raze-gles/source
Christoph Oelckers ddf0babefb - run the input routine.
This was done in faketimerhandler which isn't called anywhere anymore.
2019-12-13 20:10:03 +01:00
..
audiolib Add Demand Feed audio streaming support back to ASS audiolib. This is from the Rise of the Triad source release. 2019-12-07 01:01:05 +01:00
blood - Custom Dude updates and refactor 2019-11-24 22:38:21 +01:00
build - first steps trying to get the game to work. 2019-12-13 00:19:34 +01:00
common - first steps trying to get the game to work. 2019-12-13 00:19:34 +01:00
duke3d Merge branch 'master' into powerslave 2019-11-28 17:07:11 +01:00
exhumed - run the input routine. 2019-12-13 20:10:03 +01:00
glad - hooked up the 2D drawer 2019-11-05 23:35:38 +01:00
glbackend - fixed Blood fullscreen tinting. 2019-11-24 21:21:31 +01:00
libsmackerdec - got rid of some editor-only code and the entire buildvfs header 2019-11-08 02:02:54 +01:00
mact - added blend table translucency estimation instead of using a lame default. 2019-11-10 15:15:14 +01:00
platform - fixed use of brightmaps. 2019-11-15 20:51:02 +01:00
rr - fixed merge errors. 2019-11-26 19:10:24 +01:00
sw - commented stuff out to make it compile. 2019-12-13 00:19:16 +01:00
thirdparty - save custom data as JSON. 2019-11-15 18:57:26 +01:00
zmusic - added GZDoom's resource management classes. 2019-10-28 23:46:15 +01:00
CMakeLists.txt - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
g_pch.h - fixed most issues with newly added music files 2019-11-11 01:01:18 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00
sdlappicon.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00