raze-gles/source
terminx ddd1d34973 clipmove() improvements
This reverts some of the previous clipmove() changes in favor of implementing explicit rejection of movement in cases where clipping has somehow failed.

git-svn-id: https://svn.eduke32.com/eduke32@7457 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:27:27 +02:00
..
audiolib Clean up DirectSound driver in audiolib 2019-03-02 23:21:01 +00:00
build clipmove() improvements 2019-09-19 12:27:27 +02:00
duke3d This is just a little bit of work on making Ion Maiden run properly with regular EDuke32 binaries 2019-09-19 12:27:23 +02:00
enet Compile without -fno-strict-aliasing. 2018-11-18 18:13:33 +00:00
etcpak Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
kenbuild KenBuild: Fix OSD_SetParameters signature. 2017-08-06 13:44:36 +00:00
libxmp-lite Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
lpeg Fix variable capitalization in Dependencies.mak files 2018-07-23 02:55:42 +00:00
mact Add buildvfs_fopen_write_text 2019-03-11 06:06:47 +00:00
rr - make it compile again. 2019-09-19 11:43:11 +02:00
sw Rename net.* to network.* 2019-09-19 12:20:45 +02:00
tools/src Fix error building the transpal utility 2018-12-15 01:38:48 +00:00