raze-gles/polymer/eduke32/source
terminx e3d40c7b51 Brightskins support
git-svn-id: https://svn.eduke32.com/eduke32@28 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 00:39:49 +00:00
..
jaudiolib Importing source for great justice 2006-04-13 20:47:06 +00:00
jmact Misc changes 2006-04-15 03:12:08 +00:00
misc Importing source for great justice 2006-04-13 20:47:06 +00:00
_functio.h Importing source for great justice 2006-04-13 20:47:06 +00:00
_rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
actors.c Misc changes 2006-04-15 03:12:08 +00:00
anim.c Importing source for great justice 2006-04-13 20:47:06 +00:00
astub.c Misc changes 2006-04-15 03:12:08 +00:00
config.c Brightskins support 2006-04-16 00:39:49 +00:00
config.h Importing source for great justice 2006-04-13 20:47:06 +00:00
develop.h Importing source for great justice 2006-04-13 20:47:06 +00:00
duke3d.h Brightskins support 2006-04-16 00:39:49 +00:00
funct.h Modified shoot() to have an extra parameter for the projectile tilenum and added an option to disable autoaim on RPG type projectiles. Also added "advanced options" to the "video settings" menu. 2006-04-15 08:05:02 +00:00
function.h Importing source for great justice 2006-04-13 20:47:06 +00:00
game.c Brightskins support 2006-04-16 00:39:49 +00:00
gamedef.c Brightskins support 2006-04-16 00:39:49 +00:00
gamedef.h Brightskins support 2006-04-16 00:39:49 +00:00
gamedefs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
gameexec.c Brightskins support 2006-04-16 00:39:49 +00:00
global.c Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing. 2006-04-15 22:34:44 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
jfaud_sounds.cpp Misc changes 2006-04-15 03:12:08 +00:00
keys.h Importing source for great justice 2006-04-13 20:47:06 +00:00
mapster32.h Importing source for great justice 2006-04-13 20:47:06 +00:00
menus.c Brightskins support 2006-04-16 00:39:49 +00:00
names.h Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.c Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdcmds.c Corrected the "drawweapon" cvar to be of type int rather than of type bool. Committing things, yay. 2006-04-15 23:16:15 +00:00
osdcmds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.c Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
player.c Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing. 2006-04-15 22:34:44 +00:00
premap.c Misc changes 2006-04-15 03:12:08 +00:00
rts.c Importing source for great justice 2006-04-13 20:47:06 +00:00
rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
savegame.c Importing source for great justice 2006-04-13 20:47:06 +00:00
savegame.what Importing source for great justice 2006-04-13 20:47:06 +00:00
sector.c Importing source for great justice 2006-04-13 20:47:06 +00:00
soundefs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
sounds.c Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing. 2006-04-15 22:34:44 +00:00
sounds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
testcd.c Importing source for great justice 2006-04-13 20:47:06 +00:00
winbits.c Importing source for great justice 2006-04-13 20:47:06 +00:00