raze-gles/source/common/savegamehelp.h
Christoph Oelckers dc5b8d27f8 - infrastructure for savegame pics.
Savepic generation implemented for Duke 3D, but results in a black image.
2020-01-12 23:16:21 +01:00

21 lines
509 B
C++

#pragma once
#include "filesystem/resourcefile.h"
bool OpenSaveGameForWrite(const char *fname, const char *name);
bool OpenSaveGameForRead(const char *name);
FileWriter *WriteSavegameChunk(const char *name);
FileReader ReadSavegameChunk(const char *name);
bool FinishSavegameWrite();
void FinishSavegameRead();
// Savegame utilities
class FileReader;
FString G_BuildSaveName (const char *prefix);
int G_ValidateSavegame(FileReader &fr, FString *savetitle, bool formenu);
#define SAVEGAME_EXT ".dsave"