raze-gles/polymer/eduke32/source
2009-04-28 22:56:43 +00:00
..
jaudiolib git-svn-id: https://svn.eduke32.com/eduke32@1312 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-12 21:52:49 +00:00
jmact Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
misc git-svn-id: https://svn.eduke32.com/eduke32@1327 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-15 05:58:38 +00:00
_functio.h source code rape 2008-11-20 14:06:36 +00:00
_rts.h Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
actors.c Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work) 2009-04-28 22:56:43 +00:00
anim.c Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
astub.c Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work) 2009-04-28 22:56:43 +00:00
config.c Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
config.h Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
duke3d.h Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
funct.h Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
function.h source code rape 2008-11-20 14:06:36 +00:00
game.c Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work) 2009-04-28 22:56:43 +00:00
gamedef.c Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
gamedef.h Sector effector based light sources, basic Mapster32 light support, additional sprite/model alpha control, sprite selection in Mapster32 3D mode with Polymer 2009-04-24 02:53:50 +00:00
gamedefs.h git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-10 11:36:53 +00:00
gameexec.c Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
gamestructures.c git-svn-id: https://svn.eduke32.com/eduke32@1344 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-24 06:04:13 +00:00
gamevars.c git-svn-id: https://svn.eduke32.com/eduke32@1315 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-13 06:01:50 +00:00
global.c Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work) 2009-04-28 22:56:43 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
grpscan.c git-svn-id: https://svn.eduke32.com/eduke32@1221 1a8010ca-5511-0410-912e-c29ae57300e0 2009-02-02 01:49:14 +00:00
grpscan.h ass rape 2009-01-09 09:29:17 +00:00
keys.h Cleanup patch from Hunter_rus 2008-05-16 00:23:33 +00:00
macros.h git-svn-id: https://svn.eduke32.com/eduke32@1207 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-13 04:40:56 +00:00
mapster32.h added some mapster32 config vars; fixed mapster32 crash in linux; DEBUGANYWAY for Makefiles 2009-04-07 18:56:22 +00:00
mdump.cpp git-svn-id: https://svn.eduke32.com/eduke32@1228 1a8010ca-5511-0410-912e-c29ae57300e0 2009-02-19 09:39:19 +00:00
mdump.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
menus.c Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
names.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
namesdyn.c new version of astyle 2009-02-19 16:47:54 +00:00
namesdyn.h ass rape 2009-01-09 09:29:17 +00:00
osdcmds.c Sector effector based light sources, basic Mapster32 light support, additional sprite/model alpha control, sprite selection in Mapster32 3D mode with Polymer 2009-04-24 02:53:50 +00:00
osdcmds.h 4-step Iterative parallax mapping, parallaxscale and parallaxbias DEF tokens for normal maps, support for floating-point cvars, pr_overrideparallax cvar to fine-tune the scale and bias settings. 2009-03-29 15:16:33 +00:00
osdfuncs.c new version of astyle 2009-02-19 16:47:54 +00:00
osdfuncs.h ass rape 2009-01-09 09:29:17 +00:00
player.c Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work) 2009-04-28 22:56:43 +00:00
premap.c Light SE changes... helixhorned's idea 2009-04-28 05:31:32 +00:00
rts.c Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
rts.h Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
savegame.c Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
sector.c Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
soundefs.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
sounds.c Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
sounds.h ass rape 2009-01-09 09:29:17 +00:00
sounds_mapster32.c Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
sounds_mapster32.h Ambience sound for 3d-mode mapster. Some consistency problems remain. 2009-03-17 21:57:30 +00:00
startgtk.game.c git-svn-id: https://svn.eduke32.com/eduke32@1221 1a8010ca-5511-0410-912e-c29ae57300e0 2009-02-02 01:49:14 +00:00
startwin.game.c Nothing important 2009-04-16 06:41:24 +00:00
startwin.game.h git-svn-id: https://svn.eduke32.com/eduke32@1327 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-15 05:58:38 +00:00
sync.c git-svn-id: https://svn.eduke32.com/eduke32@1312 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-12 21:52:49 +00:00
testcd.c ass rape 2009-01-09 09:29:17 +00:00
winbits.c git-svn-id: https://svn.eduke32.com/eduke32@1245 1a8010ca-5511-0410-912e-c29ae57300e0 2009-03-14 02:55:39 +00:00
wrapper.c git-svn-id: https://svn.eduke32.com/eduke32@1221 1a8010ca-5511-0410-912e-c29ae57300e0 2009-02-02 01:49:14 +00:00