blood
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- Custom Dude updates and refactor
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2019-11-24 22:38:21 +01:00 |
build
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- first steps trying to get the game to work.
|
2019-12-13 00:19:34 +01:00 |
common
|
- first steps trying to get the game to work.
|
2019-12-13 00:19:34 +01:00 |
duke3d
|
Merge branch 'master' into powerslave
|
2019-11-28 17:07:11 +01:00 |
exhumed
|
- run the input routine.
|
2019-12-13 20:10:03 +01:00 |
glad
|
- hooked up the 2D drawer
|
2019-11-05 23:35:38 +01:00 |
glbackend
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- fixed Blood fullscreen tinting.
|
2019-11-24 21:21:31 +01:00 |
platform
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- fixed use of brightmaps.
|
2019-11-15 20:51:02 +01:00 |
rr
|
- fixed merge errors.
|
2019-11-26 19:10:24 +01:00 |
sw
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- commented stuff out to make it compile.
|
2019-12-13 00:19:16 +01:00 |
thirdparty
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- save custom data as JSON.
|
2019-11-15 18:57:26 +01:00 |
zmusic
|
- added GZDoom's resource management classes.
|
2019-10-28 23:46:15 +01:00 |
g_pch.h
|
- fixed most issues with newly added music files
|
2019-11-11 01:01:18 +01:00 |