// A.ASM replacement using C // Mainly by Ken Silverman, with things melded with my port by // Jonathon Fowler (jonof@edgenetwork.org) // // "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman // Ken Silverman's official web site: "http://www.advsys.net/ken" // See the included license file "BUILDLIC.TXT" for license info. #include "a.h" #ifdef ENGINE_USING_A_C int krecip(int num); // from engine.c #define BITSOFPRECISION 3 #define BITSOFPRECISIONPOW 8 extern int asm1, asm2, asm3, asm4, fpuasm, globalx3, globaly3; extern void *reciptable; static int bpl, transmode = 0; static int glogx, glogy, gbxinc, gbyinc, gpinc; static char *gbuf, *gpal, *ghlinepal, *gtrans; //Global variable functions void setvlinebpl(int dabpl) { bpl = dabpl; } void fixtransluscence(int datransoff) { gtrans = (char *)datransoff; } void settransnormal(void) { transmode = 0; } void settransreverse(void) { transmode = 1; } //Ceiling/floor horizontal line functions void sethlinesizes(int logx, int logy, int bufplc) { glogx = logx; glogy = logy; gbuf = (char *)bufplc; } void setpalookupaddress(char *paladdr) { ghlinepal = paladdr; } void setuphlineasm4(int bxinc, int byinc) { gbxinc = bxinc; gbyinc = byinc; } void hlineasm4(int cnt, int skiploadincs, int paloffs, unsigned int by, unsigned int bx, int p) { char *palptr; palptr = (char *)&ghlinepal[paloffs]; if (!skiploadincs) { gbxinc = asm1; gbyinc = asm2; } for (;cnt>=0;cnt--) { *((char *)p) = palptr[gbuf[((bx>>(32-glogx))<>(32-glogy))]]; bx -= gbxinc; by -= gbyinc; p--; } } //Sloped ceiling/floor vertical line functions void setupslopevlin(int logylogx, int bufplc, int pinc) { glogx = (logylogx&255); glogy = (logylogx>>8); gbuf = (char *)bufplc; gpinc = pinc; } void slopevlin(int p, int i, int slopaloffs, int cnt, int bx, int by) { int *slopalptr, bz, bzinc; unsigned int u, v; bz = asm3; bzinc = (asm1>>3); slopalptr = (int *)slopaloffs; for (;cnt>0;cnt--) { i = krecip(bz>>6); bz += bzinc; u = bx+globalx3*i; v = by+globaly3*i; (*(char *)p) = *(char *)(slopalptr[0]+gbuf[((u>>(32-glogx))<>(32-glogy))]); slopalptr--; p += gpinc; } } //Wall,face sprite/wall sprite vertical line functions void setupvlineasm(int neglogy) { glogy = neglogy; } void vlineasm1(int vinc, int paloffs, int cnt, unsigned int vplc, int bufplc, int p) { gbuf = (char *)bufplc; gpal = (char *)paloffs; for (;cnt>=0;cnt--) { *((char *)p) = gpal[gbuf[vplc>>glogy]]; p += bpl; vplc += vinc; } } void setupmvlineasm(int neglogy) { glogy = neglogy; } void mvlineasm1(int vinc, int paloffs, int cnt, unsigned int vplc, int bufplc, int p) { char ch; gbuf = (char *)bufplc; gpal = (char *)paloffs; for (;cnt>=0;cnt--) { ch = gbuf[vplc>>glogy]; if (ch != 255) *((char *)p) = gpal[ch]; p += bpl; vplc += vinc; } } void setuptvlineasm(int neglogy) { glogy = neglogy; } void tvlineasm1(int vinc, int paloffs, int cnt, unsigned int vplc, int bufplc, int p) { char ch; gbuf = (char *)bufplc; gpal = (char *)paloffs; if (transmode) { for (;cnt>=0;cnt--) { ch = gbuf[vplc>>glogy]; if (ch != 255) *((char *)p) = gtrans[(*((char *)p))+(gpal[ch]<<8)]; p += bpl; vplc += vinc; } } else { for (;cnt>=0;cnt--) { ch = gbuf[vplc>>glogy]; if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)+gpal[ch]]; p += bpl; vplc += vinc; } } } //Floor sprite horizontal line functions void msethlineshift(int logx, int logy) { glogx = logx; glogy = logy; } void mhline(int bufplc, unsigned int bx, int cntup16, int junk, unsigned int by, int p) { char ch; gbuf = (char *)bufplc; gpal = (char *)asm3; for (cntup16>>=16;cntup16>0;cntup16--) { ch = gbuf[((bx>>(32-glogx))<>(32-glogy))]; if (ch != 255) *((char *)p) = gpal[ch]; bx += asm1; by += asm2; p++; } } void tsethlineshift(int logx, int logy) { glogx = logx; glogy = logy; } void thline(int bufplc, unsigned int bx, int cntup16, int junk, unsigned int by, int p) { char ch; gbuf = (char *)bufplc; gpal = (char *)asm3; if (transmode) { for (cntup16>>=16;cntup16>0;cntup16--) { ch = gbuf[((bx>>(32-glogx))<>(32-glogy))]; if (ch != 255) *((char *)p) = gtrans[(*((char *)p))+(gpal[ch]<<8)]; bx += asm1; by += asm2; p++; } } else { for (cntup16>>=16;cntup16>0;cntup16--) { ch = gbuf[((bx>>(32-glogx))<>(32-glogy))]; if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)+gpal[ch]]; bx += asm1; by += asm2; p++; } } } //Rotatesprite vertical line functions void setupspritevline(int paloffs, int bxinc, int byinc, int ysiz) { gpal = (char *)paloffs; gbxinc = bxinc; gbyinc = byinc; glogy = ysiz; } void spritevline(int bx, int by, int cnt, int bufplc, int p) { gbuf = (char *)bufplc; for (;cnt>1;cnt--) { (*(char *)p) = gpal[gbuf[(bx>>16)*glogy+(by>>16)]]; bx += gbxinc; by += gbyinc; p += bpl; } } //Rotatesprite vertical line functions void msetupspritevline(int paloffs, int bxinc, int byinc, int ysiz) { gpal = (char *)paloffs; gbxinc = bxinc; gbyinc = byinc; glogy = ysiz; } void mspritevline(int bx, int by, int cnt, int bufplc, int p) { char ch; gbuf = (char *)bufplc; for (;cnt>1;cnt--) { ch = gbuf[(bx>>16)*glogy+(by>>16)]; if (ch != 255)(*(char *)p) = gpal[ch]; bx += gbxinc; by += gbyinc; p += bpl; } } void tsetupspritevline(int paloffs, int bxinc, int byinc, int ysiz) { gpal = (char *)paloffs; gbxinc = bxinc; gbyinc = byinc; glogy = ysiz; } void tspritevline(int bx, int by, int cnt, int bufplc, int p) { char ch; gbuf = (char *)bufplc; if (transmode) { for (;cnt>1;cnt--) { ch = gbuf[(bx>>16)*glogy+(by>>16)]; if (ch != 255) *((char *)p) = gtrans[(*((char *)p))+(gpal[ch]<<8)]; bx += gbxinc; by += gbyinc; p += bpl; } } else { for (;cnt>1;cnt--) { ch = gbuf[(bx>>16)*glogy+(by>>16)]; if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)+gpal[ch]]; bx += gbxinc; by += gbyinc; p += bpl; } } } void setupdrawslab(int dabpl, int pal) { bpl = dabpl; gpal = (char *)pal; } void drawslab(int dx, int v, int dy, int vi, int vptr, int p) { int x; while (dy > 0) { for (x=0;x>16)+vptr))]; p += bpl; v += vi; dy--; } } void stretchhline(int p0, int u, int cnt, int uinc, int rptr, int p) { p0 = p-(cnt<<2); do { p--; *(char *)p = *(char *)((u>>16)+rptr); u -= uinc; } while (p > p0); } void mmxoverlay() { } #endif /* * vim:ts=4: */