raze-gles/source/core/textures
Christoph Oelckers 82194bbf6b Merge branch 'master' into newrenderer
# Conflicts:
#	source/games/exhumed/src/2d.cpp
2021-04-17 13:22:30 +02:00
..
buildtiles.cpp Merge branch 'master' into newrenderer 2021-04-17 13:22:30 +02:00
buildtiles.h Merge branch 'master' into newrenderer 2021-04-17 13:22:30 +02:00
hightile.cpp - I shouldn't have used WT's skies as reference - they got front and back faces swapped. 2021-04-08 13:54:58 +02:00
skytexture.cpp - fixed handling of single-tile skies with palette translation. 2021-04-12 16:00:00 +02:00