raze-gles/polymer/build/src/a-c.c

298 lines
7.2 KiB
C

// A.ASM replacement using C
// Mainly by Ken Silverman, with things melded with my port by
// Jonathon Fowler (jonof@edgenetwork.org)
//
// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
// Ken Silverman's official web site: "http://www.advsys.net/ken"
// See the included license file "BUILDLIC.TXT" for license info.
#include "a.h"
#ifdef ENGINE_USING_A_C
int krecip(int num); // from engine.c
#define BITSOFPRECISION 3
#define BITSOFPRECISIONPOW 8
extern int asm1, asm2, asm3, asm4, fpuasm, globalx3, globaly3;
extern void *reciptable;
static int bpl, transmode = 0;
static int glogx, glogy, gbxinc, gbyinc, gpinc;
static char *gbuf, *gpal, *ghlinepal, *gtrans;
//Global variable functions
void setvlinebpl(int dabpl) { bpl = dabpl; }
void fixtransluscence(int datransoff) { gtrans = (char *)datransoff; }
void settransnormal(void) { transmode = 0; }
void settransreverse(void) { transmode = 1; }
//Ceiling/floor horizontal line functions
void sethlinesizes(int logx, int logy, int bufplc)
{ glogx = logx; glogy = logy; gbuf = (char *)bufplc; }
void setpalookupaddress(char *paladdr) { ghlinepal = paladdr; }
void setuphlineasm4(int bxinc, int byinc) { gbxinc = bxinc; gbyinc = byinc; }
void hlineasm4(int cnt, int skiploadincs, int paloffs, unsigned int by, unsigned int bx, int p)
{
char *palptr;
palptr = (char *)&ghlinepal[paloffs];
if (!skiploadincs) { gbxinc = asm1; gbyinc = asm2; }
for (;cnt>=0;cnt--)
{
*((char *)p) = palptr[gbuf[((bx>>(32-glogx))<<glogy)+(by>>(32-glogy))]];
bx -= gbxinc;
by -= gbyinc;
p--;
}
}
//Sloped ceiling/floor vertical line functions
void setupslopevlin(int logylogx, int bufplc, int pinc)
{
glogx = (logylogx&255); glogy = (logylogx>>8);
gbuf = (char *)bufplc; gpinc = pinc;
}
void slopevlin(int p, int i, int slopaloffs, int cnt, int bx, int by)
{
int *slopalptr, bz, bzinc;
unsigned int u, v;
bz = asm3; bzinc = (asm1>>3);
slopalptr = (int *)slopaloffs;
for (;cnt>0;cnt--)
{
i = krecip(bz>>6); bz += bzinc;
u = bx+globalx3*i;
v = by+globaly3*i;
(*(char *)p) = *(char *)(slopalptr[0]+gbuf[((u>>(32-glogx))<<glogy)+(v>>(32-glogy))]);
slopalptr--;
p += gpinc;
}
}
//Wall,face sprite/wall sprite vertical line functions
void setupvlineasm(int neglogy) { glogy = neglogy; }
void vlineasm1(int vinc, int paloffs, int cnt, unsigned int vplc, int bufplc, int p)
{
gbuf = (char *)bufplc;
gpal = (char *)paloffs;
for (;cnt>=0;cnt--)
{
*((char *)p) = gpal[gbuf[vplc>>glogy]];
p += bpl;
vplc += vinc;
}
}
void setupmvlineasm(int neglogy) { glogy = neglogy; }
void mvlineasm1(int vinc, int paloffs, int cnt, unsigned int vplc, int bufplc, int p)
{
char ch;
gbuf = (char *)bufplc;
gpal = (char *)paloffs;
for (;cnt>=0;cnt--)
{
ch = gbuf[vplc>>glogy]; if (ch != 255) *((char *)p) = gpal[ch];
p += bpl;
vplc += vinc;
}
}
void setuptvlineasm(int neglogy) { glogy = neglogy; }
void tvlineasm1(int vinc, int paloffs, int cnt, unsigned int vplc, int bufplc, int p)
{
char ch;
gbuf = (char *)bufplc;
gpal = (char *)paloffs;
if (transmode)
{
for (;cnt>=0;cnt--)
{
ch = gbuf[vplc>>glogy];
if (ch != 255) *((char *)p) = gtrans[(*((char *)p))+(gpal[ch]<<8)];
