raze-gles/source
Christoph Oelckers e7ee858d0d - fixed incomplete reset of savegame state. 2020-01-07 18:53:16 +01:00
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blood - more macOS compilation fixes 2020-01-07 01:11:19 +01:00
build - more macOS compilation fixes 2020-01-07 01:11:19 +01:00
common - fixed incomplete reset of savegame state. 2020-01-07 18:53:16 +01:00
duke3d - more macOS compilation fixes 2020-01-07 01:11:19 +01:00
exhumed Merge branch 'master' of https://github.com/coelckers/Raze 2020-01-07 01:11:33 +01:00
glbackend - more macOS compilation fixes 2020-01-07 01:11:19 +01:00
libsmackerdec - fixed Blood cutscene playback. 2019-12-30 21:36:08 +01:00
platform Merge branch 'master' of https://github.com/coelckers/Raze 2020-01-07 01:11:33 +01:00
rr - more macOS compilation fixes 2020-01-07 01:11:19 +01:00
sw Merge branch 'master' of https://github.com/coelckers/Raze 2020-01-07 01:11:33 +01:00
thirdparty - cleaned up the map drawer by using a real triangulator. 2019-12-31 17:23:29 +01:00
CMakeLists.txt - more macOS compilation fixes 2020-01-07 01:11:19 +01:00
g_pch.h - fixed most issues with newly added music files 2019-11-11 01:01:18 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00