.eduke32.com/eduke32@291 1a8010ca-5511-0410-912e-c29ae57300e0 2006-09-07 17:46:00 +00:00
keys.h Importing source for great justice 2006-04-13 20:47:06 +00:00
mapster32.h Peer-to-peer multiplayer with > 2 players now works, some other minor changes 2006-04-30 21:14:12 +00:00
menus.c Fix for a crash when using rancidmeat network config files, fix for the "vote succeeded" message that's supposed to display when a multiplayer map vote passes, and a fix for an issue with the new game menu that I noticed when I accidentally used 1.4/1.5 CON files with the shareware GRP. 2006-08-21 21:00:54 +00:00
names.h Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.c Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdcmds.c More Polymer (for win32 platform, still test code), added polymost.h for external access to some structs and funcs. 2006-08-30 23:32:39 +00:00
osdcmds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.c Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
player.c Fix an OOS problem with TDM. I want to punch whoever came up with sync based networking in the balls. :D 2006-08-31 19:05:23 +00:00
premap.c The bits2 member of the input struct has been renamed to extbits, and a proper fix for the strange OOS issues has been implemented. 2006-08-22 05:38:59 +00:00
rts.c Importing source for great justice 2006-04-13 20:47:06 +00:00
rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
savegame.c Fix for a bug with multiplayer demos causing the game to remain in a multiplayer mode after loading a single player savegame 2006-08-04 01:13:31 +00:00
sector.c Fix building with USE_OPENGL = 0 and POLYMOST = 0 2006-08-07 19:57:53 +00:00
soundefs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
sounds.c Fix an infinite loop on architectures with no sound support, but with sound configured in the cfg 2006-07-01 12:10:29 +00:00
sounds.h git-svn-id: https://svn.eduke32.com/eduke32@219 1a8010ca-5511-0410-912e-c29ae57300e0 2006-07-13 23:13:06 +00:00
startgtk.game.c GRP selection from JonoF 2006-07-07 18:41:05 +00:00
startwin.game.c Fixes from JonoF 2006-07-22 05:20:25 +00:00
startwin.game.h GRP selection from JonoF 2006-07-07 18:41:05 +00:00
testcd.c Importing source for great justice 2006-04-13 20:47:06 +00:00
winbits.c Importing source for great justice 2006-04-13 20:47:06 +00:00
wrapper.c Support for /me in multiplayer text chat 2006-06-07 01:29:17 +00:00