p += bpl;
vplc += vinc;
}
}
else
{
for (;cnt>=0;cnt--)
{
ch = gbuf[vplc>>glogy];
if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)+gpal[ch]];
p += bpl;
vplc += vinc;
}
}
}
//Floor sprite horizontal line functions
void msethlineshift(int logx, int logy) { glogx = logx; glogy = logy; }
void mhline(int bufplc, unsigned int bx, int cntup16, int junk, unsigned int by, int p)
{
char ch;
gbuf = (char *)bufplc;
gpal = (char *)asm3;
for (cntup16>>=16;cntup16>0;cntup16--)
{
ch = gbuf[((bx>>(32-glogx))<<glogy)+(by>>(32-glogy))];
if (ch != 255) *((char *)p) = gpal[ch];
bx += asm1;
by += asm2;
p++;
}
}
void tsethlineshift(int logx, int logy) { glogx = logx; glogy = logy; }
void thline(int bufplc, unsigned int bx, int cntup16, int junk, unsigned int by, int p)
{
char ch;
gbuf = (char *)bufplc;
gpal = (char *)asm3;
if (transmode)
{
for (cntup16>>=16;cntup16>0;cntup16--)
{
ch = gbuf[((bx>>(32-glogx))<<glogy)+(by>>(32-glogy))];
if (ch != 255) *((char *)p) = gtrans[(*((char *)p))+(gpal[ch]<<8)];
bx += asm1;
by += asm2;
p++;
}
}
else
{
for (cntup16>>=16;cntup16>0;cntup16--)
{
ch = gbuf[((bx>>(32-glogx))<<glogy)+(by>>(32-glogy))];
if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)+gpal[ch]];
bx += asm1;
by += asm2;
p++;
}
}
}
//Rotatesprite vertical line functions
void setupspritevline(int paloffs, int bxinc, int byinc, int ysiz)
{
gpal = (char *)paloffs;
gbxinc = bxinc;
gbyinc = byinc;
glogy = ysiz;
}
void spritevline(int bx, int by, int cnt, int bufplc, int p)
{
gbuf = (char *)bufplc;
for (;cnt>1;cnt--)
{
(*(char *)p) = gpal[gbuf[(bx>>16)*glogy+(by>>16)]];
bx += gbxinc;
by += gbyinc;
p += bpl;
}
}
//Rotatesprite vertical line functions
void msetupspritevline(int paloffs, int bxinc, int byinc, int ysiz)
{
gpal = (char *)paloffs;
gbxinc = bxinc;
gbyinc = byinc;
glogy = ysiz;
}
void mspritevline(int bx, int by, int cnt, int bufplc, int p)
{
char ch;
gbuf = (char *)bufplc;
for (;cnt>1;cnt--)
{
ch = gbuf[(bx>>16)*glogy+(by>>16)];
if (ch != 255)(*(char *)p) = gpal[ch];
bx += gbxinc;
by += gbyinc;
p += bpl;
}
}
void tsetupspritevline(int paloffs, int bxinc, int byinc, int ysiz)
{
gpal = (char *)paloffs;
gbxinc = bxinc;
gbyinc = byinc;
glogy = ysiz;
}
void tspritevline(int bx, int by, int cnt, int bufplc, int p)
{
char ch;
gbuf = (char *)bufplc;
if (transmode)
{
for (;cnt>1;cnt--)
{
ch = gbuf[(bx>>16)*glogy+(by>>16)];
if (ch != 255) *((char *)p) = gtrans[(*((char *)p))+(gpal[ch]<<8)];
bx += gbxinc;
by += gbyinc;
p += bpl;
}
}
else
{
for (;cnt>1;cnt--)
{
ch = gbuf[(bx>>16)*glogy+(by>>16)];
if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)+gpal[ch]];
bx += gbxinc;
by += gbyinc;
p += bpl;
}
}
}
void setupdrawslab(int dabpl, int pal)
{ bpl = dabpl; gpal = (char *)pal; }
void drawslab(int dx, int v, int dy, int vi, int vptr, int p)
{
int x;
while (dy > 0)
{
for (x=0;x<dx;x++) *(char *)(p+x) = gpal[(int)(*(char *)((v>>16)+vptr))];
p += bpl; v += vi; dy--;
}
}
void stretchhline(int p0, int u, int cnt, int uinc, int rptr, int p)
{
p0 = p-(cnt<<2);
do
{
p--;
*(char *)p = *(char *)((u>>16)+rptr); u -= uinc;
}
while (p > p0);
}
void mmxoverlay() { }
#endif
/*
* vim:ts=4:
*/