raze-gles/wadsrc/static/engine/shaders/glsl
Christoph Oelckers 62e9112133 - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h
All this comes from a time when I didn't use version.h so it's better to do it the same way as GZDoom to allow easy renaming of the engine.
2019-12-26 14:04:53 +01:00
..
animvpx.fp - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
animvpx.vp - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
glsurface.fp - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
glsurface.vp - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
polymost.fp - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
polymost.vp - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00