raze-gles/polymer
helixhorned e94fa7f70f Lunatic: make hitscan accept ray as vector, add xmath.kangvec.
Also, add hitscan test to test.lua -- a crosshair-like sprite is spawned
and continuously updated to the position of where the player aims at.

git-svn-id: https://svn.eduke32.com/eduke32@4059 1a8010ca-5511-0410-912e-c29ae57300e0
2013-09-13 20:23:54 +00:00
..
eduke32 Lunatic: make hitscan accept ray as vector, add xmath.kangvec. 2013-09-13 20:23:54 +00:00
synthesis.sh synthesis.sh: remove 'psd' from 'not_src_packaged' (giving 'rm' error later). 2013-08-18 21:54:48 +00:00