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jaudiolib
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
jmact
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Misc changes
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2006-04-15 03:12:08 +00:00 |
misc
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
_functio.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
_rts.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
actors.c
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Misc changes
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2006-04-15 03:12:08 +00:00 |
anim.c
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
astub.c
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Misc changes
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2006-04-15 03:12:08 +00:00 |
config.c
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Brightskins support
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2006-04-16 00:39:49 +00:00 |
config.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
develop.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
duke3d.h
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Brightskins support
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2006-04-16 00:39:49 +00:00 |
funct.h
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Modified shoot() to have an extra parameter for the projectile tilenum and added an option to disable autoaim on RPG type projectiles. Also added "advanced options" to the "video settings" menu.
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2006-04-15 08:05:02 +00:00 |
function.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
game.c
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Brightskins support
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2006-04-16 00:39:49 +00:00 |
gamedef.c
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Brightskins support
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2006-04-16 00:39:49 +00:00 |
gamedef.h
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Brightskins support
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2006-04-16 00:39:49 +00:00 |
gamedefs.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
gameexec.c
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Brightskins support
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2006-04-16 00:39:49 +00:00 |
global.c
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Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing.
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2006-04-15 22:34:44 +00:00 |
GNU.TXT
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
jfaud_sounds.cpp
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Misc changes
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2006-04-15 03:12:08 +00:00 |
keys.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
mapster32.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
menus.c
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Brightskins support
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2006-04-16 00:39:49 +00:00 |
names.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
namesdyn.c
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
namesdyn.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
osdcmds.c
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Corrected the "drawweapon" cvar to be of type int rather than of type bool. Committing things, yay.
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2006-04-15 23:16:15 +00:00 |
osdcmds.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
osdfuncs.c
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
osdfuncs.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
player.c
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Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing.
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2006-04-15 22:34:44 +00:00 |
premap.c
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Misc changes
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2006-04-15 03:12:08 +00:00 |
rts.c
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
rts.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
savegame.c
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
savegame.what
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
sector.c
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
soundefs.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
sounds.c
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Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing.
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2006-04-15 22:34:44 +00:00 |
sounds.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
testcd.c
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
winbits.c
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |